Introducing Human Computer Interaction

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Human-Computer

Interaction?

what you will learn (we hope!)

factsabout systems and about humans

analysisdeep understanding of issues

designfrom understanding to solutions

attitudethinking about real use and real users

(read a book!)

topic areas for the course

design basicsprocess, evaluation, experience

underlying knowledge and theorye.g. human

perception/cognition/emotion

implementationarchitecture, prototypes

specific topics/domainse.g. information visualisation,

physicality

what is HCI?

what is HCI?

an academic discipline–studying people interacting with

(computer) technology

a design discipline–designing interventions for

systems involving people & technology

many roots

HCI

psychology

sociology

computing

etc. etc. etc.

business &management

many branches

HCICSCW

computer supportedcooperative work

visualisation

ubiquitouscomputing

etc. etc. etc.

e-learning

design – three ‘use’ words

usefulfunctional, does things

usableeasy to do things, does the right things,enjoyable, user experience

usedattractive, available, acceptable to organisation

changes and trends

increasing multiplicity

1980s - personal computersone man and his machineand they were men!

increasing multiplicity

1980s - personal computerslate 1980’s & 1990s - CSCW

lots of peoplegeographically remotebut ... one person per machineand ... one machine per person

increasing multiplicity

• 1980s - personal computers• late 1980’s & 1990s - CSCW• NOW ...–domestic use–global networks–ubiquitous devices

families and friendslots of people, together and remote

how many …

computers in your house?

computers in your pockets?

ubiquitous & wearable computing

sensorsand deviceseverywhere

so what does this

mean

from – dialogue with the computer

to – dialogue with the world

ubicomp – no computer/artefact divide

wearable/cyborg – no computer/user divide

work and fun

traditional HCI methodstasks, goals, work, work, work

... and the odd game

nowinternet shopping, communities,

homeexperience and enjoymentmore decision points

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