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Phase2 storyboards

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Page 1: Phase2 storyboards

Appendix A Volcano Game Mockups

Rainbow City is a happy place where the Volcano and his friends live.

Characters will be designed to be an adult style of “cute”

Page 2: Phase2 storyboards

Volcano begins to grow in one of three directions.

Volcano begins to “erupt”, slightly splashing a nearby creature (might turn green etc to indicate there is potential for risk early on)

[Note: will revise so that expressions are not fearful]

Page 3: Phase2 storyboards

Once landed, player unrolls the condom to the base of the volcano.

The octopus automatically checks the orientation of the condom to ensure proper unrolling.

Octopus appears flying with a condom.

Player controls the octopus to land it on top of the volcano.

Page 4: Phase2 storyboards

The volcano begins erupting after the condom is placed (unless the player takes too long to put it on).

During this phase, “STDs” fly toward the condom. Player must tap to destroy them. The Volcano is protected only where the condom is covering it. STDs may fly toward the base, or occasionally break the condom. If this happens, the phase will quickly transition to removal.

Removal Phase

Timed phase. Must remove before volcano shrinks. As the volcano shrinks, lava begins to flow down the sides.

User slides the condom off dragging two fingers on the screen.

Page 5: Phase2 storyboards

Removal Phase

Flick phone to throw condom into a giant trash can.

Everyone in Rainbow City happily falls asleep.

An end screen appears listing STDs prevented and STDs acquired (ex. at the base of the volcano):

You prevented/deflected these STDs:

• Ex) Chlamydia! (+ brief fact - X % of Tech students have it)

You got these ones:

• Ex) Herpes

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