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1 March 9th 2008 Data-Driven Haptic Rendering Matthias Harders, Raphael Hoever Virtual Reality in Medicine Group Computer Vision Lab, ETH Zurich 2 March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected] Analogy – Computer Graphics Conventional CG rendering Rendering 3 March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected] Analogy – Computer Graphics Image based rendering Rendering 4 March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected] Process Overview Record data from real object Process data Synthesize feedback in virtual environment 5 March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected] Key Concepts Haptic signals acquired during user interaction No physical models employed Forces synthesized based on recordings 6 March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected] (Brief) Related Work Kuchenbecker et al., Event-based haptics Mahvash, Hayward, Tool-tissue contact Pai et al., ACME, WHaT, Interaction cap. & syn. MacLean, Haptic camera Colton, Hollerbach, Switch force playback

Renderingpeople.rennes.inria.fr/Anatole.Lecuyer/harders.pdf · 2011. 10. 27. · 2 March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected] Process

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Page 1: Renderingpeople.rennes.inria.fr/Anatole.Lecuyer/harders.pdf · 2011. 10. 27. · 2 March 9th 2008 Matthias Harders / Computer Vision Laboratory / mharders@vision.ee.ethz.ch7 Process

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March 9th 2008

Data-Driven Haptic Rendering

Matthias Harders, Raphael HoeverVirtual Reality in Medicine GroupComputer Vision Lab, ETH Zurich

2March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Analogy – Computer Graphics

Conventional CG rendering

Rendering

3March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Analogy – Computer Graphics

Image based rendering

Rendering

4March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Process Overview

Record data from real object

Process data

Synthesize feedbackin virtual environment

5March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Key Concepts

Haptic signals acquired during user interaction

No physical models employed

Forces synthesized based on recordings

6March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

(Brief) Related Work

Kuchenbecker et al., Event-based haptics

Mahvash, Hayward, Tool-tissue contact

Pai et al., ACME, WHaT, Interaction cap. & syn.

MacLean, Haptic camera

Colton, Hollerbach, Switch force playback

Page 2: Renderingpeople.rennes.inria.fr/Anatole.Lecuyer/harders.pdf · 2011. 10. 27. · 2 March 9th 2008 Matthias Harders / Computer Vision Laboratory / mharders@vision.ee.ethz.ch7 Process

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7March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Process Overview

Record data from real object

Process data

Synthesize feedbackin virtual environment

8March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Recording Setup

9March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Technical Specifications

Position sensing6 DOF, resolution 0.03 mmworkspace 381 x 267 x 191 mm3

Force sensing6 DOF, resolution 1.6 mN, range ±25 N, noise ±10 mN

Force display3 DOF, resolution 2.2 mN, range ±1.4 N (8.5 N short term)

10March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Signal Acquisition Artifacts

Position and force sensing not synchronized

Haptic rendering quality reduced due to jitter

Time

Position samplesForce samples

11March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Real-Time System

RTAI machine with real-time drivers (Comedi)

Positions acquired via Sensoray DAQ board

Forces acquired via National Instruments board

Sampling frequencies up to 5 kHz

Sensoray DAQModel 626

National InstrumentsPCI-6220 board

12March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Acquisition Synchronization

Acquisition jitter reduction (from ~100µs to ~1µs)

No signal interpolation required

Flexible sampling rates

Time

Position samplesForce samples

Page 3: Renderingpeople.rennes.inria.fr/Anatole.Lecuyer/harders.pdf · 2011. 10. 27. · 2 March 9th 2008 Matthias Harders / Computer Vision Laboratory / mharders@vision.ee.ethz.ch7 Process

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13March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Material Samples

Box-shaped frame (200 x 80 x 28 mm3)

Solid silicone cuboid (SmoothOn Ecoflex 0030)

Rubber membrane

siliconerubber

14March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Data Acquisition Strategy

Positions, forces measured directly

Velocities derived via central differences, smoothed with moving average filter (100 samples)

Forces at same position and velocity averaged

Data reduction by only considering forces changes > 50mN

Typical interaction, 1kHz sampling: 75% reduction

15March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Data Acquisition Strategy

Poking at different frequencies for elasticity andviscous damping

Force steps for material relaxation

16March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Process Overview

Record data from real object

Process data

Synthesize feedbackin virtual environment

17March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Data Preprocessing

Interaction trajectory not constrained

Sparse sampling of object

Resample interaction domain

Interpolation strategies requiredSimplex-based interpolationRadial basis functions

Selection of data dimensions

18March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Simplex-Based Interpolation

Fast computation of domain tessellation

Limited to convex hull of data

Slow calculation of interpolated values

No implicit smoothing

Page 4: Renderingpeople.rennes.inria.fr/Anatole.Lecuyer/harders.pdf · 2011. 10. 27. · 2 March 9th 2008 Matthias Harders / Computer Vision Laboratory / mharders@vision.ee.ethz.ch7 Process

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19March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Simplex-Based Interpolation

Select resampling density according to datadimensionality, storage requirements, andcomputation time

Example for 1D indentationΔp=0.5mm, Δv=7-40mm/s100 position and 21 velocity samples provide sufficient results

Additional dilation steps20March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Radial Basis Functions

Interpolation in the whole domain

Faster computation of interpolated values

Requires solution of linear system

Always smooth interpolants

21March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Radial Basis Functions

1D example

Interpolation condition

Orthogonality constraints

( )∑ ∑= =

+−=N

j

l

kkkjj gdwF

1 1)()( xxxx φ

NifF ii ,,1for )( …==x

ligwN

jij ,,1for 0)(1j

…==∑=

x

22March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Radial Basis Functions

Linear equation system results

Ill-conditioned due to sparse sampling

Apply truncated singular value decomposition

Polyharmonic splines as basis functions

High computational effort solving large systems

⎟⎟⎠

⎞⎜⎜⎝

⎛=⎟⎟

⎞⎜⎜⎝

⎛⎟⎟⎠

⎞⎜⎜⎝

⎛0f

dw

0TGGA

23March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Process Overview

Record data from real object

Process data

Synthesize feedbackin virtual environment

24March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

1D Experiment – Rubber

1002 samples (8324 before reduction)

Voxel grid 100x21 samples (0.21mm, 7mm/s)

Simplex interpolation 3sec, RBF 50sec

rubber

Simplexinterpolation

Page 5: Renderingpeople.rennes.inria.fr/Anatole.Lecuyer/harders.pdf · 2011. 10. 27. · 2 March 9th 2008 Matthias Harders / Computer Vision Laboratory / mharders@vision.ee.ethz.ch7 Process

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25March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

1D Experiment – Rubber

Offline validation of interpolated results

Compare to force measurements of test-trajectories

Simplexinterpolation

26March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

1D Experiment – Silicone

1461 samples (5962 before reduction)

Voxel grid 100x21 samples (0.16mm, 8mm/s)

Simplex interpolation 3sec, RBF 128sec

silicone

Simplexinterpolation

27March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

1D Experiment – Silicone

Same validation strategy

Replication of stickiness of silicone

Simplexinterpolation

28March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Analysis of Rendering Error

Mean error silicone: 86mN (simpl.), 102 mN (RBF)

Mean error rubber: 26mN (simplex), 23mN (RBF)

JND=7%

max=11.9%JND=7%max=4.8%

Silicone Rubber● Simplex ● RBF

29March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

2D Experiment – Rubber

Contact point fixed, no slip, lateral deflection

3752 samples (15709 before reduction)

Voxel grid 45x45x11x11 samples (pos_x,y0.53mm, 0.51mm, vel_x,y 40.3mm/s, 28.7mm/s)

Simplex interpolation 4h (mainly precalculation)

RBF interpolation 106min

rubber

30March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

2D Experiment – Rubber

Comparison of actual and synthesized forces

RBFinterpolation

rubber

Page 6: Renderingpeople.rennes.inria.fr/Anatole.Lecuyer/harders.pdf · 2011. 10. 27. · 2 March 9th 2008 Matthias Harders / Computer Vision Laboratory / mharders@vision.ee.ethz.ch7 Process

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31March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

2D Experiment – Silicone

Contact point fixed, no slip, lateral deflection

3320 samples (15441 before reduction)

Voxel grid 28x26x11x11 samples (pos_x,y0.49mm, 0.53mm, vel_x,y 19.7mm/s, 13.7mm/s)

Simplex interpolation 4h (mainly precalculation)

RBF interpolation 37min

silicone

32March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

2D Experiment – Silicone

Comparison of actual and synthesized forces

RBFinterpolation

silicone

33March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Analysis of Rendering Error

Silicone Rubber

JND=7%

max=23.7%

JND=7%

max=13.8%

● Simplex ● RBF

34March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Extension to Sliding Contact

Inspired by Dahl's friction model

Detect interaction point outside of convex hull

Displace interpolation field to new position

35March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Extension to Sliding Contact

Example: sliding over rubber membrane

36March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Conclusions

Framework for data-driven haptic rendering

Comparison of different interpolation techniques

Offline experiments with test-trajectories

Future work focuses on adapting data dimensions due to material properties

Examine further materials

Perform perceptional user studies

Page 7: Renderingpeople.rennes.inria.fr/Anatole.Lecuyer/harders.pdf · 2011. 10. 27. · 2 March 9th 2008 Matthias Harders / Computer Vision Laboratory / mharders@vision.ee.ethz.ch7 Process

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37March 9th 2008 Matthias Harders / Computer Vision Laboratory / [email protected]

Acknowledgements

This work was supported by the EU project Immersence IST-027141

Main work by Raphael Hoever

Presentation at Haptic Symposium

Tutorial support by EU Network ofExcellence INTUITION IST/NMP-507248-2