17405921 Report on Mobile Handsets

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    RESEARCH PROJECT REPORT

    ON

    EMERGING OF A MOBILE ADVERTISING

    Submitted in partial fulfillment of the requirement for

    three yearBACHELOUROF BUSINESS ADMINISTRATION

    (SCHOOL OF MANAGEMENT SCIENCES, VARANASI)

    SUBMITED TO SUBMITED

    BY

    Mr. Anupam Kumar Anulom

    jaiswal

    Reader, SMS B/13/027

    1

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    Acknowledgement

    In the successful completion of this project inspiration

    and guidance of many people was involved. A mere form of

    acknowledgement would be demeaning the status of this

    whole effort which has had the blessings and supervision of

    the eminent person around me.

    First of all I would like to thank whole heartedly Mr.

    Anupam Kumar who was there to guide me at every step

    during the course of this project. She gave me tips for the

    improvement in project whenever required. Special thanks to

    Prof. Pinak Nath Jha, Director,SMS for providing eminent

    direction. Apart from this I feel indebted to all faculty

    members of SMS, especially who have helped, developed the

    right kind of attitude and scholastic excellence in me. Last

    but not the least; I am very thankful to my parents, friends

    and all those persons who made this research project

    possible, for their consistent guidance and constructive

    criticism.

    2

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    Anulom

    Jaiswal

    B/13/27

    Table of Contents

    Chapter No. Particulars

    1 Introduction

    2 Review of Literature

    3 Research Methodology

    5 Results and Findings

    3

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    6 Conclusion and Summary

    7 Bibliography

    4

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    INTRODUCTION

    MOBILE WEB

    The Mobile Web refers access to the world wide web, i.e.

    the use ofbrowser-basedInternet services, from a handheld

    mobile device, such as a smartphone, a feature phone or a

    tablet computer, connected to a mobile network or other

    wireless network.

    Traditionally, access to the Web has been via fixed-line

    services on large-screen laptops and desktop computers.

    However, the Web is becoming more accessible by portable

    and wireless devices and according to ITU (International

    Telecommunication Union) with current growth rates, web

    access by people on the move via laptops and smart

    mobile devices is likely to exceed web access from desktop

    computers within the next five years.[1] The shift to mobile

    Web access has been accelerating with the rise since 2007

    of larger multitouch smartphones, and of multitouch tablet

    computers since 2010. Both platforms provide better

    Internet access and browser- or application-based user Web

    experiences than previous generations of mobile devices

    have done.

    The distinction between mobile Web applications and native

    applications is anticipated to become increasingly blurred, as

    5

    http://en.wikipedia.org/wiki/World_wide_webhttp://en.wikipedia.org/wiki/Browser-basedhttp://en.wikipedia.org/wiki/Internethttp://en.wikipedia.org/wiki/Mobile_devicehttp://en.wikipedia.org/wiki/Smartphonehttp://en.wikipedia.org/wiki/Feature_phonehttp://en.wikipedia.org/wiki/Tablet_computerhttp://en.wikipedia.org/wiki/Mobile_networkhttp://en.wikipedia.org/wiki/Wireless_networkhttp://en.wikipedia.org/wiki/Landlinehttp://en.wikipedia.org/wiki/ITUhttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-0http://en.wikipedia.org/wiki/Multitouchhttp://en.wikipedia.org/wiki/Tablet_computerhttp://en.wikipedia.org/wiki/Tablet_computerhttp://en.wikipedia.org/wiki/Web_applicationshttp://en.wikipedia.org/wiki/Native_applicationshttp://en.wikipedia.org/wiki/Native_applicationshttp://en.wikipedia.org/wiki/World_wide_webhttp://en.wikipedia.org/wiki/Browser-basedhttp://en.wikipedia.org/wiki/Internethttp://en.wikipedia.org/wiki/Mobile_devicehttp://en.wikipedia.org/wiki/Smartphonehttp://en.wikipedia.org/wiki/Feature_phonehttp://en.wikipedia.org/wiki/Tablet_computerhttp://en.wikipedia.org/wiki/Mobile_networkhttp://en.wikipedia.org/wiki/Wireless_networkhttp://en.wikipedia.org/wiki/Landlinehttp://en.wikipedia.org/wiki/ITUhttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-0http://en.wikipedia.org/wiki/Multitouchhttp://en.wikipedia.org/wiki/Tablet_computerhttp://en.wikipedia.org/wiki/Tablet_computerhttp://en.wikipedia.org/wiki/Web_applicationshttp://en.wikipedia.org/wiki/Native_applicationshttp://en.wikipedia.org/wiki/Native_applications
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    mobile browsers gain direct access to the hardware of

    mobile devices (including accelerometers and GPS chips),

    and the speed and abilities of browser-based applications

    improve. Persistent storage and access to sophisticated user

    interface graphics functions may further reduce the need for

    the development ofplatform-specific nativeapplications.

    Mobile Web access today still suffers from interoperability

    and usability problems. Interoperability issues stem from the

    platform fragmentation of mobile devices, mobile operating

    systems, and browsers. Usability problems are centered

    around the small physical size of the mobile phone form

    factors (limits on display resolution and user

    input/operating). Despite these shortcomings, many mobile

    developers choose to create apps using Mobile Web. A June

    2011 research on mobile development found Mobile Web the

    third most used platform, trailing Android and iOS.[2]

    However, some of the leading VAS providers like Comviva,

    Onmobile have come a long way in overcoming tese

    shortcomings in their latest mobile data solutions offerings.

    6

    http://en.wikipedia.org/wiki/Mobile_browserhttp://en.wikipedia.org/wiki/Accelerometerhttp://en.wikipedia.org/wiki/Global_Positioning_Systemhttp://en.wikipedia.org/wiki/Integrated_circuithttp://en.wikipedia.org/wiki/Persistent_storagehttp://en.wikipedia.org/wiki/User_interfacehttp://en.wikipedia.org/wiki/User_interfacehttp://en.wikipedia.org/wiki/Software_developmenthttp://en.wikipedia.org/wiki/Computer_platformhttp://en.wikipedia.org/wiki/Native_modehttp://en.wikipedia.org/wiki/Application_softwarehttp://en.wikipedia.org/wiki/Interoperabilityhttp://en.wikipedia.org/wiki/Usabilityhttp://en.wikipedia.org/wiki/Computing_platformhttp://en.wikipedia.org/wiki/Mobile_operating_systemhttp://en.wikipedia.org/wiki/Mobile_operating_systemhttp://en.wikipedia.org/wiki/Mobile_phone_form_factorshttp://en.wikipedia.org/wiki/Mobile_phone_form_factorshttp://en.wikipedia.org/wiki/Display_resolutionhttp://en.wikipedia.org/wiki/Input/outputhttp://en.wikipedia.org/wiki/Input/outputhttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-1http://en.wikipedia.org/wiki/Mobile_browserhttp://en.wikipedia.org/wiki/Accelerometerhttp://en.wikipedia.org/wiki/Global_Positioning_Systemhttp://en.wikipedia.org/wiki/Integrated_circuithttp://en.wikipedia.org/wiki/Persistent_storagehttp://en.wikipedia.org/wiki/User_interfacehttp://en.wikipedia.org/wiki/User_interfacehttp://en.wikipedia.org/wiki/Software_developmenthttp://en.wikipedia.org/wiki/Computer_platformhttp://en.wikipedia.org/wiki/Native_modehttp://en.wikipedia.org/wiki/Application_softwarehttp://en.wikipedia.org/wiki/Interoperabilityhttp://en.wikipedia.org/wiki/Usabilityhttp://en.wikipedia.org/wiki/Computing_platformhttp://en.wikipedia.org/wiki/Mobile_operating_systemhttp://en.wikipedia.org/wiki/Mobile_operating_systemhttp://en.wikipedia.org/wiki/Mobile_phone_form_factorshttp://en.wikipedia.org/wiki/Mobile_phone_form_factorshttp://en.wikipedia.org/wiki/Display_resolutionhttp://en.wikipedia.org/wiki/Input/outputhttp://en.wikipedia.org/wiki/Input/outputhttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-1
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    MOBILE INTERNET

    Further information: Mobile browser, Wireless broadband,

    and Mobile Internet growth

    'Mobile Internet' refers to access to the Internet from a

    mobile device, such as a smartphone or laptop via

    integrated abilities or via an independent device (such as a

    USB modem or PCMCIA card).

    Today USB modems are HSPA (3.5G) modems. Many users

    "tether" their smartphones to their laptop or personal

    computer with the wireless device providing access to the

    Internet via 3G, GPRS or CSD.

    According to BuzzCity, there's a 30 percent increase of

    mobile internet in a quarter from Q1 to Q2 2011. The four

    countries that have advertising impression in total more than

    1 billion in one quarter were India, Indonesia, Vietnam and

    United States.[3]

    Standards

    See also: List of mobile phone standards

    7

    http://en.wikipedia.org/wiki/Mobile_browserhttp://en.wikipedia.org/wiki/Wireless_broadbandhttp://en.wikipedia.org/wiki/Mobile_Internet_growthhttp://en.wikipedia.org/wiki/Internethttp://en.wikipedia.org/wiki/Smartphonehttp://en.wikipedia.org/wiki/Laptophttp://en.wikipedia.org/wiki/USB_modemhttp://en.wikipedia.org/wiki/PCMCIA_cardhttp://en.wikipedia.org/wiki/High_Speed_Packet_Accesshttp://en.wikipedia.org/wiki/Tetherhttp://en.wikipedia.org/wiki/Internethttp://en.wikipedia.org/wiki/3Ghttp://en.wikipedia.org/wiki/GPRShttp://en.wikipedia.org/wiki/CSDhttp://en.wikipedia.org/w/index.php?title=BuzzCity&action=edit&redlink=1http://en.wikipedia.org/wiki/Indiahttp://en.wikipedia.org/wiki/Indonesiahttp://en.wikipedia.org/wiki/Vietnamhttp://en.wikipedia.org/wiki/United_Stateshttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-2http://en.wikipedia.org/wiki/List_of_mobile_phone_standardshttp://en.wikipedia.org/wiki/Mobile_browserhttp://en.wikipedia.org/wiki/Wireless_broadbandhttp://en.wikipedia.org/wiki/Mobile_Internet_growthhttp://en.wikipedia.org/wiki/Internethttp://en.wikipedia.org/wiki/Smartphonehttp://en.wikipedia.org/wiki/Laptophttp://en.wikipedia.org/wiki/USB_modemhttp://en.wikipedia.org/wiki/PCMCIA_cardhttp://en.wikipedia.org/wiki/High_Speed_Packet_Accesshttp://en.wikipedia.org/wiki/Tetherhttp://en.wikipedia.org/wiki/Internethttp://en.wikipedia.org/wiki/3Ghttp://en.wikipedia.org/wiki/GPRShttp://en.wikipedia.org/wiki/CSDhttp://en.wikipedia.org/w/index.php?title=BuzzCity&action=edit&redlink=1http://en.wikipedia.org/wiki/Indiahttp://en.wikipedia.org/wiki/Indonesiahttp://en.wikipedia.org/wiki/Vietnamhttp://en.wikipedia.org/wiki/United_Stateshttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-2http://en.wikipedia.org/wiki/List_of_mobile_phone_standards
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    Total data consumed by Opera Mini users worldwide from

    2006 to mid-2008 in TB

    Standards improve the interoperability, usability, and

    accessibility of mobile web usage.

    The Mobile Web Initiative (MWI) was set up by the W3C to

    develop best practices and technologies relevant to the

    Mobile Web. The goal of the initiative is to make browsing

    the Web from mobile devices more reliable and accessible.

    The main aim is to evolve standards of data formats from

    Internet providers that are tailored to the specifications of

    particular mobile devices. The W3C has published guidelines

    for mobile content, and is actively addressing the problem of

    device diversity by establishing a technology to support arepository of device descriptions.

    W3C is also developing a validating scheme to assess the

    readiness of content for the mobile web, through its

    8

    http://en.wikipedia.org/wiki/Opera_Minihttp://en.wikipedia.org/wiki/W3Chttp://en.wikipedia.org/wiki/File:Total_data_consumed_by_Opera_Mini_users_worldwide_%28TB%29.pnghttp://en.wikipedia.org/wiki/File:Total_data_consumed_by_Opera_Mini_users_worldwide_%28TB%29.pnghttp://en.wikipedia.org/wiki/Opera_Minihttp://en.wikipedia.org/wiki/W3C
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    mobileOK Scheme, which will help content developers to

    quickly determine if their content is web-ready. The W3C

    guidelines and mobile OK approach have not been immune

    from criticism. This puts the emphasis on Adaptation, which

    is now seen as the key process in achieving the ubiquitous

    web, when combined with a device description repository.

    mTLD, the registry for .mobi, has released a free testing tool

    called the MobiReady Report (see mobiForge) to analyze the

    mobile readiness of website. It does a free page analysis and

    gives a Mobi Ready score. This report tests the mobile-

    readiness of the site using industry best practices and

    standards.

    Other standards for the mobile web are being documented

    and explored for particular applications by interested

    industry groups, such as the use of the mobile web for thepurpose of education and training.

    Development

    The first access to the mobile web was commercially offered

    in Finland in 1996 on the Nokia 9000 Communicator phone

    via the Sonera and Radiolinja networks. This was access tothe real internet. The first commercial launch of a mobile-

    specific browser-based web service was in 1999 in Japan

    when i-mode was launched by NTT DoCoMo.

    9

    http://en.wikipedia.org/wiki/.mobihttp://en.wikipedia.org/wiki/Mobiforgehttp://en.wikipedia.org/wiki/Finlandhttp://en.wikipedia.org/wiki/Nokia_9000_Communicatorhttp://en.wikipedia.org/wiki/TeliaSonerahttp://en.wikipedia.org/wiki/Radiolinjahttp://en.wikipedia.org/wiki/I-modehttp://en.wikipedia.org/wiki/NTT_DoCoMohttp://en.wikipedia.org/wiki/.mobihttp://en.wikipedia.org/wiki/Mobiforgehttp://en.wikipedia.org/wiki/Finlandhttp://en.wikipedia.org/wiki/Nokia_9000_Communicatorhttp://en.wikipedia.org/wiki/TeliaSonerahttp://en.wikipedia.org/wiki/Radiolinjahttp://en.wikipedia.org/wiki/I-modehttp://en.wikipedia.org/wiki/NTT_DoCoMo
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    Evolution of mobile web standards

    The Mobile Web primarily utilises lightweight pages like this

    one written in Extensible Hypertext Markup Language

    (XHTML) or Wireless Markup Language (WML) to deliver

    content to mobile devices. Many new mobile browsers are

    moving beyond these limits by supporting a wider range of

    Web formats, including variants of HTML commonly found on

    the desktop Web.

    Top-level domain

    The .mobi sponsored top-level domain was launched

    specifically for the mobile Internet by a consortium of

    companies including Google, Microsoft, Nokia, Samsung, and

    Vodafone. By forcing sites to comply with mobile web

    standards, .mobi tries to ensure visitors a consistent and

    optimized experience on their mobile device. However, thisdomain has been criticized by several big names, including

    Tim Berners-Lee of the W3C, who claims that it breaks the

    device independence of the web: 1

    10

    http://en.m.wikipedia.org/wiki/Mobile_Webhttp://en.m.wikipedia.org/wiki/Mobile_Webhttp://en.wikipedia.org/wiki/XHTMLhttp://en.wikipedia.org/wiki/Wireless_Markup_Languagehttp://en.wikipedia.org/wiki/Mobile_browserhttp://en.wikipedia.org/wiki/.mobihttp://en.wikipedia.org/wiki/Sponsored_top-level_domainhttp://en.wikipedia.org/wiki/Tim_Berners-Leehttp://en.wikipedia.org/wiki/W3Chttp://en.wikipedia.org/wiki/File:Mobile_Web_Standards_Evolution_Vector.svghttp://en.wikipedia.org/wiki/File:Mobile_Web_Standards_Evolution_Vector.svghttp://en.m.wikipedia.org/wiki/Mobile_Webhttp://en.m.wikipedia.org/wiki/Mobile_Webhttp://en.wikipedia.org/wiki/XHTMLhttp://en.wikipedia.org/wiki/Wireless_Markup_Languagehttp://en.wikipedia.org/wiki/Mobile_browserhttp://en.wikipedia.org/wiki/.mobihttp://en.wikipedia.org/wiki/Sponsored_top-level_domainhttp://en.wikipedia.org/wiki/Tim_Berners-Leehttp://en.wikipedia.org/wiki/W3C
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    It is fundamentally useful to be able to quote the URI for

    some information and then look up that URI in an entirely

    different context. For example, I may want to look up a

    restaurant on my laptop, bookmark it, and then, when I only

    have my phone, check the bookmark to have a look at the

    evening menu. Or, my travel agent may send me a pointer

    to my itinerary for a business trip. I may view the itinerary

    from my office on a large screen and want to see the map,

    or I may view it at the airport from my phone when all I want

    is the gate number. Dividing the Web into informationdestined for different devices, or different classes of user, or

    different classes of information, breaks the Web in a

    fundamental way. I urge ICANN not to create the ".mobi" top

    level domain.

    The Seventh Mass Medium

    Since the first ringing tone was sold on the mobile phone in

    Finland in 1998, the mobile has emerged as the seventh of

    the mass media. Today a wide range of paid media content

    is consumed on mobile phones ranging from 9.3 billion

    dollars of music and 5 billion dollars of videogaming to

    horoscopes, virtual gifts, jokes, news, adult entertainment,etc. Also like on all other media, advertising appeared onto

    mobile when a free news service launched in Finland

    sponsored by ads in 2000.

    11

    http://en.wikipedia.org/wiki/Uniform_Resource_Identifierhttp://en.wikipedia.org/wiki/Mass_mediahttp://en.wikipedia.org/wiki/Virtual_gifthttp://en.wikipedia.org/wiki/Adult_entertainmenthttp://en.wikipedia.org/wiki/Uniform_Resource_Identifierhttp://en.wikipedia.org/wiki/Mass_mediahttp://en.wikipedia.org/wiki/Virtual_gifthttp://en.wikipedia.org/wiki/Adult_entertainment
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    In 2005, The Crazy Frog ringtone became the first mobile

    ringtone to cross over into the mainstream music charts,

    beating Coldplay for the Number 1 spot on the UK charts.[4]

    Advertising

    Main article: Mobile advertising

    Advertisers are increasingly using the mobile Web as

    platform to reach consumers. The total value of advertising

    on mobile was 2.2 billion dollars in 2007. A recent study by

    the Online Publishers Association reports that about one-in-

    ten mobile Web users said they have made a purchase

    based on a mobile Web ad, while 23% said they have visited

    a Web site, 13% said they have requested more information

    about a product or service and 11% said they have gone to a

    store to check out a product.

    12

    http://en.wikipedia.org/wiki/Crazy_Froghttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-3http://en.wikipedia.org/wiki/Mobile_advertisinghttp://en.wikipedia.org/w/index.php?title=Online_Publishers_Association&action=edit&redlink=1http://en.wikipedia.org/wiki/Crazy_Froghttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-3http://en.wikipedia.org/wiki/Mobile_advertisinghttp://en.wikipedia.org/w/index.php?title=Online_Publishers_Association&action=edit&redlink=1
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    Limits

    Social network service mobile graphical user interface

    (Facebook)

    Though Internet access "on the go" provides advantages to

    many, such as the ability to communicate by email with

    others and obtain information anywhere, the web, accessed

    from mobile devices, has many limits,[5] which may vary,

    depending on the device. However, newer smartphones

    overcome some of these restrictions. Some problems whichmay be encountered include:

    13

    http://en.wikipedia.org/wiki/Social_network_servicehttp://en.wikipedia.org/wiki/Graphical_user_interfacehttp://en.wikipedia.org/wiki/Facebookhttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-4http://en.wikipedia.org/wiki/Smartphonehttp://en.wikipedia.org/wiki/File:Facebook_mobile.pnghttp://en.wikipedia.org/wiki/File:Facebook_mobile.pnghttp://en.wikipedia.org/wiki/Social_network_servicehttp://en.wikipedia.org/wiki/Graphical_user_interfacehttp://en.wikipedia.org/wiki/Facebookhttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-4http://en.wikipedia.org/wiki/Smartphone
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    Small screen size This makes it difficult or

    impossible to see text and graphics dependent on the

    standard size of a desktop computer screen.

    Lack of windows On a desktop computer, the ability

    to open more than one window at a time allows for

    multi-tasking and for easy revert to a previous page.

    Historically on mobile web, only one page can be

    displayed at a time, and pages can only be viewed in

    the sequence they were originally accessed. However,

    apps exist for example Oceanus, and browsers such asOpera Mini[6] for Java ME, allowing multiple windows,

    but sometimes a limited number, and not multiple

    windows in the same screen.

    Navigation Most mobile devices do not use a

    mouselike pointer, but rather simply an up and down

    function for scrolling, thereby limiting the flexibility in

    navigation.

    Lack of JavaScript and cookies Most devices do

    not support client-side scripting and storage of cookies

    (smartphones excluded), which are now widely used in

    most Web sites to enhance user experience, facilitating

    the validation of data entered by the page visitor, etc.

    This also results in web analytics tools being unable to

    uniquely identify visitors using mobile devices.

    Types of pages accessible Many sites that can be

    accessed on a desktop cannot on a mobile device.

    14

    http://en.wikipedia.org/wiki/Opera_Minihttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-5http://en.wikipedia.org/wiki/Java_MEhttp://en.wikipedia.org/wiki/Smartphonehttp://en.wikipedia.org/wiki/Opera_Minihttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-5http://en.wikipedia.org/wiki/Java_MEhttp://en.wikipedia.org/wiki/Smartphone
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    Many devices cannot access pages with a secured

    connection, Flash or other similar software, PDFs, or

    video sites, although as of 2011, this has been

    changing.

    Speed On most mobile devices, the speed of service

    is very slow, often slower than dial-up Internet access.

    Broken pages On many devices, a single page as

    viewed on a desktop is broken into segments, which are

    each treated as a separate page. Paired with the slow

    speed, navigation between these pages is slow. Compressed pages Many pages, in their conversion

    to mobile format, are squeezed into an order different

    from how they would customarily be viewed on a

    desktop computer.

    Size of messages Many devices have limits on the

    number of characters that can be sent in an email

    message.

    Cost the access and bandwidth charges levied by

    cellphone networks can be high if there is no flat fee

    per month.

    Location of mobile user:

    o if advertisements reach phone users in private

    locations, users find them more distressful

    (Banerjee & Dholakia, 2008)

    o if the user is abroad the flat fee per month usually

    does not apply

    15

    http://en.wikipedia.org/wiki/PDFhttp://en.wikipedia.org/wiki/Plain_tariff#Internethttp://en.wikipedia.org/wiki/PDFhttp://en.wikipedia.org/wiki/Plain_tariff#Internet
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    Situation in which ad reaches user When

    advertisements reach users in work-related situations,

    they may be considered more intrusive than in leisure

    situations (Banerjee & Dholakia, 2008)

    The inability of mobile web applications to access the local

    capabilities on the mobile device can limit their ability to

    provide the same features as native applications. The OMTP

    BONDI activity is acting as a catalyst to enable a set of

    JavaScript APIs which can access local capabilities in a

    secure way on the mobile device. Specifications and a

    reference implementation[7] have been produced. Security is

    a key aspect in this provision in order to protect users from

    malicious web applications and widgets.

    In addition to the limits of the device, there are limits that

    should be made known to users concerning the interferencethese devices cause in other electromagnetic technology.

    The convergence of the Internet and phone, in particular has

    caused hospitals to increase their mobile phone exclusion

    zones. A study by Erik van Lieshout and colleagues

    (Academic Medical Centre, University of Amsterdam) has

    found that the General Packet Radio Service (GPRS) used in

    modern phones can affect machines from up to 3 meters

    away. The Universal Mobile Telecommunications System

    (UMTS) signals, used in 3G networks, have a smaller

    16

    http://en.wikipedia.org/wiki/OMTPhttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-6http://en.wikipedia.org/wiki/Mobile_securityhttp://en.wikipedia.org/wiki/OMTPhttp://en.wikipedia.org/wiki/Mobile_Web#cite_note-6http://en.wikipedia.org/wiki/Mobile_security
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    exclusion zone of just a few centimeters. Not surprisingly,

    the worst offenders in hospitals are the doctors.[8]

    17

    http://en.wikipedia.org/wiki/Mobile_Web#cite_note-7http://en.wikipedia.org/wiki/Mobile_Web#cite_note-7
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    GPS NAVIGATION DEVICE

    Bicycle navigation with Gosmore, an open source routing

    software, on a personal navigation assistant with free map

    data from OpenStreetMap.

    A GPS navigation device is any device that receives

    Global Positioning System (GPS) signals for the purpose of

    determining the device's current location on Earth. GPS

    devices provide latitude and longitude information, and

    some may also calculate altitude, although this is not

    considered sufficiently accurate or continuously available

    enough (due to the possibility of signal blockage and other

    factors) to rely on exclusively to pilot aircraft. GPS devices

    are used in military, aviation, marine and consumer product

    applications.

    18

    http://en.wikipedia.org/wiki/Gosmorehttp://en.wikipedia.org/wiki/Personal_navigation_assistanthttp://en.wikipedia.org/wiki/OpenStreetMaphttp://en.wikipedia.org/wiki/Global_Positioning_Systemhttp://en.wikipedia.org/wiki/Latitudehttp://en.wikipedia.org/wiki/Longitudehttp://en.wikipedia.org/wiki/Altitudehttp://en.wikipedia.org/wiki/File:Gosmore_in_berlin_with_winCE_on_transonic_6000.jpghttp://en.wikipedia.org/wiki/File:Gosmore_in_berlin_with_winCE_on_transonic_6000.jpghttp://en.wikipedia.org/wiki/Gosmorehttp://en.wikipedia.org/wiki/Personal_navigation_assistanthttp://en.wikipedia.org/wiki/OpenStreetMaphttp://en.wikipedia.org/wiki/Global_Positioning_Systemhttp://en.wikipedia.org/wiki/Latitudehttp://en.wikipedia.org/wiki/Longitudehttp://en.wikipedia.org/wiki/Altitude
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    GPS devices may also have additional capabilities such as:

    containing maps, which may be displayed in human

    readable format via text or in a graphical format

    providing suggested directions to a human in charge of

    a vehicle or vessel via text or speech

    providing directions directly to an autonomous vehicle

    such as a robotic probe

    providing information on traffic conditions (either via

    historical or real time data) and suggesting alternative

    directions

    providing information on nearby amenities such as

    restaurants, fueling stations, etc.

    In other words, all GPS devices can answer the question

    "Where am I?", and may also be able to answer:

    Which roads or paths are available to me now?

    Which roads or paths should I take in order to get to my

    desired destination?

    If some roads are usually busy at this time or are busy

    right now, what would be a better route to take?

    Where can I get something to eat nearby or where can I

    get fuel for my vehicle?

    19

    http://en.wikipedia.org/wiki/Driverless_carhttp://en.wikipedia.org/wiki/Driverless_car
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    Nokia leads Indian mobile handset

    market but emerging brands

    are a challenge

    New Delhi: Even though Nokia retained the leadership in theIndian mobile handset market, the emerging brands are a

    real challenge for the market leader, says IDC.

    According to the market intelligence firm's India Quarterly

    Mobile Handsets Tracker, 3Q 2010, December 2010 release,

    the Finnish handset maker had the largest share of 31.5

    percent in terms of units shipped during 3Q 2010, while the

    emerging vendors garnered a combined share of 41.2 per

    cent of the total shipments for the first time during the July-

    Sep 2010 quarter.

    The growth of the emerging vendors is reflected in their

    numbers as well. While there were only 5 new vendors

    representing a 0.9 per cent combined share of units shipped

    in the January-March 2008 quarter, now Indias burgeoning

    mobile handsets market has 68 new vendors.

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    Brand-wise, Chinese brand GFive emerged as No. 2 player in

    terms of unit shipments market share and Korean handset

    manufacturer Samsung stood at No. 3 in 3Q 2010, added

    IDC.

    The India mobile handsets market continued to grow in 3Q

    2010 as well to record a quarter-on-quarter (3Q 2010 over

    2Q 2010) growth of 3.6 percent to touch 40.08 million units

    in the quarter, according to the analyst firm. The year 2010

    is expected to end with total mobile handset sales of 155.9

    million units.

    EMERGING MICROMAX HANDSET

    Gartner research estimates that Indian handset sales will

    hit 138.6 million units during 2010 - 10% of global sales for

    the year - an 18.5% increase on last year. And it's just the

    beginning, sales are expected to hit 206 million in 2014.

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    Challenger brands taking on Nokia

    While Nokia still leads the way with market share of 52%,

    evidence shows that cheaper domestic challengers are

    making a dent in their business. The Finnish company saw

    their slice of the action shrink by 11.8% in 2009-10.

    Others are feeling the squeeze, Sony Ericsson's share is

    down to 3%, from 6% and Motorola's has dropped 2.5%, to

    1% market share.

    Is low-cost enough?

    22

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    On the back of heavy celebrity led marketing, low cost

    brands includingMicromax (endorsed by Akshay

    Kumar), Lava, Spice, Karbonn and Lemonnow control 10% of

    the market. But competition is intense - there are believed to

    be 50 local brands fighting it out - and despite the size of the

    market, not all can survive.

    While low cost entrants have a toehold in the market, "low

    cost" wont be enough alone, more Indian consumers are

    trading up to smart-phones and 3G devices. Gartner

    conclude that 16.7% of mobile devices sold in India this year

    will support 3G, up from 9.2% last year, this figure will leap

    to 69% of sales by 2014.

    Nokia set to hit back

    Nokia also plans to take them on at the value end of the

    market. The brand currently doen't offer a low cost touch

    screen handsest but this will change. D. Shivakumar, MD of

    Nokia India believes that, "when Nokia fills in that (gap),

    there is no reason why consumers will not choose it".

    Casting further doubt on lower cost rivals he says, "hit and

    run tactics don't win".

    Future outlook

    Those domestic brands that do survive will focus on

    innovation in line with market demand. Jaideep Ghosh of

    23

    http://www.micromaxinfo.com/http://gadgetophilia.com/lava-mobile-phone-in-india-price-and-details/http://www.spiceglobal.com/SpiceMobiles/SpiceMobiles.aspxhttp://www.karbonnmobiles.com/aboutushttp://www.lemonmobiles.com/index.phphttp://www.gartner.com/it/page.jsp?id=1412313http://www.gartner.com/it/page.jsp?id=1412313http://www.hindustantimes.com/Newbies-take-on-Nokia/H1-Article1-576777.aspxhttp://www.hindustantimes.com/Newbies-take-on-Nokia/H1-Article1-576777.aspxhttp://www.micromaxinfo.com/http://gadgetophilia.com/lava-mobile-phone-in-india-price-and-details/http://www.spiceglobal.com/SpiceMobiles/SpiceMobiles.aspxhttp://www.karbonnmobiles.com/aboutushttp://www.lemonmobiles.com/index.phphttp://www.gartner.com/it/page.jsp?id=1412313http://www.gartner.com/it/page.jsp?id=1412313http://www.hindustantimes.com/Newbies-take-on-Nokia/H1-Article1-576777.aspxhttp://www.hindustantimes.com/Newbies-take-on-Nokia/H1-Article1-576777.aspx
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    KPMG believes, "research and development will play a major

    factor in the sustainability of the Indian brands".

    While domestic brands have created emotional attachment

    through use of celebrity endorsements the real challenge is

    whether they can create credible higher value smart-phone

    services.

    In addition, they need to protect their hard fought share at

    the lower end of India's value pyramid.

    Categories:Telecoms Brands Consumerism R&D &

    Technology

    Tagged: 3G licenses, Gartner, Micromax, Indian

    consumer, Lemon, Indian mobile penetration, Max, Indian

    mobile phone subscription, KPMG, Indian mobile phone

    market,Jaideep Ghosh, Karbonn, Consumerism, Indian

    mobile phone growth, 3G, D. Shivakumar,

    Micromax, Others Get Indias Number

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    AFP/Getty Images

    A salesman arranges Micromax mobile handsets at a

    shop in New Delhi. Low-cost mobile phones made up for

    40% of handset sales between April and June this year.

    Indias telecom market has been fertile ground for foreign

    mobile phone makers like Nokia, Sony and Samsung since

    the beginning of its telecom revolution circa 1998. In a

    cost-conscious market like India, it was only a matter of

    time before local and lesser known manufacturers jumped

    onto the mobile phone bandwagon, too.

    Going by an IDC report emerging vendors like

    Micromax, Maxx Mobile, Lava, Rage Mobile, Spice Mobiles

    and GFive are fast-establishing themselves on the

    Indian scene.

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    Indias mobile handsets sales in the second quarter of this

    year saw the number of cell phones purchased reach a

    whopping 38.63 million a 6.3% increase on the previous

    quarter, according to the report released by the market

    intelligence and advisory firm yesterday.

    Most notably, the market share for handsets made by new

    vendors saw a steep rise from below 1% in the first

    quarter of 2008 to 33% in the quarter ending June 30,

    2010. New vendors are described at those that have been

    in the market less than three years.

    Most local and low-cost cell phone manufacturers have

    gained from customizing their products for the rural

    market.

    They have been very innovative in terms of loading their

    phones with a lot of applications like FM radio and dual

    SIM card function even as they have maintained a

    pricing structure which is very attractive to the Indian

    buyer, Vishaal Bhatnagar, IDC India spokesman said.

    Between April and June this year, 40% of the handsets

    purchased were priced at below $50, according to the

    firm.

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    AFP/Getty Images

    A cobbler talks on his cell phone at his shop in

    Mumbai.

    With 70% of Indias population living in villages and the

    teledensity in its urban centers like Delhi, Chennai andMumbai having reached saturation point, customizing

    handsets for first-time buyers seems like a smart

    strategy.

    Vikas Jain, business director at Micromax Informatics Ltd.,

    says the companys main customer base lies in rural

    India. Six in every 10 handsets that it sells are sold in

    Indias villages.

    One of our biggest achievements is that we were the first

    ones to develop a phone that has a 30-day stand-by

    battery, Mr. Jain said. Our founder got the inspiration for

    it from a group of villagers standing in the afternoon heat

    waiting to get their cell phones charged from a car

    battery that was mounted on a bicycle.

    The X1i Plus, which costs 2,000 rupees, or about $40, is

    one of Micromaxs hottest selling phones. The company

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    presently has 34 models, costing between 1,500 rupees

    and 13,000 rupees, in the market.

    The teledensity in first time buyer, rural markets is

    sparse at about 25%. But, it is the area where one can

    generate growth, Mr. Bhatnagar said. So, a phone which

    has a torchlight or a long battery life or one that runs on

    solar electricity, is instantly a practical attraction in a

    place where there is a scarcity of electricity.

    Bharti Enterprises has been the newest entrant in the lowcost handset market. It launched a range of mobile

    phones under the brand name Beetel on Sept. 19,

    priced between 1,750 rupees and 7,000 rupees.

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    EMERGING LAVA HANDSET

    LAVA Mobile, one of the fastest growing brands in Indian

    mobile industry, has unveiled its new touch screen phone

    A10, backed with stylish look and great features. The line

    Separates the men from the boys is apt for the phone

    because the sharp edges and stylish gun metal body of Lava

    A10 give it a masculine appeal. Unique features like IPS

    screen, great multimedia make it a really power packed

    device. With the introduction of A10, LAVA has made its

    place in competitive touch phone market. Following the

    success of A9, A10 builds on Lavas reputation of coming up

    with phone which are high on aesthetics and features.

    Technical specs of LAVA a 10 are:

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    Lava A10 Review

    A10 would be a unique phone in touch screen segment as it

    comes with the latest IPS technology. The IPS screen

    provides a superior display with clear sharp images both for

    still and motion pictures. Besides the superior display, IPS

    Screen allows pictures and videos to be viewed at wide

    angle till 178 degree. The wide viewing angle is particularly

    useful when a group of people are viewing the same screen

    from different angles.

    Commenting on the launch of A 10, Mr. SN Rai, Co Founder &

    Director, LAVA International Ltd., said, LAVA has always

    been a trend setter in the consumer insight driven

    innovations. Introduction of the touch screen phone with IPS

    Technology will carry the same trend forward. As screen is a

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    very important element in a touch phone we have

    introduced IPS in A10 to provide a premium display

    experience to our customers.

    He added, There is a segment of men who prefer metal and

    metallic look over plastic and colorful look. The phone has

    been specially designed to keep this segment in mind. The

    emerging Indian youth yarns for power packed performance.

    Lava A10 fulfills both the need.

    The device features metal body giving it a stylish masculine

    look. Beneath the IPS Screen display pane, it has all the

    features which users clamor for. The bright 3.0 inch multi

    touch screen, with user friendly interface aims at providing

    amazing touch experience. The state of the art A10 has two

    prominent features, which make it a perfect entertainment

    device- the impressive 3.2MP digital camera with flash and

    Yamaha PA System for great quality of Music sound. This

    Phone comes along with expandable memory support Up to

    16 GB, which ensures enough space for your multimedia

    files.

    The product gives the user a truly personal internet

    experience as it has inbuilt applications which would allow

    the social network freaks to be in touch with their buddies on

    Facebook, Twitter etc. along with access to email accounts.

    The surprises dont end up here, as A10 is pre loaded with

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    applications like Maps by Map my India facilitating you to

    check every nuke and corner of our country, Java embedded

    games and many more. The phone provides a thrilling

    gaming experience as the inbuilt Gravity Sensor allows the

    use to maneuver while playing mobile games.

    Information technology is "the study, design, development,

    implementation, support or management of computer-based

    information systems, particularly software applications and

    computer hardware." Encompassing the computer andinformation systems industries, information technology is the

    capability to electronically input, process, store, output,

    transmit, and receive data and information, including text,

    graphics, sound, and video, as well as the ability to control

    machines of all kinds electronically.

    Information technology is comprised of computers, networks,

    satellite communications, robotics, videotext, cable

    television, electronic mail ("e-mail"), electronic games, and

    automated office equipment. The information industry

    consists of all computer, communications, and electronics-

    related organizations, including hardware, software, and

    services. Completion of tasks using information technology

    results in rapid processing and information mobility, as well

    as improved reliability and integrity of processed

    information. It is a convenient term for including both

    32

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    telephony and computer technology in the same word. It is

    the technology that is driving what has often been called

    "the information revolution". Nowadays it has become

    popular to broaden the term to explictly include the field of

    electronic communication so that people tend to use the

    abbreviation ICT (Information and Communication

    Technology).

    "Electronic and information technology" is a term used in

    the 1998 amendments to Section 508 of the Rehabilitation

    Act. The term is used to define the scope of products

    covered under Section 508. Section 508 requires that

    electronic and information technology that is developed,

    procured, maintained, or used by the federal government

    be accessible.

    Electronic and information technology includes computer

    hardware and software, operating systems, web-based

    information and applications, telephones and other

    telecommunications products, video equipment and

    multimedia products, information kiosks, and office

    products such as photocopiers and fax machines

    33

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    1.2 History

    Information technology dates back to 5000BC, when people

    started using alphabets as a medium of communication.

    However, its actual emergence started with the first ever use

    of the computer. The real modern mechanical computer was

    conceived in 1822 by Charles Babbage. Then came the

    electromechanical age in 1840s with the discovery of

    different ways to harness electricity and the information was

    converted into electric impulses. This led to the beginning of

    telecommunication and telegraphy in late 1800s. As the

    loading coil and vacuum tube made possible the early

    telephone network, the wireless revolution began only

    after low cost microprocessors and digital switching became

    available.

    Since then, four generations of computers have evolved.Each generation represented a step that was characterized

    by hardware of decreased size and increased capabilities.

    The first generation used vacuum tubes, the second

    transistors, and the third integrated circuits. The fourth (and

    current) generation uses more complex systems such as

    Very-large-scale integration or System-on-a-chip.

    Mobile rigs were the beginning of mobile phones for use in

    vehicles such as taxicab radios, two way radios in police

    cruisers, and the like. A large community of mobile radio

    34

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    users, known as the mobileers, popularized the technology

    that would eventually give way to the mobile phone. The

    concept of using hexagonal cells for mobile phone base

    stations was invented in 1947 by Bell Labs engineers at

    AT&T and was further developed by Bell Labs during the

    1960s.

    One of the first truly successful public commercial mobile

    phone networks was the ARP network in Finland, launched in

    1971.The first hand held mobile phone to become

    commercially available was the Motorola DynaTAC 8000X,which received approval in 1983. Until the late 1980s, most

    mobile phones were too large to be carried in a jacket

    pocket, so they were usually permanently installed in

    vehicles as car phones. With the advance ofminiaturization

    and smaller digital components, mobile phones got smaller

    and lighter.

    1.3 Current scenario

    Mobile phones have gained a lot of popularity and are the

    considered to be great multimedia tools. Mobile phones are

    being used for entertainment purposes due the introductionof new features everyday. They have become more than just

    call making and receiving devices. Mobile phone handsets

    now have more business-friendly applications that can

    enhance anybodys business. With emerging technology,

    35

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    mobile phones have become more than communication

    devices; they are the tools to stay ahead of competitors and

    peers in the present times. Soon mobile phones will evolve

    from communication tools to integrated communication

    devices, media terminals, credit cards, and remote controls.

    1.4 Global mobile handset market

    The phenomenal rise of the mobile phone has seen its imagechange from a yuppie status symbol to a daily essential.

    Along the way, it has created thousands of jobs, changed the

    way we do business, and made an awful lot of money for

    investors. Today Key Handset technologies include GSM,

    CDMA, and 1xEV-DO, WiFi VoIP, TDMA, 3G, 4G and Blue

    Tooth. Worldwide mobile phone sales cruise to 990.8 million

    units in 2006, up a hefty 21.3% from 2005s 816.6 million

    units. The estimated growth figures are6.4% in 2007, 4.8%

    in 2008 and 2.6% in 2009. Notwithstanding the gradual

    decline in the growth figures, the annual handset sales are

    predicted to reach more than US $ 3 Billion by 2009.The

    total number of mobile phone subscribers in the world was

    estimated at 2.14 billion in 2005.

    Around 80% of world's population have mobile phone

    coverage as of 2006. This figure is expected to increase to

    90% by the year 2010. With the periodic introduction of new

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    features and multimedia tools in the mobile handsets due to

    technological advances, more and more people in the Asian

    continent fancy buying them. There are many diversities and

    complexities in the Asian mobile handset market due to

    types of customers, government regulations,

    regional/geographical wireless infrastructure, and the

    purchasing power. Basically, the Asian market looks at the

    mobile handsets as status symbols. The market is seen best

    for the low-end phones, but there is a huge rise in the

    demand for flashier and costlier phones. India, China, Korea,and Malaysia are fast evolving as the biggest markets for

    mobile handsets and in coming years they will mainly carry

    on the global handset sales.

    1.5Major Global Players

    Table 1.1: showing market share of major global

    players of mobile phones in 2008

    Company 2008 Market Share

    (%)Nokia 39

    Samsung 15.6

    Motorola 12.7

    Sony Ericcson 9.1

    LG 7.7

    BenQ Mobile 2.4

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    Others 13.5

    Total 100.0

    Nokia Corporation is currently the world's largest

    manufacturer of mobile telephones. It produces mobile

    phones for every major market and protocol, including GSM,

    CDMA, and W-CDMA (UMTS).The corporation also produces

    telecommunications network equipment for applications

    such as mobile and fixed-line voice telephony, ISDN,

    broadband access, voice over IP, and wireless LAN.

    Nokia's Mobile Phones division provides the general public

    with mobile voice and data products across a wide range of

    mobile devices. The division aims to target primarily high-

    volume category sales of mobile phones and devices, with

    consumers being the most important customer segment.

    Nokia believes that design, brand, ease of use and price are

    mainstream mobile phones' most important considerations

    to customers. Nokia's product portfolio includes camera

    phones with features such as megapixel cameras which

    appeal to the mass market.

    Motorola is an American multinational communications

    company based in Schaumburg, Illinois, a Chicago

    38

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    suburb.Most of Motorola's products have been radio-related,

    starting with a battery eliminator for radios, through the first

    walkie-talkie in the world, defense electronics, cellular

    infrastructure equipment, and mobile phone manufacturing.

    Motorola has recently been regaining market share in the

    cellular-phone business from Nokia, Samsung, and others

    due to stylish new cellular phone designs.

    Samsung Electronics is one of the world's largest IT

    companies by revenue. The company also claims to be have

    the highest brand value among consumer electronics

    companies. Headquartered in Seoul, South Korea, it is part of

    the Korean Samsung Group, operating in approximately over

    100 countries.It is the number 1 mobile phone manufacturer

    in Asia.

    Sony Ericsson is ajoint venture established in 2001 by the

    Japanese consumer electronics company Sony Corporation

    and the Swedish telecommunications company Ericsson to

    make mobile phones. Both companies have stopped making

    their own mobile phones. The reason for this merger is to

    combine Sony's consumer electronics expertise with

    Ericsson's technological leadership in the communications

    sector.The company's global management is based in

    Hammersmith, London. It also has research & development

    39

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    teams in Sweden, Japan, China, Canada, the Netherlands,

    the United States,India and the United Kingdom.

    LG Electronics is one of the world's leading electronics

    companies. It is part of the Korean LG Group, operating in

    approximately 80 countries. Its mobil phones division

    provides CDMA, GSM, 3G Handsets.

    BenQ-Siemens is the mobile communications subsidiary of

    Taiwanese BenQ Corp.. The division was formed out of

    BenQ's acquisition of the struggling Siemens mobile group in

    2005. The stated goal of the company is to pull together

    BenQ's lifestyle experience, their renowned design team and

    Siemens' engineering capabilities to create a new leader in

    the mobile communications arena. The newly-formed

    company won the most iF design awards in 2006, and also

    won many design awards in Germany's reddot competition.

    1.6 Mobile Handset Market in India

    The cell phones industry has shown a remarkable growth inthe last decade. In 1989 the number of its subscribers was

    zero in India. Indias love affair with cell phones started in

    the mid-1990s, as the mobile revolution took hold and India

    had just 10 million mobile and landline connections. Delhi

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    was the first state to launch cell phones in India. Growth

    then soared in the last four years due to regulatory change

    and falling costs of calls and handsets. Indias wireless

    market is a test bed for alternative infrastructure, handsets,

    billing systems, business models and marketing strategies

    that will likely prove applicable to other developing

    countries.

    On a numerical basis, India is the biggest growth market

    adding about 6 million cell phones every month. CAGR formobile phones is 86% in India. It is one of the fastest

    growing mobile markets in the world; in April 2006 mobile

    subscriber base crossed 100 million mark. This has been

    accomplished by rethinking handsets, network

    infrastructure, enhanced services and content. More than

    two-third of mobile subscriptions are with GSM operators and

    rest with CDMA. India has one of the lowest mobile phone

    tariffs in the world resulting in low Average Revenue per

    User (ARPU) of 9.04 USD per year (CDMA 5.74 USD and GSM

    8.89 USD).

    Indian land area covered by mobile networks is approx 30%.

    CAGR of Mobile Market Value for 2004- 2009 is 36.9%.With

    156.31 million cell phones; teledensity in the country is still

    low at 17.45%. Fewer than eight in every 100 Indians use

    mobiles, compared with China's 30 per cent. In India, about

    13 percent of people have cell phones which has increased

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    from 8% in 2005 and is expected to reach 40 percent within

    a few years. A lack of investment in the infrastructure

    needed to support landline services means there are only 50

    million fixed-line users in the country, leaving the stage set

    for mobile operators. India is expected to have the third

    largest mobile user base, behind China and the US, by the

    year end and will become the second largest market of

    mobile handsets by 2010. Indian cellular market would

    account for 11% of the overall Asia Pacific and Japan market

    by 2009 and is expected to reach 500 million subscribers byend of 2010 with CAGR of 33.7% for 2004- 2010.

    Fig. 1.1 Indias mobile subscriber base

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    1.7 Major players in India

    The major players in the handsets segment in India include

    Nokia, Motorola, Sony Ericsson, Samsung, LG, Philips,

    Panasonic, Bird, Sagem and BenQ. Nokia has retained the

    top slot in Indian market with 70 % share, while US giant

    Motorola has 15 % share and Sony Ericsson has gained

    around 8% share this year. Samsung has 5% share and LG

    has 1.8% share.

    Fig. 1.2 market share in percentage of the mobile

    phone players in India

    market share %

    70

    15

    85 1.8 0.02

    nokia motorola sony ericsson samsung LG others

    1.8 Consumer Buying Behavior

    Every body in the world is the consumer. Each of us buys

    and sells or consumes goods and services in the life.

    Consumer behavior is very complex and is determined to a

    large extent by social and psychological factors. Consumer

    behaviour can be defined as those acts of individuals directly

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    involved in obtaining, using and disposing of economic goods

    and services.

    The relevance and importance of understanding consumer

    behaviour is rooted in the modern marketing. The needs of

    not even two consumers are the same. Therefore, they buy

    only those products and services, which satisfy their wants

    and desires. To survive in the market, a firm has to be

    constantly innovating and understand the latest consumer

    needs and tastes it will be extremely useful in exploiting

    marketing opportunities and in meeting the challenges that

    the Indian market offers. A study of consumer behaviour is

    significant for regulating consumption of goods and thereby

    maintaining economic stability. Within the broad framework

    of marketing, the area that entices the most researchers is

    the study why a consumer behaves in a particular way. The

    complexity of the behavior, however, varies with the nature

    of the product and the need, which it is required to satisfy.

    The study of consumer behavior is the study of how

    individuals make decisions to spend their available resources

    on consumption of related items.

    Consumer behavior is an applied discipline. Its application

    exists at two different levels of analysis. One is at the micro

    level perspective and other at the macro level perspective.

    Micro level seeks application of the knowledge faced by the

    individual, firm or an organization. The macro perspective

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    applied knowledge of consumer includes the aggregate level

    of problem faced by large groups or by society as a whole.

    Consumer behavior provides a sound basis for identifying

    and understanding consumer needs. It is the act of the

    individuals directly involved in obtaining and using economic

    goods and services.

    The study of consumer behavior is an essential component

    of marketing. The adoption of marketing concept by the

    marketers provides the impetus for the study of consumerbehavior.

    Incase of New Product Introduction in the market, there is a

    risk of product failure. To increase the chances of success of

    new products, better information of the consumer behavior

    is required. Their desires, tastes and preferences are to be

    taken care of. So from all these aspects the study of

    consumer behavior is important.

    1.9 About the Project

    The importance of cell phones goes way beyond the ability

    to make or receive phone calls. Today's technically

    advanced cell phones can perform as many or even more

    tasks than a home computer. They are capable of internet

    access, sending and receiving photos and files, storing data,

    to name just a few of the available options. So a question

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    arises as to why different people choose different brands and

    what are the features they look for while purchasing a

    mobile handset.

    Hence a study was undertaken in Varanasi city among the

    mobile phones owners. Known as the "Manchester of India",

    Varanasi is a major industrial and educational center of

    northern India, and is the crossroads of many different

    cultures.It provides a scope to understand the consumers

    buying behavior towards the mobile hand sets. The

    increasing importance of cell phones has made them almost

    a necessity for most people. Mobile penetration is on rise. It

    has even exceeded landline connections. Since various

    brands of mobile phones are in the market for quite a long

    time, their performance provides sufficient data for study.

    The results of the study would give the mobile

    manufacturing companies an insight about the preferences

    of the consumers and also their expectations from the

    mobile phones. This would help the companies to

    understand the potential of the market and target the right

    consumers.

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    1.10 Objectives of the study are:

    1. To examine the factors those influence the customer

    choice while purchasing a mobile hand set.

    2. To know which features in a particular brand are

    preferred by the mobile phone users.

    3. To find out what additional features are demanded by

    consumers.

    4. To study the satisfaction level of mobile phone users.

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    2 Review of Literature

    Business Today (May 3, 09) In India the number of

    mobile subscribers will crooss 400 million ,making it the

    worlds second largest markrt.next revolution, the

    mobile phones has moved from being a simple

    communication tool to an all round entertainment &

    informmation devices. Services are being enabled

    increasingly by more & more powerful processors

    onboard mobile devices. 10% of the 1.2 billion handsetssold in 2008 as smartphones.

    The Economics Times (Apr 2008) B K Modi

    controlled Spice Mobiles today launched the first Indian

    branded 3G and CDMA200 handsets in technological

    collaboration with Qualcomm and said it is targeting

    half a million of these handset sales in the current

    fiscal. We aim to sell four million standard handsets in

    the current fiscal and target half a million 3G handsets

    sales separately", Spice Mobiles Vice President Dilip

    Modi said. C-810 (the CDMA enabled handset) is priced

    at Rs 6500 while the GSM 3G handset is priced at Rs

    8500.

    Informa Telecoms and Media (Mar. 09) predicts the

    global mobile market is expected to add more than 1

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    billion subscribers and reach almost 3 billion overall or

    43 percent penetration by the year 2010. While Asia,

    the Middle East and Africa will experience the highest

    growth rates, Informa reports "several countries are

    already reporting penetration rates of over 100% and

    Western Europe's regional penetration is set to breach

    100% in a couple of years."

    Indian Cellular Association (March 09). says that a

    record addition of 15 million new telecom subscribers inJanuary 2009 has cheered the mobile handset market.

    After a lacklustre 2008 when the Indian cellphone

    market saw near flat sales growth, the handset turf has

    grown 10% in January, claims the apex national body of

    handset vendors.

    Strategy Analytics offered their thoughts on the

    potential global mobile market, predicting the

    "worldwide cellular user base will increase from 1.7

    billion at the end of 2005 to 2.5 billion by the end of

    2010, a 38 percent penetration rate."

    Union Budget 2008-09 , Mobile phone users would

    now have to shell out more money for buying new

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    handsets, with the government proposing to levy one

    per cent excise duty on them.

    Phil Kendall at Strategy Analytics, commented,

    "Voice usage will increase from 5.6 trillion minutes in

    2005 to 12.6 trillion in 2010. GSM-based systems will

    continue to dominate the cellular landscape, accounting

    for 81 percent of subscribers and 76 percent of service

    revenues in 2010, though CDMA's more rapid evolutionto 3G will see it dominate 3G subscriber volumes in the

    medium term. "

    Sony-Ericsson has emerged as the top company for

    the second consecutive year in overall satisfaction by

    mobile handset users, edging out market leader Nokiaand Motorola, according to a survey. Motorola is No 2

    on overall satisfaction score, displacing Nokia to the

    third place.

    Source:

    http://economictimes.indiatimes.com/articleshow/2827028

    .cms

    DoT to Telcos (Oct 08) Concerned over security

    lapses in the use of cell phones without proper security

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    codes, government has asked mobile operators to

    strictly ensure that calls are not processed on such

    handsets that cannot be tracked by sleuths. The

    security code known as International Mobile Equipment

    Identity (IMEI) is a 15-digit number unique to a mobile

    handset and this can help in tracking or blocking of the

    mobile phones.

    Chapter 3

    RESEARCH METHODOLOGY

    This chapter describes the research methodology adopted to

    achieve the objectives of the study. It includes the scope of

    the study, research design, collection of data, analysis of

    data and limitations of the study.

    3.1 Scope of the study

    The scope of the study is to get the first hand

    knowledge about the buying behavior of consumers towards

    different brands of mobile handsets in Varanasi city. The

    scope is restricted to study the factors affecting the

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    preference of consumers while choosing a mobile handset in

    Varanasi city only. This is done to avoid perceptual bias and

    for providing objectivity to the study.

    3.2 Research Design

    The research design constitutes the blueprint for the

    collection, measurement and analysis of data. It is the

    strategy for a study and the plan by which the strategy is to

    be carried out.

    The research design of the project is descriptive as it

    describes data and characteristics associated with the

    population using mobile phones. Descriptive research is used

    to obtain information concerning the current status of the

    phenomena to describe "what exists" with respect to

    variables in a given situation.

    3.3 Data Collection

    3.3.1Primary Data

    Primary data is that data which is collected for the first

    time. It is original in nature in the shape of raw material. For

    the purpose of collection of primary data, a well structuredquestionnaire was framed which was filled by the

    respondents. The questionnaire comprises of close ended as

    well as open ended questions. In close ended questions

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    dichotomous, ranking, likerts scale, checklist questions and

    multiple choice questions are used.

    3.3.2Secondary Data

    Secondary data is the data which is already

    collected by someone. They are secondary in nature and are

    in shape of finished product. Secondary data was collected

    so as to have accurate results. Required data was collected

    from various books, magazines, journals and internet.

    3.4 Sampling Design

    Sampling refers to selecting some of the elements in a

    population by which one can draw conclusions about the

    entire population.

    3.4.1 Universe

    Universe is the infinite number of elements which the

    researcher is targeting in his study. Since the study is

    restricted to Varanasi city the universe for the study consists

    of all the mobile phone owners in Ludhaina.

    3.4.2 Population

    Population is finite number of elements which the researcher

    is going to target in particular area. All the mobile phone

    owners in Varanasi city form the population for the study.

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    3.4.3 Sampling Unit

    Sampling Unit is the single unit of the population. A single

    individual who owns a mobile phone form the sampling unit

    of the study.

    3.4.4 Extent

    Extent refers to the geographical area where there is a

    scope of population. The extent of the study is Varanasi City.

    3.4.5 Sampling Technique

    The selection of the respondents was done on the basis of

    convenience technique based on the non probability method

    of sampling.

    3.4.6 Sample size

    Sample size is the size of sample drawn from the population

    which is the true representative of the research.

    The number of respondents included in the study was 100

    for convenience in evaluating and analyzing the data and

    because of time constraint.

    Limitations of the study

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    Sincere efforts have been made to collect authentic

    and reliable information from respondents, however the

    report is subject to following limitations:

    i. Some respondents were reluctant to give the

    information, so their responses may be biased.

    ii. Time could be a major limitation as it may have

    affected the inferences drawn in the study. Only 100

    respondents have been contacted due to time

    constraint.

    iii. Sample may not be the true representative of the

    universe.

    iv. Study was conducted in Varanasi only. So the results of

    the study may not be applicable in other areas.

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    FINDINGS OF THE STUDY

    1. Nokia is the most popular and widely used brand by the

    people of Varanasi city.

    2. Brands like Motorola and Sony Ericsson are also gaining

    ground with regard to popularity but they are mostly liked

    by the young generation.

    3. 64% of the respondents used same brand earlier. It shows

    that most of the population of Varanasi is brand loyal.

    4. But on the other side 36% of response depicts the fact

    that people constantly switch from one brand to another

    on the dearth of new features and advance technology.

    5. Mobile phone is no more a status symbol now for the

    people of Varanasi city. It has increasingly become a

    necessity to reduce communication gap and to maintain

    mobility. It has also become an important tool for people

    specially the working population to carry business

    transactions easily and quickly.

    6. It is clear from the above that people of Varanasi give

    due importance to factors like features, appearance and

    brand of mobile phones while making purchase decision.7. Price comes after the satisfaction of above factors and

    easy to carry facility is least considered during purchase

    decision.

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    8. Its clear that people in Varanasi buy a particular brand of

    mobile hand sets on the basis of the positive report about

    their performance received from their friends and family

    members who already own that brand.

    9. Advertisements also play an important role in influencing

    the buying decision of the people in Varanasi.

    10. Besides receiving and makings calls and SMS people in

    Varanasi are also using mobile for listening music and

    camera.

    11. Use of mobile for games has significantly reduced. Andstill people are not accustomed with the use of internet

    on their mobile phones.

    12. As far features of mobile phones are concerned its

    clear from above that people in Varanasi give more

    preference to the features of data storage and personal

    information management. GPRS is the least preferred

    feature in the mobile phones.

    13. People in Varanasi city prefer to spend between Rs.

    5000 and Rs. 15000 on a mobile phone. It again depicts

    that mobile phones are no longer a status symbol now

    and has become necessity.14. People of Varanasi city agree that factors like

    repairability and availability of spare parts are important

    to consider while making buying decision for a brand of

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    mobile phone. But as far as promotional activities are

    concerned they are neutral towards this factor.

    15. Most of the population is satisfied with their existing

    brands. The main problem faced otherwise is related to

    the battery life of a mobile hand set.

    16. People in Varanasi city require additional features of

    Wi-Fi, Windows, TV and Video Conferencing in their

    mobile phones. It depicts that people here are techno

    savvy and want to use innovative features.

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    CONCLUSION AND SUMMARY

    The Mobile phone represents the convergence instrument of

    the future.It have become a necessity for many people

    throughout the world. The ability to keep in touch with

    family, business associates, and storing data are only a few

    of the reasons for the increasing importance of mobile

    phones. Cell phone manufacturers have produced a wide

    range of cell phones, which sell for prices that range from

    very inexpensive to thousands of rupees.

    The above findings and results reflected the preferences,

    expectations and satisfaction level of mobile phones users in

    Varanasi. The study would help the companies in

    understanding the factors that influence the purchase

    decision of the consumers and their expectations from the

    mobile handsets. The results of the study indicate that

    mobile phones are no longer the status symbol for the

    people of Varanasi. Brand and features in a handset are

    preferred over their prices. People here are techno savvy

    and require new innovative features in mobile phones every

    new day.

    Since the study was restricted to the Varanasi city so the

    there is need to study more in other cities to get the clear

    view of the findings.

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