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UX Design Process 101Where to Start with UX Ari Weissman
Agenda
1. Intro 2. What is UX 3. A UX agency 4. The UX design process 5. Measuring & improving 6. What’s the point
Ari WeissmanLead Experience Architect
888.310.5327
• 10+ years global experience
• Responsible for all things UX, from research through experience design
• Project lead for TimeWarner Cable, AMEX, FreemanCo, and Securian
@ EffectiveUI
Insight-driven digital product company
Locations
2162 Market StreetDenver, CO 80205
DENVER
274 North Goodman St, Unit B264Rochester, NY 14607
ROCHESTER
85 Broad Street, 18th fl.New York, NY 10004
NEW YORK CITY
8
Our clients
What is User Experience?
The central premise of user centered design is that best designed products and services result from understanding the needs of the people who will use them. — Design Council
UX design is a commitment to building products with the customer in mind ~ Marieke McCloskey Director of Research at UserTesting
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The design of anything independent of medium or across [device] with human experience as an explicit outcome and human engagement as an explicit goal ~Jesse James Garrett Founder of Adaptive Path and a UXD
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It is so much more than just designing for a screen. The user experience is impacted by decisions made across an organization from the boardroom to the way a developer codes for performance. ~ Paul Boag UX Consultant of Boagworks
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”
Source: Unknown
Spectrum of UX
http://www.kickerstudio.com/2008/12/the-disciplines-of-user-experience/
UX is not…
UX is not…
Focus groups and aspirations
A task or a phase Expert design Usability
UX is…
Research based Generative and
evaluative
Analytical and probing
A process Cross-departmental
UX is…
Behaviors
Needs
Goals
Who owns UX
http://www.kickerstudio.com/2008/12/the-disciplines-of-user-experience/
Who owns the user experience?
QUESTION
Who owns the user experience?
QUESTION
A user experience focused agency
We are passionate about adapting technology and systems to human behavior, not the other way around.
Insight from everyone CUSTOMERS
BUSINESS TECHNOLOGY
EffectiveUI teams
DESIGN & STRATEGY
Technology
Engagement management
Design + strategy
Customer insight
What are your expectations of a user
experience design agency?
QUESTION
The UX design process
The way it was
31
The design process
32
The design process
33
The design process
34
The design process
35
The design process
36
The design process
Measuring + Improving
THE UX KPI
Key Performance Indicator
A measurable value that demonstrates how effectively a company is achieving key business objectives
“A KPI IS ONLY AS VALUABLE AS THE ACTION IT INSPIRES. “
Choosing Effective KPIs
UNDERSTAND YOUR ORGANIZATIONAL OBJECTIVES
1
2ENGAGE THE WHOLE ORGANIZATION
The UX KPI
• Human behavior based • Key to the business • Performance indicator • Easy to measure • Diagnostic
https://www.uie.com/articles/power_of_ux_kpi/
“A KPI IS ONLY AS VALUABLE AS THE ACTION IT INSPIRES. “
Example UX KPIs
- SHOPPING CART ABANDONMENT
- TIME ON TASK
- REPORTED PERFORMANCE
- TASK SUCCESS RATE
- SEARCH VS NAVIGATION
- ERROR RATE
- SUBSCRIPTIONS
- RETURNING USERS
- SHARING
- TOTAL CUSTOMER CONTACTS
- SUPPORT REQUESTS
“A KPI IS ONLY AS VALUABLE AS THE ACTION IT INSPIRES. “
Not UX KPIs
- LOAD TIME
- GEOGRAPHIC LOCATIONS
- BASKET VALUE
- PROFIT MARGIN
- CUSTOMER ACQUISITION COST
- EMAILS BOUNCED (BAD ADDRESS)
- NET PROMOTER SCORE
- NUMBER OF KEYWORDS TRIGGERING
RESULTS FOR YOUR SITE
Measuring + Improving
THE UX KPI
A few more thoughts on process
Design for Beta Always assume there will there will be more to learn, test, and add.
Seek opportunities Use UX tools to identify opportunities, not just
pain points.
Track behaviors over time Continue to
intermittently conduct research and test.
Validate new assumptions or seek
explanations for changes.
Track metrics over time
Track metric and KPI changes over time.
Why do things change?
What does that mean?
1 2 3 4
Sooooo……..what’s the point?
#1OUTCOMES We have a common
understanding of people and their needs so that we can define an experience that meets those needs
We have organizational alignment on a vision so that we can plan and craft the details of the experience
OUTCOMES
#2
#3OUTCOMES We have created alignment with
users tech and biz on a detailed definition of the experience so that the experience can be implemented
We have delivered useful usable desirable experience so that user engagement is optimized
OUTCOMES
#4
#5OUTCOMES We have created the
infrastructure so that clients can measure adoption and continuously improve the experience
The outcome for you
Questions?
Vragen Preguntas
Des questions
שאלותвопросов คำถาม frågor
53
A shoutout
Shameless self promotion
What clients need to know
1. The UX design process
2. Discovery outcomes
3. Kick-off workshops
4. Planning contextual research
5. Conducting contextual research
6. Customer research insights
7. Heuristic evaluations
8. UX personas
9. Customer journeys
10. Creativity & ideating solutions
11. User flows
12. Task models
13. Defining the MVP
14. Design sketching
15. Effective design feedback
16. 5 Myths of concept testing
17. Collaborative design workshops
And more!
Join us again this week
Death of a Design: 5 Stages of Grief
Raschel Iarocci, Lead Experience Architect Wednesday, Sept. 14 4:00 p.m. – 5:00 p.m.
When a design tests poorly with usability participants it can feel pretty defeating — especially when it has tested well in the past. After this happens, your UX team may go through a thought process similar to grieving, first denying that feedback is valid, then perhaps experiencing anger, then progressing through bargaining and depression, to finally acceptance.
During her talk, Raschel will share contemporary strategies for dealing with each of these five stages, enabling the group to move past initial reactions and get down to the work of addressing the design challenges.
Join us again this week
User Testing: Adapt to Fit Your Needs
Ari Weissman, Lead Experience Architect and Lys Maitland, Senior Experience Planner Friday, Sept. 16 2:00 p.m. – 3:30 p.m.
Test early, test often.
It’s a mantra that’s been proven successful time and again when it comes to innovation and design. So why aren’t you doing it? In the start-up world, when everything is moving so quickly, it can be easy to overlook or postpone collecting feedback from real people because of cost, time, or lack of preparation. Don’t let those things stop you. Valid data can be captured cheaply, quickly, and with half-finished products and strategies.
Thank you.Ari Weissman
@travelingre
P.S. We’re hiring! http://www.effectiveui.com/company/careers/
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