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Assignment 2 - Page 60
Freddy AgredoCEN4722 – Assignment 2 Conceptual Models Artifact Pair Chosen: From the printed Atlas of the World to Google Maps
CEN4722 – Assignment 2Concepts & Metaphors
Paper-based Artifact Highly detailed and
bigger graphics to display entire areas
More comprehensible icons and descriptions
Accurate description of cartography, hydrograph, coordinates and other useful information
Electronic Artifact Augmented reality Quick search method One application is enough
to travel worldwide Display events, places and
useful recommendations around you
Voice navigation to avoid wrong turns and focus on road
CEN4722 – Assignment 2What are the Pros & Cons?
Paper-based Artifact Con: Requires to focus eye on
paper to follow route Pro: Don’t require technical device
to use Con: Expensive, heavy and bulky Pro: You can write important data
on map for future reference Con: You must orient yourself Pro: Coordinates to navigate Con: Specialized by zones Pro: Shows entire areas Con: Must know how to read map
Electronic Artifact Con: Distracting Pro: Provide useful information on
the road and navigation progress Con: Requires data connection or
internet Pro: Voice command Con: Needs battery power Pro: Updated daily with new roads
and areas Con: Image limited by screen size Pro: Easy to switch routes or made
adjustments on the road
CEN4722 – Assignment 2 Are any aspects of the conceptual model confusing? Please list: 1. The conceptual confusion on the Google maps comes
when introducing an address it can send you to a different location with same street name or home address but different zip code making it hard to figure it out to the user until it is too late.
2. The physical book of maps are bulky to transport, and several pages are required to show just an area of interest making it complicated to take on a walking trip.
3. You only need some minimum map reading skills to use when using a physical map but when navigating on the Google application it’s hard to figure it out how it works or when to click to hear the voice navigation, or how to avoid highways.
Sources:Preece, Jenny, Yvonne Rogers, and Helen Sharp.
"Chapter 2: Understanding and Conceptualizing Interaction." Interaction Design: Beyond Human-Computer Interaction. Fourth ed. Chichester: John Wiley & Sons, 2005. 584. Print.
MacEachren, Alan M. How Maps Work: Representation, Visualization, and Design. 1st ed. New York: Guilford, 2004. 513. Print.
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