Globaloria Platform & Curriculum Virtual Tour

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Platform & Curriculum Virtual Tour

An open-to-the-public site with program information, live examples, resources, and school application

Play and Explore:• student-made games • video documentaries • photos from classes • Program explanation

Public Platform, Open for ExplorationGlobaloria.com

SIGN-IN: member-only entry into a password-protected School Learning Platform

Public Platform, Open for ExplorationGlobaloria.com

School Learning Platform a safe and secure, project-

based, learning environment with all

course material, resources and digital textbook

Private Password-Protected Platform for Subscription-Paying Members Only

Course Time Level Grade Goal

Essentials of Game Design

25-35 hrs

Foundational 4th and 5thLearn foundational concepts of game design, mechanics and coding.

Intro to Game Design

40-55 hrs

Introductory Computing

6th and upLearn fundamentals of game design and coding by creating two games using Flash and ActionScript.

2D Game Design

40-55 hrs

Intermediate Computing

6th and upCollaboratively create a complex learning game using a professional process.

Mobile Game Design

40-55 hrs

Intermediate Computing

6th and upLearn to design and code a 2D game that leverages mobile-device features.

3D Game Design

40-55 hrs

Intermediate Computing

9th and upLearn to develop a 3D adventure game that is fun and educational using JavaScript and Unity.

5 game design and programming courses can

be taught individually or as a pathway

Step-by-step game design, standards-aligned courses

Course Example: Intro to Game Design

Students follow a scaffolded, step-by-step game design process to develop two original learning games

Course Example: Intro to Game Design

Unit 1: Getting Started: Learn how to use the Globaloria platform and social media tools (digital textbook

and workbook, wiki editing, blogging, help desk, learning network).

Unit 1 Learning Objective 1: Students learn to responsibly participate in a social learning

network

Unit 1 Learning Objective 2: Students master

MediaWiki Scripting as they create their own multimedia

Social Learning Profile

Unit 1 Learning Objective 3: Students co-learn, share, and collaborate across a

national network viaSocial Networking Tools

Unit 1 Learning Objective 4: Daily Blogging with industry-

standard tools advances reading and writing skills

and reflection

Students use their Blogs to reflect on the game-

making process and the educational subject matter

of their games

Course Example: Intro to Game Design

Unit 2: Hidden Object Game: Research, design, program, present and publish

your first game: a single scene, interactive puzzle game that integrates classroom content

In Unit 2 of Intro to Game Design, students master game design basics by

inventing, programming and publishing their own

Hidden Object Game

Unit 2 Learning Objective 1: Students learn to read

informational texts and follow instructions. Students are encouraged to self-learn.

Unit 2 Learning Objective 2: Students gain deep

content mastery for their educational games

Unit 2 Learning Objective 3: Students are guided on how

to conduct effective, Internet research.

Unit 2 Learning Objective 4:Students are taught how to

sketch and present a Paper Prototype – their

design blue print

Unit 2 Learning Objective 5:By adding

“Game Ingredients” students learn

system thinking and STEM skills as well as

coding and programming

Unit 2 Learning Objective 6:Students present their game to their class and publish it

on the school learning platform.

START

Course Example: Intro to Game Design

Unit 3: Action Game: Expand basic coding and game design skills by creating a second interactive

game integrated with classroom content (Arcade-style Action game)

In Unit 3: Action Game, students advance their

coding skills as they develop a second game with more

complex game functionality.

By establishing their game objective, students follow a “iterative design process” like professional engineers

Unit 3 Learning Objective 1:Students learn to upload

and share all their designs, notes, and files, to create a

vibrant professional portfolio, and ensure others

can learn from them.

Step-by-step tutorials make design, animation, and programming easy

Unit 3 Learning Objective 2:Students master how to effectively present their

completed Game to a live audience – in the classroom

and over the network

The course ends with the publication of students’

games in the school’s public Game Gallery for

peer-to-peer learning across the network

Individual Progress Tracker: students can track their

progress through embedded assessments on the student

Project Page

Student Tools for Self Directed Learning

Learning Logs: Students learn to record their own

daily progress

The Help Center provides a library of 100+ tutorials, FAQs, and access to live

help from experts.

Live Help Desk: Students can get real-time support from

experts 5 days a week

Badges Gallery: Highlights Badges and User Levels a

student has earned by completing game

design work

Educators have a suite of tools to manage their classes

Educator Tools for Class Management

Educators can easily see and manage the class

members, and monitor learning progress

Customizable Class Pages

Customizable Class Pages

Set up a Class Page using an easy-to-edit form.

Add students and customize the course schedule with a

few clicks.

Embedded management tools makes reviewing and

approving assignments simple and easy

Progress Manager

Embedded Feedback and Rubrics

Educators can add contextualized feedback

directly on student Project pages.

A Private Educators Platform provides many resources, tools, training materials, and peer-to-peer coaching and mentoring

Educator Training and PD Platform

Experienced Globaloria educators can do self directed virtual training

During in person training, new Globaloria educators use

the Intro course to create aHidden Object game

Thank youfor taking our Platform & Curriculum Virtual Tour

To dig deeper, please contact info@globaloria.com orTake a Test Drive (30-day trial)

Apply Today