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Distinguished Speaker Presentation at Colorado Technical University, October 27, 2007.
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Research in Second Life
Dr. Cynthia Calongne
Colorado Technical University
October 27, 2007
Copyright Cynthia M. Calongne, 2007.
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Creative Commons Attribution - Share Alike 3.0 United States.
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Attribute the work to Cynthia M. Calongne and distribute it with a similar or compatible license.
Agenda
• Trivia Questions
• Statistics and Terminology
• Research
• Education
• CTU Classes
• Second Life Research Links
Trivia 1 - Game and Television
On which program was Svarga recently featured?
Svarga, a primitive lifesimulation created by Laukosargas Svarog,a Lionhead game studio developer who also worked on the game Black & White with Peter Molyneux
Svarga
Trivia 1 Answer
Gartner
• By 2011 – 80% of the world’s active Internet users will be
in a virtual world• Also Fortune 500 enterprises, re: Reuters
– Over 330 million active Internet home users in March 2007 -- Nielsen ratings
– Business Issues• Security• Branding and staffing a virtual world presence
Terminology in Second Life
• Avatar– representation of self
• Island– simulator or region
• Object– linked set of prims
• Prim, primitive– a shape you build
• RL - Real Life
• Rez– to render a 3D object– drag from inventory or
Build menu to the ground
• Sim– simulator or region
• SL - Second Life
Avatars and Roleplay
October 2007
• Prior to CSI: NY on 10/24/07– Over 2 X the size of San Francisco – Over 10,419,158 accounts in Second Life– Over 51,000 simultaneous logins– Every day - > 120,000 people log into SL– August average user - 23.6 hours per week– March 2007 - over US $15 million per month
• 10/26/07 $1.1 million spent in 24 hrs
Hot Research Topics
• Software interoperability
• Research and Web 2.0 integration
• Robots and AI
• Education
• Integration between virtual worlds
• Math, science and Google search
• Behaviors
• Teaching and learning in a virtual world
Virtual World Interoperability
Dr Dobbs - Researchers Discuss Interoperability
Research
• Virtual Hallucinations– U of CA at Davis– U of Queensboro– Schizophrenia– Survey instrument
• Seifert Surface– Knot and fractal theory– Crooked House
• Seifert Surface - Math in SL– http://www.segerman.org/2ndlife.html
• Dr. John Bransford – Center for Learning in
Informal and Formal Environments (LIFE)
– Cooperation to navigate a maze -- we sit above, gazing at media screens with slides appear
– Avatars sit above the maze looking at slides
Virtual Hallucinations
University of Queensboro University of Calif, Davis
Survey Instrument in SLVoices and Perception
Seifert Surface’s Research
Trivia 2 Math
• What is a Tesseract?
• Which popular science fiction author wrote about it?
• Hint: A dozen authors wrote about it, but this one is no stranger to it...
Modeling the Problem
Crooked House
You never run out of house as it rolls over while you walk
Trivia 2 Answers
• What is a Tesseract?
• Which popular science fiction author wrote about it? A dozen wrote about it!
• Look at examples!
• A 4-dimensional hypercube
• Robert Heinlein in “And He Built a Crooked House”
• http://en.wikipedia.org/wiki/Tesseract
Cooperation Theory
We sit above, seeing the maze and the demonstration viewers
SL Research
• VITAL Lab -- Software Engineering Process Game and more– http://vital.cs.ohiou.edu/vitalwiki/index.php/Second_Life_Development
• Eric McLuhan on animation and the Egyptian silhouette
• Conferences and Symposiums
Eric McLuhan in SL
Robotics at CTU
Student, instructor and Big Robot on Campus group robots
CTU Exhibits - August 2007
MacArthur Foundation in SL
Philip Linden, CEO of Linden LabMeets with the MacArthur Foundation
Real and Virtual Meetings
NMC Symposium, Lyr Lobo queries the MacArthur Foundation
Acheron LV426
Experimental Design Space by Lyr Lobo
Trivia 3 -- The Movies
• What science fiction movie features Acheron LV426?
• Who lived at Joyous Garde?
• Hint: there were four movies in the series.
• Hint: John Cleese played him in the movie Monty Python and the Holy Grail
1st NMC Teachers Buzz
Education in Second Life
• Thompson NETg
• Teen Tutorials– from the Ivory Tower
of Primitives - Lumiere Noir
• Ramapo - 400 8th graders– Of Mice and Men
• CTU Classes – CS 672 Systems
Engineering Methods– CS 641 Software
Requirements Engineering
– CS 382 Software Design
– CS 835 Robotics
Thomson NETg in SL
Presenting video stream with Thomson NETg online course content
8th Graders Learn to Design
Teens and Immersive Literature
Of Mice and Men in the courtroom
Colorado Tech Island
CTU Boardwalk in SL
CTU Classroom and Workspace
Dementasia - CTU experimental design space by Lyr Lobo
CTU Class - 1st Day in SL
Robotics Class Projects
Robots by CTU doctoral students and Lyr Lobo on Acheron LV426
Virtual Office Hours
Communicationin Second Life
Left to right
TeleportGroup Notice
2nd rowVoice Chat (*)Instant MessageURLs embedded
Star - Basketball - Water Park
The student designed,textured, linked and scripted her star project the first two hours in SL
Havok physics challenged basketball project; phantom water park
Evolution - CS 672 to CS 641
Evolution of a Merry Go Round - astudy in state machines
CS 641 Projects
Evolution of a Ferris wheel -- on right, has a rotation problem
CS 641 - Portable Duck Shoot
Score & ducks reset with push button control; Colorado Tech island
CS 641 Eliciting Requirements
DART
DementasiaAerialRapidTransit
CS 641 Requirements Projects
Student designed monorail system with menu and stations
The Effects of Roleplay in Class
The monorail evolved intoa rollercoaster and went underwater after thecustomer requirementschanged during roleplay.
Monorail Goes Underwater then Becomes a Rollercoaster
Physics is enabled at the end, sending the car andriders rolling & plunging into the water.
Scott Radel specified an attractioncalled The Thing in the Water
Learning Communities
Bridging two CTU classes together with the monorail
Team Project by 12 Students
The game maze sits 300 meters above Lyr Lobo’s Dementasia
A Capture the Flag PVP Maze Game
I survived the Maze Game
shirts
Traps and Scoreboard
PvP capture-the-flag game set in a maze filled with traps
Educational Opportunities
• Collaboration and community– Extracurricular events
– Cultural venues– SL groups, including
educational networks
• Educational news
• Learning extends beyond the classroom– Student services and
union board activities– Music, dance, art– Real Life Education in
Second Life– NMC Guests
• www.nmc.org/sl
– SL in Education listserv– SLED Picayune
Art Gallery
Photo by Jeff Hiles
Dragons at Elf Circle
Tolkienesque fantasy roleplay in a creative community
Dance - Important in SL Culture
Elf Circle’s First Anniversary Celebration
Art Exhibit - StarAx Sculptures
One day exhibit at the NMC Symposium October 2006
Launch at the Int’l Space Museum
Notice an avatar floating overhead as the flight crew prepares to launch
Second Life and CSI: NY
SL Research Links
• Research in Second Life presentation– http://www.slideshare.net/lyrlobo/research-in-second-life
• Artificial Intelligence in SL– http://web.bvu.edu/faculty/schweller/
• TCC Preconference Wiki -- SL from a Flash drive tips– http://tccpre-conference.pbwiki.com/
• Libsecondlife -- programming tools– http://www.libsecondlife.org/wiki/Main_Page
• LSL Wiki -- programming tools– http://www.lslwiki.net/lslwiki/wakka.php?wakka=HomePage
• Edumuve– http://edumuve.com/tour/ and http://edumuve.com/blended/
SL Research Links 2
• Second Life http://secondlife.com/ http://secondlifegrid.net/• National Public Radio’s Science Friday in SL
– http://www.sciencefriday.com/
• NMC Campus Observer– http://sl.nmc.org/
• NOAA’s Traffic Analysis– http://mayarealities.com/
• Best Practices in SL– http://www.slcn.tv/bpe-lyr-lobo
• Annotated Bibliograophy of SL Educational Resources – http://web.ics.purdue.edu/~mpepper/slbib
SL Research Links 3
• Second Life as a Virtual Learning Environment– http://www.dokimos.org/secondlife/education/index.html
• An Educational Tour of Second Life– http://www.slideshare.net/lyrlobo/an-educational-tour-of-second-life
• A View from Second Life’s Trenches: Are you a Pioneer or a Settler?– http://sl.nmc.org/2007/06/09/pioneer-or-settler/
• Leveraging the Affordances, Minimizing the Barriers of Virtual Worlds– http://sl.nmc.org/2007/06/09/edu-panel/
• LearnScope in Second Life– http://www.slideshare.net/lyrlobo/learnscope-in-second-life
SL Research Links 4
• Using Second Life– www.educause.edu/ir/library/powerpoint/SAC07025A.pps
• Beyond Course Management Tools: Second Life – www.educause.edu/ir/library/powerpoint/SAC07014.pps
• Virtual worlds in Online Education: Are You Ready to Teach in Second Life?– http://www.telecoop.org/conference/materials/
CalogneTeachinginSecondLife.ppt
• What Can We Learn from World of Warcraft & Second Life?– http://archive.nmc.org/events/2006fallregional/materials/calongne.ppt
• SL Podcast by Bayne, Walker and Calongne– http://connect.educause.edu/blog/gbayne/podcastusingsecondli/44967?
time=1188754831
SL Research Links 5
• Who’s on Second? Educational Podcasts– http://www.rabble.ca/rpn/podcast.php?id=wos
• Second Life Development -- VITAL Lab– http://vital.cs.ohiou.edu/vitalwiki/index.php/Second_Life_Development
• Suffern Middle School in Second Life– http://rampoislands.blogspot.com/2007_02_01_archive.html
• Second Life Library 2.0– http://www.infoisland.org/drupal/ and
http://www.myspace.com/73899784
• Second Life Education Wiki– http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki
SL Research Links 6
• Secondary Worlds– http://secondaryworlds.com/
• Reuters -- Doors to open on Google Virtual world(s)?– http://blogs.reuters.com/mediafile/2007/10/24/doors-to-open-on-google-
virtual-worlds/
• SL and Google Earth are Transforming the Idea of Architectural Collaboration– http://archrecord.construction.com/features/digital/archives/0701dignews-
2.asp
• Timeline - History of Second Life Wiki – http://secondlife.wikia.com/index.php/Second_Life_Through_The_Ages
• UberNoggin: Big Brains - Big Ideas– http://www.ubernoggin.com/
SL Research Links 7 News
• Reuters in Second life– http://secondlife.reuters.com/
• The SL Newspaper– http://www.sl-newspaper.com/
• Second Life Herald– http://www.secondlifeherald.com/
• Metaverse Messenger– http://metaversemessenger.com/index.html
• SLNN– http://www.slnn.com/index.php
SL Research Links 8
• New Worlds Notes– http://nwn.blogs.com/
• SL A Virtual Universe for Real Engineering– http://www.designnews.com/index.asp?
layout=article&articleid=CA6490691
• Just Virtual– http://www.justvirtual.com/index.php/category/second-life/
• Seifert Surface - Math in Second Life– http://www.segerman.org/2ndlife.html
Research in Second Life
Lyr Lobo in Second LifeRyl Redgrave on the Teen Grid at Ramapo
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