DevLearn 2016: Busting the Myths Around Gamification

Preview:

Citation preview

Session 310Busting the Myths

Around GamificationZsolt Olah, Performance Development

Group (PDG)Las Vegas, NV • November 16 – 18, 2016

Zsolt OlahDirector, Innovation and Learning SolutionsPDG (Performance Development Group)

• G.A.M.E. (Gameful Approaches to Motivation and Engagement) Kevin Werbach’s workshop (November, 2015)• ATD TechKnowledge conference, Las Vegas, NV (January, 2016)• ATD Philadelphia Regional Conference, Philadelphia, PA (May, 2016) • ATD Orange County, Santa Ana, CA (September, 2016)• eLearning Guild’s DevLearn, Las Vegas, NV (November, 2016)• ATD ICE, Atlanta, GA (May, 2017)

Gamification is not about extraordinary games.

“It hurts to laugh. But it’s worth it.” – New York Post

Life is Beautiful

Credit: HBO®Challenge (before)Engage (now)Motivate (1 week)Inspire (45 days)

CEMI LEARNING

Credit: HBO®

CLAP1 (no clue) – 10 (guru)

What’s Your Mastery Score?

G.A.M.E. (Gameful Approaches to Motivation and

Engagement) workshop with Kevin Werbach. November, 2015

https://www.linkedin.com/pulse/5-ld-gamification-takeaways-from-workshop-zsolt-olah

Definition is a [beep]

Bűvöskocka

Not a toy.A Business Problem.

Is Instructional Design Dead?

Creating courses in the LMS on how to solve the Rubik’s cube: yes.

Problem Solving & Critical Thinking for the Business: no.

Let’s play! https://www.rabbitoreg.com

Engagethe

WORL&D!

Gamification(Motivation)

games(Fun)

Instructional Design

(Learning)

G a m e T h i n k i n g

G A M I F I C AT I O N G A M E D E S I G N

I N S T R U C T I O N A LD E S I G N

G a m e T h i n k i n g

Stru

ctur

al

Gam

ifica

tion

Content

Gamification Gamified Assessments Learning/Serious

Games

ACTION-FOCUSED

CONTENT-FOCUSED

No Gameplay Gameplay

User Types

Marczewski, A. (2015). User Types. In Even Ninja Monkeys Like to Play: Gamification, Game Thinking and Motivational Design (1st ed., pp. 65-80). CreateSpace Independent Publishing Platform.•ISBN-10: 1514745666•ISBN-13: 978-1514745663

MDADesign

Framework

MECHANICSWhat it includes.

DYNAMICSHow it works.

AESTHETICSWhat it feels like.

Karl Kapp (http://karlkapp.com/)Andrzej Marczewski (http://www.gamified.uk/)Yu-kai Chou (http://www.yukaichou.com/)Amy Jo Kim (http://amyjokim.com/)Monica Cornetti (http://www.monicacornetti.com/)Jane McGonigal (http://janemcgonigal.com/) Online courses on gamification:Karl Kapp (Lynda.com) or Kevin Werbach (Coursera). Ask Zsolt: https://twitter.com/rabbitoreg https://www.linkedin.com/in/zsoltolah1   

Resources

Feedback!