3D & 2D Art Examples

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RobeRt RapieR {Sampler}2 0 6 . 7 7 9 . 4 2 3 3

Take a look at the following examples of of what I’m capable of providing artistically- both 2D and 3D.

RobeRt RapieR {character design}2 0 6 . 7 7 9 . 4 2 3 3

RobeRt RapieR {character design}2 0 6 . 7 7 9 . 4 2 3 3

RobeRt RapieR {3d character design}2 0 6 . 7 7 9 . 4 2 3 3

• 3ds max model

• photoshop cs4 maps

• normal map done in zbrush• polys: 39,55• verts: 3, 547• fps: 83.475

RobeRt RapieR {3d character design}2 0 6 . 7 7 9 . 4 2 3 3

• 3ds max and zbrush models w/ detail

RobeRt RapieR {character design}2 0 6 . 7 7 9 . 4 2 3 3

RobeRt RapieR {3d character design}2 0 6 . 7 7 9 . 4 2 3 3

• 3ds max model

• photoshop cs4 maps

• normal map done in zbrush• polys: 85,902• verts: 45,194• fps: 85.707

RobeRt RapieR {3d character design}2 0 6 . 7 7 9 . 4 2 3 3

• 3ds max and zbrush models w/ detail

RobeRt RapieR {3d character design}2 0 6 . 7 7 9 . 4 2 3 3

• 3ds max model

• photoshop cs4 maps

• normal map done in zbrush• polys: 2,562• verts: 2.535• fps: 126.925

RobeRt RapieR {3d character design}2 0 6 . 7 7 9 . 4 2 3 3

• 3ds max and zbrush models w/ detail

RobeRt RapieR {3d character design}2 0 6 . 7 7 9 . 4 2 3 3

• 3ds max model

• photoshop cs4 maps

• normal and cavity maps done in zbrush• polys: 2,946• verts: 2,265• fps: 78.35

RobeRt RapieR {3d character design}2 0 6 . 7 7 9 . 4 2 3 3

• 3ds max wire frame

RobeRt RapieR {3d environment}2 0 6 . 7 7 9 . 4 2 3 3

• 3ds max and zbrush models w/ detail

• 3ds max and zbrush models w/ detail• polys: 17,365• verts: 17,477• fps: 89.262

RobeRt RapieR {stylized illustration}2 0 6 . 7 7 9 . 4 2 3 3

RobeRt RapieR {mixed medium}2 0 6 . 7 7 9 . 4 2 3 3

RobeRt RapieR {illustration}2 0 6 . 7 7 9 . 4 2 3 3

RobeRt RapieR {ink illustration}2 0 6 . 7 7 9 . 4 2 3 3

RobeRt RapieR {digital illustration}2 0 6 . 7 7 9 . 4 2 3 3

RobeRt RapieR {zbrush studies}2 0 6 . 7 7 9 . 4 2 3 3

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