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Camera Work
Sunday, 31 October 2010
Aims
To identify the various shot types and techniques used in film, television, interactive media and games.
To develop an understanding of camera technology and terminology.
To establish reasons why particular shots are chosen.
Camera Work
Sunday, 31 October 2010
OBJECTIVE CAMERA
The attempt to suggest that the camera acts only as a passive recorder of what happens in front of it.
The use of objective camera relies on de-emphasis of technique, involving minimal camera movement and editing.
Camera Work
http://www.psu.edu/dept/inart10_110/inart10/film.html
Sunday, 31 October 2010
SUBJECTIVE CAMERA
Shots simulating what a character actually sees; audience, character, and camera all "see" the same thing.
Much subjective camera involves distortion, indicating abnormal mental states.
Shots suggesting how a viewer should respond are also called "subjective" (for example, a high-angle shot used to make a boy look small and helpless).
http://www.psu.edu/dept/inart10_110/inart10/film.html
Camera Work
Sunday, 31 October 2010
Dr, Jekyll and Mr. Hyde, 1931 cinematography by Karl Struss
Sunday, 31 October 2010
Dr, Jekyll and Mr. Hyde, 1931 cinematography by Karl Struss
Sunday, 31 October 2010
Wide Shot / Long Shot
Full Shot
Medium Shot
Close Up
Two Shot
Building Blocks of a Scene:
Camera Work
Sunday, 31 October 2010
Wide Shot aka Long Shot
The wide/long shot is taken at a great distance.
Almost always an exterior shot and shows much of the locale.
Used a lot in Establishing shots. It is the opening shot of the scene and therefore tells us where we are.
Camera Work
Sunday, 31 October 2010
Wide Shot aka Long Shot
Try to inject threads of narrative into the shot to grab the audiences attention and entice them to see ‘what happens next.’
A zoom towards a building tells the audience we are about to enter the building.
Camera Work
Sunday, 31 October 2010
Dirty Harry, 1971 cinematography by Bruce Surtees
Sunday, 31 October 2010
Dirty Harry, 1971 cinematography by Bruce Surtees
Sunday, 31 October 2010
A full shot includes all of the subject.
Whether it be a full shot of a person, object or a building.
Full Shot
Camera Work
Full Shot from Dawn of the Dead 1978
Sunday, 31 October 2010
Medium Shot
For example, a full shot of a helicopter includes all of the helicopter. A shot which includes the pilot and part of the door would be a medium shot.
Camera Work
Full Shot Medium Shot
Sunday, 31 October 2010
Medium ShotA medium shot is usually from the knee to waste up. Also known as Waist Shot or Mid Shot
Camera Work
Terminator 2: Judgment Day 1991, Cinematgoraphy by Adam Greenberg
Sunday, 31 October 2010
Medium Shot
A medium shot is commonly used as it can capture facial reactions, body language and environment.
Camera Work
Goodfellas 1990, cinematography by Michael Ballhaus
Sunday, 31 October 2010
Close Up aka Single
A Close Up concentrates on a relatively small object.
For example, CU on the characters face or CU on a mobile phone.
A Single refers to a single character shot.
Camera Work
Sunday, 31 October 2010
The Hurt Locker 2008, cinematography by Barry Ackroyd
Sunday, 31 October 2010
Extreme Close Up
Extremely close to the subject. For example, ECU on the characters eyes or on the actors mouth.
2001: A Space Odyssey 1968, directed by Stanley Kubrick
Camera Work
Sunday, 31 October 2010
2001: A Space Odyssey 1968, cinematography by Geoffrey Unsworth
Sunday, 31 October 2010
2001: A Space Odyssey 1968, cinematography by Geoffrey Unsworth
Sunday, 31 October 2010
Two ShotA frame which contains two characters.
Two shots are frequently used and are a fundamental peace of story telling.
Grand Theft Auto IV (2008)
Camera Work
Sunday, 31 October 2010
Three ShotA frame which contains three characters.
Splinter Cell: Chaos Theory (2005)
Camera Work
Sunday, 31 October 2010
Four ShotA frame which contains four characters.
The Inbetweeners (2010)
Camera Work
Sunday, 31 October 2010
Over the Shoulder
Red Dead Redemption (2009)
Camera Work
Sunday, 31 October 2010
Head & Shoulders
Big Head
Cowboy
Tight Two
Dirty Single
Clean Single
Character Shots
Camera Work
Sunday, 31 October 2010
The Good, The Bad and the Ugly, 1966 cinematography by Tonino Delli Colli
Sunday, 31 October 2010
The Good, The Bad and the Ugly, 1966 cinematography by Tonino Delli Colli
Sunday, 31 October 2010
Camera Angles
Eye Level
Birds Eye View
High Angled Shots
Low Angled Shots
Oblique Angle
Camera Work
Sunday, 31 October 2010
Eye Level
Most scenes in a film are photographed at eye level 5-6ft from the ground. The audience sees the event as if it were happening right in front of them.
This shot is used to treat characters as equals and discourages the audience judging them and permits viewers to make up their own mind.
Camera Work
Sunday, 31 October 2010
Birds Eye View
Shot from directly overhead the camera hovers from above like an all seeing all powerful God.
The shot expresses an idea of fate.
Camera Work
Sunday, 31 October 2010
The Shining, 1980 cinematography by John Alcott
Sunday, 31 October 2010
The Shining, 1980 cinematography by John Alcott
Sunday, 31 October 2010
High Angled Shots
The camera is tilted down and therefore the ground is in the background.
A character seems harmless and insignificant.
The higher the angle the more it tends to imply fatality.
Camera Work
Sunday, 31 October 2010
High Angled Shots
Camera Work
Red Dead Redemption (2009)
Sunday, 31 October 2010
Dawn of the Dead 2004, cinematography by Matthew F. Leonetti
Sunday, 31 October 2010
Dawn of the Dead 2004, cinematography by Matthew F. Leonetti
Sunday, 31 October 2010
Low Angled Shots
The camera is tilted upwards and therefore the sky or ceiling is in the background.
Can be used to inspire awe or excitement.
Can also express authority and power.
Heightens the importance of a subject.
Camera Work
Sunday, 31 October 2010
Low Angled Shots
Full Metal Jacket 1987 cinematography by Douglas Milsome
Camera Work
Sunday, 31 October 2010
Low Angled Shots
Starship Troopers 1997 cinematography by Jost Vacano
Camera Work
Sunday, 31 October 2010
Low Angled Shots
Starship Troopers 1997 cinematography by Jost Vacano
Camera Work
Sunday, 31 October 2010
Commando 1985 cinematography by Matthew F. Leonetti
Sunday, 31 October 2010
Commando 1985 cinematography by Matthew F. Leonetti
Sunday, 31 October 2010
Camera Work
Terminator 2: Judgment Day 1991, Cinematgoraphy by Adam Greenberg
Low Angled Shots
Sunday, 31 October 2010
Oblique Angle
The lateral tilt of the camera.
Suggests tension, transitions or impending movement
Image that slants to the right - Acting Forceful
Image that slants to the left - Weak, Static
Evil Dead, 1981 cinematography by Joseph LoDuca
Camera Work
Sunday, 31 October 2010
Modern Warfare 2 (2009)
Sunday, 31 October 2010
Camera Dynamics
Sunday, 31 October 2010
• Pan
• Swish Pan
• Tilt
• Pedestal
• Truck/Track
• Zooms
Camera Dynamics
• Dolly
• Dolly Zoom
• Hand Held
• Floating
• Crane/Jib
• Helicopter
Sunday, 31 October 2010
Pan
Horizontal movement from a stable point.
Look left and right, that’s panning.
Camera Dynamics
Sunday, 31 October 2010
Swish Pan
Fast horizontal movement. Creates a motion blur.
Can make the shot more subjective.
Can be used as a transition into another shot or scene.
Camera Dynamics
Sunday, 31 October 2010
Tilt
Vertical Movement from a stable point.
Look up and down, that’s tilting.
Camera Dynamics
Sunday, 31 October 2010
Pedestal
Moving the camera up or down without changing the horizontal or vertical axis.
Physically moving the whole camera.
Camera Dynamics
Sunday, 31 October 2010
The Cameraman 1928, cinematography by Edward Sedgwick
Sunday, 31 October 2010
The Cameraman 1928, cinematography by Edward Sedgwick
Sunday, 31 October 2010
Truck/Track
Motion Left or Right but not panning.
Camera Dynamics
Sunday, 31 October 2010
The Exorcist 1973, cinematography by Owen Roizman
Sunday, 31 October 2010
The Exorcist 1973, cinematography by Owen Roizman
Sunday, 31 October 2010
Zoom
Changes the focal length of a camera lens to make the subject appear closer or further away.
The timing of a zoom is critical because sometimes it can distract the viewer.
Camera Dynamics
Sunday, 31 October 2010
Dolly
Motion towards or away. Physically move the camera closer or further away from the subject.
Camera Dynamics
Sunday, 31 October 2010
Dolly Zoom
A cinematic effect that occurs when the camera pulls away from the subject as the lens is zoomed closer or vice versa.
Camera Dynamics
1958
Sunday, 31 October 2010
Vertigo 1958, cinematography by Robert Burks
Sunday, 31 October 2010
Vertigo 1958, cinematography by Robert Burks
Sunday, 31 October 2010
Dolly Zoom
Aka The Hitchcock Zoom, Vertigo Zoom, Jaws Shot,Trombone Shot, Zolly/Zido, Telescoping, Contra-Zoom and Reverse Tracking, The Dolly Zoom creates perspective distortion.
Camera Dynamics
1975http://en.wikipedia.org/wiki/File:Contra-zoom_aka_dolly_zoom_animation.gif
Sunday, 31 October 2010
Jaws 1975, cinematography by Bill Butler
Sunday, 31 October 2010
Jaws 1975, cinematography by Bill Butler
Sunday, 31 October 2010
Hand Held
When the camera operator films without the use of a tripod.
This type of shooting is like news reel and documentary footage.
It can be very unstable.
Camera Dynamics
Sunday, 31 October 2010
Floating
The Steadicam was invented by Garrett Brown in 1971.
Brown wanted to achieve smoother shots hand held rather that lay
down bulky tracks which is time consuming, expensive and inflexible.
Camera Dynamics
Sunday, 31 October 2010
Garrett Brown Steadicam tests
Sunday, 31 October 2010
Garrett Brown Steadicam tests
Sunday, 31 October 2010
Rocky 1976, cinematography by James Crabe & Garrett Brown
Sunday, 31 October 2010
Rocky 1976, cinematography by James Crabe & Garrett Brown
Sunday, 31 October 2010
Crane/Jib
A Crane or Jib can be used to achieve high or low angles and can move smoothly in most directions.
They are bulky, expensive and can be tricky to operate.
Camera Dynamics
Sunday, 31 October 2010
Crane/Jib
Camera Dynamics
Sunday, 31 October 2010
Helicopter
Footage shot from a helicopter can also achieve great results.
It is also expensive and dependant on weather conditions.
Camera Dynamics
Sunday, 31 October 2010
Attenborough’s Journey (2010)
Sunday, 31 October 2010
Attenborough’s Journey (2010)
Sunday, 31 October 2010
Goodfellas 1990, cinematography by Michael Ballhaus
Sunday, 31 October 2010
Goodfellas 1990, cinematography by Michael Ballhaus
Sunday, 31 October 2010
Fallout: New Vegas 2010
Sunday, 31 October 2010
Fallout: New Vegas 2010
Sunday, 31 October 2010
Summary
Wide Shot / Long Shot
Full Shot
Medium Shot
Close Up
Two Shot
Building Blocks
Head & Shoulders
Big Head
Cowboy
Tight Two
Dirty Single
Clean Single
Character Shots
Sunday, 31 October 2010
Camera Angles
Eye Level
Birds Eye View
High Angled Shots
Low Angled Shots
Oblique Angle
Summary
Sunday, 31 October 2010
Camera Dynamics
Summary
• Pan
• Swish Pan
• Tilt
• Pedestal
• Truck/Track
• Zooms
• Dolly
• Dolly Zoom
• Hand Held
• Floating
• Crane/Jib
• Helicopter
Sunday, 31 October 2010
Further StudyREADINGCinematography: Theory & Practise by Blain Brown
DVDVisions of Light (1992)
The Cutting Edge: The Magic of Movie Editing (2004)Hollywood Camera Work: The Master Course
WEB LINKShttp://www.tv-handbook.com/Composition%20and%20Camera%20Movement.html
http://en.wikipedia.org/wiki/Dolly_zoomhttp://en.wikipedia.org/wiki/File:Contra-zoom_aka_dolly_zoom_animation.gif
http://www.psu.edu/dept/inart10_110/inart10/film.html
Sunday, 31 October 2010
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