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Technologies for modeling virtual cities D.M.POPOVICI M.POLCEANU OVIDIUS University of Constanta Digital Cities 09.23.2011

Technologies for modeling virtual cities

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Page 1: Technologies for modeling virtual cities

Technologies for modeling virtual cities

D.M.POPOVICIM.POLCEANU

OVIDIUS University of Constanta

Digital Cities

09.23.2011

Page 2: Technologies for modeling virtual cities

http://tomis.cerva.ro

Main objective

Implementing a VR-based multi-sensorial interactive system that reconstruct ancient cities.

Demonstration

TOMIS – greek colony situated at the Pontus Euxinus (Black Sea) coast, the basis of Constanta town in Romania.

Partners

National History and Archeology Museum, Constanta

Transilvania University, Brasov

S.C. NR.TECH S.R.L., Brasov

Funding

UEFISCDI – PNII - 11-041/2007

Framework

Page 3: Technologies for modeling virtual cities

http://tomis.cerva.ro

Main artefact identification

Geometric and behavioral modeling

Virtual society organisation

Integration of different types of user-interaction devices

Main phases

Page 4: Technologies for modeling virtual cities

http://tomis.cerva.ro

Main artefact identification

Domain taxonomy

Vaselor

Constructiilor

Materialelor

Pieselor

Accesoriilor

Activitatilor

Page 5: Technologies for modeling virtual cities

http://tomis.cerva.ro

Geometric and behavioral modeling

Laser scanning

Microscribe MLX arm & MVT CLS60 PLUS scanner

Page 6: Technologies for modeling virtual cities

http://tomis.cerva.ro

Geometric and behavioral modeling

3D Photography-based modeling

3D Studio Max, Blender, VRML

Page 7: Technologies for modeling virtual cities

http://tomis.cerva.ro

Page 8: Technologies for modeling virtual cities

http://tomis.cerva.ro

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http://tomis.cerva.ro

Geometric and behavioral modeling

Animation

Key-frame

MoCap

Shaders

LOBs

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http://tomis.cerva.ro

MAS tech

Virtual society organisation

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http://tomis.cerva.ro

AReVi

Motion Capture

Wiimote, joystick

Phantom OMNI

HMD

Stereo projection

Putting all together

Page 12: Technologies for modeling virtual cities

http://tomis.cerva.rohttp://www.cerva.ro/tomis

Rezultate intermediare - comportamente

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Wiimote, joystick, Phantom, MotionCapture

Integration of interaction devs.

Page 14: Technologies for modeling virtual cities

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Thank you!

http://tomis.cerva.ro