22
Kingdom Overview 06/06/2022 Kingdom Name Campaign Alignment Neutral Neutral Size 0 Control DC 20 Population 0 Total Cities Edicts Events Leadership Resources Alignment Unrest Vacancies Other 4708.00 Economy -16 = 0 + 0 + 0 + 0 + 0 + 0 + 0 + -16 + Kingdom Age Loyalty -9 = 0 + 0 + 0 + 0 + 0 + 0 + 0 + -9 + Stability -8 = 0 + -1 + 0 + 0 + 0 + 4 + 0 + -11 + 0.00 Leadership Miscellaneous Role Name Bonus Attribute PRESS F9 TO CALCULATE/UPDATE Ongoing Events Ruler 0 Economy Abadius Ruler 0 Treasury Months Councilor 0 Loyalty Unrest Increment Defence 0 Abadius General 0 Stability +7 Unrest Calistril Grand Diplomat 0 Stability Consumption Pharast High Priest 0 Stability Total Size Cities Edicts Farms Armies Gozran Magister 0 Economy Nil = 0 + 0 + 0 + 0 + 0 Desnus Marshal 0 Economy Edicts Sarenith Royal Assassin 0 Loyalty Level Stability Economy Loyalty BP Erastus Spymaster 0 Economy Promotion None -1 0 Arodus Treasurer 0 Economy Taxation None 0 1 Rova Warden 0 Loyalty Festivals None -1 0 Lamashan Kingdom Event This Month NO EVENT THIS MONTH None Last Month Ghosts of Kingdoms Past Neth Add Per Month NO EVENT THIS MONTH Kuthona Cities: - Days Build: - Moonday Hexes: - Toilday Roads: - Wealday Farms: - Oathday Random Personality Trait Season Temp Wind Cloud Rain Snow Other Duration Fireday Joyous Winter Extreme Cold Light Breeze Light Cloud Drizzle Blizzard, Lt None All Month Starday Current Year Current Month A ghost of a figure from the region’s past appears to haunt travellers. The kingdom gains a -4 penalty to Stability checks until resolved. The spirit is neutral, confused, or simply cannot move on to its eternal reward on its own. If the spirit is aided (via a Stability check or roleplaying) and crosses over, it blesses the kingdom. Remove the Stability penalty from this event and gain a +2 bonus on all kingdom rolls until your next Event phase. Choose a hex with a road or a city district randomly; this is where the ghost appears. Random Weather Generator

110719 Kingmaker Kingdom Sheet_v3_2

Embed Size (px)

Citation preview

Page 1: 110719 Kingmaker Kingdom Sheet_v3_2

Kingdom Overview

04/07/2023

Kingdom Name Campaign

Alignment Neutral Neutral Size 0 Control DC 20 Population 0

Total Cities Edicts Events Leadership Resources Alignment Unrest Vacancies Other 4708.00

Economy -16 = 0 + 0 + 0 + 0 + 0 + 0 + 0 + -16 ++Loyalty -9 = 0 + 0 + 0 + 0 + 0 + 0 + 0 + -9 += + +Stability -8 = 0 + -1 + 0 + 0 + 0 + 4 + 0 + -11 + 0.00

Leadership Miscellaneous

Role Name Bonus Attribute PRESS F9 TO CALCULATE/UPDATE Ongoing Events

Ruler 0 Economy Abadius

Ruler 0 Treasury Months

Councilor 0 Loyalty Unrest Increment Defence 0 Abadius

General 0 Stability +7 Unrest Calistril

Grand Diplomat 0 Stability Consumption Pharast

High Priest 0 Stability Total Size Cities Edicts Farms Armies Gozran

Magister 0 Economy Nil = 0 + 0 + 0 + 0 + 0 Desnus

Marshal 0 Economy Edicts Sarenith

Royal Assassin 0 Loyalty Level Stability Economy Loyalty BP Erastus

Spymaster 0 Economy Promotion None -1 0 Arodus

Treasurer 0 Economy Taxation None 0 1 Rova

Warden 0 Loyalty Festivals None -1 0 Lamashan

Kingdom Event This Month NO EVENT THIS MONTH None Last Month Public Scandal Neth

Add Per Month NO EVENT THIS MONTH Kuthona

Cities: - Days

Build: - Moonday

Hexes: - Toilday

Roads: - Wealday

Farms: - Oathday

Random Personality Trait Season Temp Wind Cloud Rain Snow Other Duration Fireday

Irritable Winter Cold Calm Clear Monsoon Blizzard, Lt None All Month Starday

Current Year

Kingdom Age

Current Month

The Ruler is implicated (rightly or wrongly) in a crime or an embarrassing situation, such as an affair with another leader’s spouse. If you fail a Loyalty check, increase Unrest by 2 and suffer a –4 penalty on all Loyalty checks until your next Event phase.

Random Weather

Generator

Page 2: 110719 Kingmaker Kingdom Sheet_v3_2

Character Data

04/07/2023 Page 2

ID Character Name PC/NPC Strength Bonus Dexterity Bonus Constitution Bonus Intelligence Bonus Wisdom Bonus Charisma Bonus1 Akiros Ismort NPC 14 2 12 1 16 3 10 0 8 -1 15 22 Loy Rezbin NPC 10 0 8 -1 9 -1 15 2 11 0 12 13 Corax NPC 17 3 14 2 14 2 10 0 12 1 8 -14 The Old Beldame NPC 5 -3 9 -1 11 0 20 5 12 1 15 25 Jhod Kavken NPC 10 0 8 -1 13 1 12 1 18 4 14 26 Jubilosy Narthropple NPC 8 -1 16 3 14 2 13 1 14 2 10 07 Kesten Garess NPC 17 3 8 -1 13 1 10 0 12 1 14 28 Lily Teskerten NPC 10 0 17 3 12 1 14 2 8 -1 13 19 Oleg Leveton NPC 11 0 9 -1 10 0 12 1 15 2 8 -1

10 Svetlana Leveton NPC 8 -1 9 -1 10 0 11 0 12 1 15 211 Chief Sootscale NPC 10 0 17 3 10 0 8 -1 10 0 13 112 Rhea Wolfsong PC 12 1 16 3 12 1 14 2 14 2 10 013 Huwurk PC 12 1 12 1 14 2 14 2 7 -2 18 4141516171819202122232425

Page 3: 110719 Kingmaker Kingdom Sheet_v3_2

Kingdom Hex Breakdown

04/07/2023

Hexes

Economy 0

Loyalty 0

Stability 0

Defense 0

Unrest 0

Consumption 0

Resources

Type No. EC

Cave ###

Farm ###

Landmark ###

Road ###

Special Resources ###

Optional Resources

Camp ###

Camp (Rare Resource) ###

Estate ###

Farm Improvement ###

Fort ###

Land Preserve ###

Lock ###

Mine ###

Mine (Rare Resource) ###

Rivers ###

Trading Post ###

Page 4: 110719 Kingmaker Kingdom Sheet_v3_2

Kingdom City Breakdown

04/07/2023

Name Name

Economy Size Economy Size

Loyalty Defense 0 Loyalty Defense 0

Stability Major Buildings Stability Major Buildings

Items Items

Base Value Base Value

Minor Minor

Moderate Moderate

Major Major

Comments Comments

Name Name

Economy Size Economy Size

Loyalty Defense 0 Loyalty Defense 0

Stability Major Buildings Stability Major Buildings

Items Items

Base Value Base Value

Minor Minor

Moderate Moderate

Major Major

Page 5: 110719 Kingmaker Kingdom Sheet_v3_2

CR ### CR ### CR ### army of army of army of COMBAT COMBAT COMBAT

hp DV OM hp DV OM hp DV OM Tactics Tactics Tactics Resources Resources Resources Special Abilties Special Abilties Special Abilties LOGISTICS LOGISTICS LOGISTICS

Speed Morale Consumption Speed Morale Consumption Speed Morale Consumption Leader Cha Leader Cha Leader Cha

CR ### CR ### CR ### army of army of army of COMBAT COMBAT COMBAT

hp DV OM hp DV OM hp DV OM Tactics Tactics Tactics Resources Resources Resources Special Abilties Special Abilties Special Abilties LOGISTICS LOGISTICS LOGISTICS

Speed Morale Consumption Speed Morale Consumption Speed Morale Consumption Leader Cha Leader Cha Leader Cha

CR ### CR ### CR ### army of army of army of COMBAT COMBAT COMBAT

hp DV OM hp DV OM hp DV OM Tactics Tactics Tactics Resources Resources Resources Special Abilties Special Abilties Special Abilties LOGISTICS LOGISTICS LOGISTICS

Speed Morale Consumption Speed Morale Consumption Speed Morale Consumption Leader Cha Leader Cha Leader Cha

Page 6: 110719 Kingmaker Kingdom Sheet_v3_2

City 1

04/07/2023

Name Base Value 0

Economy 0 Stability 0 Defense 0

Loyalty 0 Size 0 City Districts 0 ###

Original Kingmaker Buildings

Academy Graveyard Piers ######Alchemist Guild Hall Shop ######Arena Herbalist Shrine ###Arena ###Barracks House Smith ######Black Market Inn Stable ######Brewery Jail Tannery ######Brothel Library Tavern ######Caster's Tower Luxury Store Temple ######Castle Magic Shop Tenement ######Cathedral Mansion Theatre ######City Wall Market Town Hall ######Dump Mill Tradesman ######Exotic Craftsman Monument Watchtower ######Garrison Noble Villa Waterfront ###1 ###Granary Park ######

Optional Buildings ###Apiary Gallows Prison ######Armoury Gaming Hall Restaurant ######Aviary Gear Shop School ######Baker Harbour Scriptorium ######Bathouse Hospice Shipyard ######Bazaar Keep Slave Pen ######Butcher Kitchen Thieves Guild ######Carpenter Lighthouse Tourney Ground ######Caster's Lodge Menagerie Town Square ######Citadel Mint University ######Clothier Monastery War College ######Coliseum Muesum Warehouse ######Courthouse National Monument Water Tower ######Druids Grove Office of the Watch Weavery ######Embassy Palace Winery ######Exchange Pawn Shop Witches Hut ###

Page 7: 110719 Kingmaker Kingdom Sheet_v3_2

City Map 1

04/07/2023

Land Land

Land

Land

Land Land

Page 8: 110719 Kingmaker Kingdom Sheet_v3_2

City 2

04/07/2023

Name Base Value 0

Economy 0 Stability 0 Defense 0

Loyalty 0 Size 0 City Districts 0 ###

Original Kingmaker Buildings

Academy Graveyard Piers ######Alchemist Guild Hall Shop ######Arena Herbalist Shrine ###Arena ###Barracks House Smith ######Black Market Inn Stable ######Brewery Jail Tannery ######Brothel Library Tavern ######Caster's Tower Luxury Store Temple ######Castle Magic Shop Tenement ######Cathedral Mansion Theatre ######City Wall Market Town Hall ######Dump Mill Tradesman ######Exotic Craftsman Monument Watchtower ######Garrison Noble Villa Waterfront ###1 ###Granary Park ######

Optional Buildings ###Apiary Gallows Prison ######Armoury Gaming Hall Restaurant ######Aviary Gear Shop School ######Baker Harbour Scriptorium ######Bathouse Hospice Shipyard ######Bazaar Keep Slave Pen ######Butcher Kitchen Thieves Guild ######Carpenter Lighthouse Tourney Ground ######Caster's Lodge Menagerie Town Square ######Citadel Mint University ######Clothier Monastery War College ######Coliseum Muesum Warehouse ######Courthouse National Monument Water Tower ######Druids Grove Office of the Watch Weavery ######Embassy Palace Winery ######Exchange Pawn Shop Witches Hut ######Fletcher Physician Workhouse ######

Items

Minor Items 0 Medium Items 0 Major Items 0

Comments

Page 9: 110719 Kingmaker Kingdom Sheet_v3_2

City Map 2

04/07/2023

Land Land

Land

Land

Land Land

Page 10: 110719 Kingmaker Kingdom Sheet_v3_2

City 3

10 04/07/2023

Name Base Value 0

Economy 0 Stability 0 Defense 0

Loyalty 0 Size 0 City Districts 0 ###

Original Kingmaker Buildings

Academy Graveyard Piers ######Alchemist Guild Hall Shop ######Arena Herbalist Shrine ###Arena ###Barracks House Smith ######Black Market Inn Stable ######Brewery Jail Tannery ######Brothel Library Tavern ######Caster's Tower Luxury Store Temple ######Castle Magic Shop Tenement ######Cathedral Mansion Theatre ######City Wall Market Town Hall ######Dump Mill Tradesman ######Exotic Craftsman Monument Watchtower ######Garrison Noble Villa Waterfront ###1 ###Granary Park ######

Optional Buildings ###Apiary Gallows Prison ######Armoury Gaming Hall Restaurant ######Aviary Gear Shop School ######Baker Harbour Scriptorium ######Bathouse Hospice Shipyard ######Bazaar Keep Slave Pen ######Butcher Kitchen Thieves Guild ######Carpenter Lighthouse Tourney Ground ######Caster's Lodge Menagerie Town Square ######Citadel Mint University ######Clothier Monastery War College ######Coliseum Muesum Warehouse ######Courthouse National Monument Water Tower ######Druids Grove Office of the Watch Weavery ######Embassy Palace Winery ######Exchange Pawn Shop Witches Hut ######Fletcher Physician Workhouse ######

Items

Minor Items 0 Medium Items 0 Major Items 0

Comments

Page 11: 110719 Kingmaker Kingdom Sheet_v3_2

City Map 3

Land Land

Land

Land

Land Land

Page 12: 110719 Kingmaker Kingdom Sheet_v3_2

City Map 4

Land Land

Land

Land

Land Land

Page 13: 110719 Kingmaker Kingdom Sheet_v3_2

City Map 5

Land Land

Land

Land

Land Land

Page 14: 110719 Kingmaker Kingdom Sheet_v3_2

City Map Template

Land Land

Land

Water

City Wall

House

City WallLand Land

Page 15: 110719 Kingmaker Kingdom Sheet_v3_2

InstructionsCity Tabs

City Map Template

Overall

Role names are selected from a drop-down menu, which comes from data in the Character Data sheet

Random weather is generated depending on the season selected.

Character Data

Hidden Sheets

There are 25 city tabs, three are shown and the other 22 are hidden (right click on a tab and select Unhide).

You cannot just copy a City tab and expect it to work!! The formulae would need to be updated to reflect this additional city. That's why there are 25 cities already, should be plenty, just use one of the pre-made ones!!

It is now necessary to input the number of Districts in each City, so that Consumption is correctly calculated. Put the correct number in the yellow box at the top of the page.

Use the dropdown boxes to specify building type, whether the borders are land/water or if there is a city wall or not.

Each square is a drop-down, just specify the building type (you'll have to do this manually for 2 and 4-square buildings).

The shown District is the middle District of a 5 x 5 matrix of Districts. To expand/add further Districts, Unprotect the sheet, highlight all the cells and then Unhide. You can then re-hide those Districts you don't want.

There are only five city maps at present, plus the template. Just copy the template and rename it to your city! It does not link to other sheets, unlike the City tabs.

Press F9 to update any calculations or generate a random Event. This has been enabled to ensure modifications to the Overall sheet do not automatically generate a new random event each time.

Only text in white boxes can be added, deleted or changed. Anything in grey boxes is calculated. The rest is done using drop-down menus.

The Promotion, Taxation and Festivals drop-downs are blacked out when their associated posts are vacant. They still function, however (just hidden).

Current Year is calculated from 4708 AR plus however long the Kingdom has been going. Use YY.MM to represent the current Year/Month in the Kingdom Age box, e.g. 12.5 = 12 years and 5 months.

The Ruler Attribute boxes are blocked out until the Kingdom Size reaches the relevant threshold (1,21,81) at which point they become visible.

Enter the names of the PC's and NPC's who may be used on your Council. You can then select these people from a drop-down list on the Overal sheet.

Stat bonuses are calculated automatically (Unhide rows Q-R). If a character's stat increases, just enter the new value here.

Some sheets, like the Event Generator, are hidden so you'll need to Unhide them to see/modify their contents.

Page 16: 110719 Kingmaker Kingdom Sheet_v3_2

Weather Generator [HIDDEN]

Event Generator [HIDDEN]

There is a list of unused events at the bottom of the sheet.

There are 25 City sheets in total, just Unhide them as you need them and copy the City Map template. If you need more than 25 cities (!) then the formulae will need to be updated.

Feel free to modify the random weather generator tables, but make sure to update the formulae on the Overall tab to capture changes made to the relevant columns!

New events can be added, just modify the current list or add to it and then update the formulae at the top of the sheet.

Page 17: 110719 Kingmaker Kingdom Sheet_v3_2

Buildings That Affect …Unrest Economy Loyalty Stability Defense Other Building Construction

Large Decrease Small Increase Small Increase Small Decrease Very Small IncreaseBlack Market Alchemist Apiary Gaming Hall Gearshop City WallCastle Apiary Bathhouse Thieves Guild Garrison GranaryCathedral Baker Brewery Small Increase JailCitadel Bathhouse Butcher Baker Small Increase Arena

Bazaar Caster's Tower Bazaar Armoury BrothelSmall Decrease Brothel Courthouse Black Market Barracks Theatre ParkArmoury Butcher Dump Brewery Druids Grove TavernCity Walls Caster's Tower Embassy Dump KeepGallows Clothier Exotic Craftsman Embassy Watch Tower ColiseumGarrison Embassy Granary Exotic Craftsman Jail Fletcher Graveyard Fletcher Medium Increase Exotic CraftsmanSchool Inn Herbalist Gallows City Wall Noble Villa Luxuty StoreTemple Kitchen Inn Granary Harbour Mansion

Library Keep Harbour CastleVery Small Decrease Luxury Store Kitchen Herbalist Very Large Increase BaracksBarracks Magic Shop Library Keep Castle Town Hall DumpCourthouse Menagerie Lighthouse Mansion Citadel WatchtowerHospice Mill Menagerie MenagerieHouse Noble Villa Monastery Mill PierKitchen Palace Monument Monastery Guildhall StableLighthouse Pawn Shop Noble Villa National Monument TradesmanMenagerie Piers Office of the Watch Noble Villa WaterfrontMonument Restaurant Palace Office of the Watch Black MarketNational Monument Scriptorium Park Palace Market InnOffice of the Watch Shop Physician Physician ShopPark Smith Piers Piers Physician Stable Scriptorium Sciptorium Graveyard

Shop Tannery Shrine Shipyard GP Increase Temple MonumentTourney Ground Tavern Stable Smith Small Increase ShrineTown Square Thieves Guild Tavern Tannery Clothier CathederalWatchtower Tourney Ground Town Hall Thieves Guild Druids Grove Caster's TowerWater Tower Town Hall Town Square Town Hall Gaming Hall Academy Library

Tradesman University Town Square Gear Shop Magic ShopVery Small Increase War College Tradesman Inn UniversityBathhouse Warehouse Medium Increase Weavery Pawn ShopBrothel Weavery Academy Winery Restaurant Caster's Tower Caster's LodgeGear Shop Winery Brothel Shop Harbour Witches Hut Caster's Lodge Medium Increase Stable Jail PrisonPawn Shop Workhouse Castle Aviary Tavern Tenement Garrison Castle Tradesman CourthouseWar College Medium Increase Guildhall Courthouse WarehouseWitches Hut Academy Hospice Exchange Winery Townhall

Black Market Jail Garrison

Small Increase Carpenter Museum Hospice Medium Increase Magic Item SlotsGaming Hall Caster's Lodge School Jail Alchemist Shop Minor Medium MajorTheves Guild Castle Temple Market Bazaar Alchemist 1

Coliseum University Temple Guildhall Exotic Tradesman 1Large Increase Gaming Hall Water Tower Threatre Museum Herbalist 1Mint Gear Shop Pier Shrine 1Slave Pen Guildhall Large Increase Very Large Increase Shipyard Bazaar 1

Market National Monument Arena Thieves Guild Luxury Store 2Museum Tourney Ground Citadel Market 2Shipyard Coliseum Large Increase Temple 2Theatre Very Large Increase Druids Grove Black Market Druids Grove 2 1University Cathedral Mint Exchange Thieves Guild 2 1

Citadel Luxury Store War College 2 1Very Large Increase Magic Shop Witches Hut 2 1Citadel Market Gear Shop 4Exchange University Black Market 2 1 1Harbour Academy 3 2Mint Very Large Increase Caster's Tower 3 2Slave Pen Mint Cathederal 3 2Waterfront Waterfront Waterfront 3 2 1

Caster's Lodge 3 2 1Exchange 3 2 1University 3 2 1Magic Shop 4 2 1

Page 18: 110719 Kingmaker Kingdom Sheet_v3_2

House Rules1

2

3

4

5

6789

1011121314151617181920

Districts have to be at least 75% filled before new Districts can be built in the same city.

Buildings have to be logically created and spamming the same building type for points is not allowed to be excessive, e.g. One graveyard, monument, etc per District is allowed.

Selling magic items generate 1 BP per 4,000 gp value, rounding down (instead of a fixed 2/8/15 BP in the rules).

You gain one Unrest for each 2,000 gold per BP withdrawn from the Treasury. Make a Loyalty check (Control DC + BP withdrawn) otherwise further increase Unrest by 1d6.

You MAY convert a building into a more advanced version by using a turn's "build a building" action and paying the difference in BP. Eg: You can convert an Herbalist (10 BP) into an Alchemist (18 BP) by spending 8 BP.

Page 19: 110719 Kingmaker Kingdom Sheet_v3_2

Credits

Version 1.0Original Version

Version 1.1Corrections:Special Resources added to the Kingdom SheetConsumption calculation for cities corrected

Starting City Base Value included in Base Value calculation. Max Base Value set at 16000Corrected Miscellaneous minor spelling and formatting errorsUpgrades

Multiple District City function incorporatedVacancy calculation updated to base vacancies on empty "Name" fields

Version 1.2Corrections:Errata regarding Barracks, Exotic Craftsman, Gravyard, Watchtower implemented

Version 1.3Corrections:Updated calculations as not to count walls for population. UpgradesAdded cells for magic items, reformatted city sheets to accommodate changes

Version 1.4Corrections:Updated calculations to base unrest calculation on empty name fields

Version 1.5Corrections:Corrections to the city overview sheet

Version 2.0Corrections:Correction to taxation calculationUpgradesAdded sheets and rules for armies

Version 3.0 - Zoetrope's ModsUpgrades:Added Event Generator and Random Events to Overall pageAdded improvement calculator based on size to Overall page

Modifications of the original spreadsheet created by Berhagen. All credit to him for the intial design work!

Incorporates events, modifications and suggestions by various people on the Paizo Messageboard, too numerous to list (you know who you are!).

Draws upon information found in the Book of the River Nations from John Brazer Enterprises. Purchase it from RPGNow.com today!

"Pop-Up" Information implemented throughout the document

Page 20: 110719 Kingmaker Kingdom Sheet_v3_2

Added Year Calculator, Calendar, Days of the Week, Basic Weather Generator ro Overall pageAdded simple City Maps for each cityAddedd Defence calculation to the Overall pageFormatting:Added colour!Conditional formatting added where appropriateModifications:Modified the dropdowns for Alignment on Overall sheetMinor changes to calculations (formatting)Added Optional Resources to Kingdom pageAdded Optional Buildings to city pages

Version 3.1 - Zoetrope's ModsCorrections:Fixed consumption to stop negative figures.Fixed consumption calc to account for Food Shortage (x2) or Surplus (x1/2) events.Updates all City tabs to new format, removing error.Modifications:Updated instructions.Added House Rules tab for reminders.

Version 3.2 - Zoetrope's ModsFixes:Corrected an error in the weather calculator for the seasonal temperature variation.

Additions:Added Random Personality Trait generator to Overall page - may be of use!

Modifications:Blanked out selectable Ruler attributes depending on Kingdom Size.

Moved some sheets around.Updated Instructions.

You now have to manually enter the number of Districts in each City, the simplest solution to the problem of it incorrectly being calculated from building low-density Districts.

Added Character Data sheet to allow names and stats to be entered and then selected on the Overall sheet.

Added a load of new optional building types gleaned from the Paizo messageboards and incorporated them into the calculations!

Added Building Notes page referencing all included buildings to help determine which buildings offer what benefit.

Made the Leadership role selection on the Overall sheet selectable from drop-down lists. The relevant bonuses are calculatd automatically.

Page 21: 110719 Kingmaker Kingdom Sheet_v3_2

CITY UPDATES - TEMP

04/07/2023

Name Base Value 0

Economy 0 Stability 0 Defense 0

Loyalty 0 Size 0 City Districts 0 ###

Original Kingmaker Buildings

Academy Graveyard Piers ######Alchemist Guild Hall Shop ######Arena Herbalist Shrine ###Arena ###Barracks House Smith ######Black Market Inn Stable ######Brewery Jail Tannery ######Brothel Library Tavern ######Caster's Tower Luxury Store Temple ######Castle Magic Shop Tenement ######Cathedral Mansion Theatre ######City Wall Market Town Hall ######Dump Mill Tradesman ######Exotic Craftsman Monument Watchtower ######Garrison Noble Villa Waterfront ###1 ###Granary Park ######

Optional Buildings ###Apiary Gallows Prison ######Armoury Gaming Hall Restaurant ######Aviary Gear Shop School ######Baker Harbour Scriptorium ######Bathouse Hospice Shipyard ######Bazaar Keep Slave Pen ######Butcher Kitchen Thieves Guild ######Carpenter Lighthouse Tourney Ground ######Caster's Lodge Menagerie Town Square ######Citadel Mint University ######Clothier Monastery War College ######Coliseum Muesum Warehouse ######Courthouse National Monument Water Tower ######Druids Grove Office of the Watch Weavery ######Embassy Palace Winery ######Exchange Pawn Shop Witches Hut ######Fletcher Physician Workhouse ######

Items

Minor Items 0 Medium Items 0 Major Items 0

Comments