Conceptual Models

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Freddy AgredoCEN4722 – Assignment 2 Conceptual Models Artifact Pair Chosen: From the printed Atlas of the World to Google Maps

CEN4722 – Assignment 2Concepts & Metaphors

Paper-based Artifact Highly detailed and

bigger graphics to display entire areas

More comprehensible icons and descriptions

Accurate description of cartography, hydrograph, coordinates and other useful information

Electronic Artifact Augmented reality Quick search method One application is enough

to travel worldwide Display events, places and

useful recommendations around you

Voice navigation to avoid wrong turns and focus on road

CEN4722 – Assignment 2What are the Pros & Cons?

Paper-based Artifact Con: Requires to focus eye on

paper to follow route Pro: Don’t require technical device

to use Con: Expensive, heavy and bulky Pro: You can write important data

on map for future reference Con: You must orient yourself Pro: Coordinates to navigate Con: Specialized by zones Pro: Shows entire areas Con: Must know how to read map

Electronic Artifact Con: Distracting Pro: Provide useful information on

the road and navigation progress Con: Requires data connection or

internet Pro: Voice command Con: Needs battery power Pro: Updated daily with new roads

and areas Con: Image limited by screen size Pro: Easy to switch routes or made

adjustments on the road

CEN4722 – Assignment 2 Are any aspects of the conceptual model confusing? Please list: 1. The conceptual confusion on the Google maps comes

when introducing an address it can send you to a different location with same street name or home address but different zip code making it hard to figure it out to the user until it is too late.

2. The physical book of maps are bulky to transport, and several pages are required to show just an area of interest making it complicated to take on a walking trip.

3. You only need some minimum map reading skills to use when using a physical map but when navigating on the Google application it’s hard to figure it out how it works or when to click to hear the voice navigation, or how to avoid highways.

Sources:Preece, Jenny, Yvonne Rogers, and Helen Sharp.

"Chapter 2: Understanding and Conceptualizing Interaction." Interaction Design: Beyond Human-Computer Interaction. Fourth ed. Chichester: John Wiley & Sons, 2005. 584. Print.

MacEachren, Alan M. How Maps Work: Representation, Visualization, and Design. 1st ed. New York: Guilford, 2004. 513. Print.

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