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Aggregated human role-playing behavior is more accurate than expert predictions Algorithms for Automated Trend Analysis early warning Developing world moving online via portable computing at exponential rate Humans are creative & open-ended Harness the power-of-many for intelligence gathering, crisis analysis and forecasting Access to critical understanding of a wider range of possibilities for int’l Crisis Analysis MAIN ACHIEVEMENT: Automated Trend Analysis of accumulating data from ongoing concurrent simulator instantiations will identify micro-trends and highlight cause- and-effect conclusions for immediate and near-term crisis analysis HOW IT WORKS: Role-playing world simulator thousands of parallel instantiations (simulated environment but human partners & adversaries) Open ended actions and actors are user extensible no attempt to anticipate all possible actions and their consequences Automated Trend Analysis ML algorithms pore over aggregated actions and commonly occurring actors to detect action consequences, likely reprisals & emergence of new politically significant actors ASSUMPTIONS AND LIMITATIONS: Initial scaffolding will be based on Open Source platforms Simulation ends when equilibrium reached (e.g. military defeat, commodity shortages & economic collapse, nuclear annihilation, genocide) Process and Machine Learning implementations will be separate from continuing advances in simulation interfaces and the spread of ubiquitous computing; over time volume and accuracy will increase massively parallel, user-extensible online scenario simulator and automated trend analysis Phase I / End-of Year 3 Goals Release Beta environment for user- extensible massively parallel online simulator with self-perpetuating user- developed content. QUANTITATIVE IMPACT END-OF-PHASE GOAL Learning from Massively Parallel Online Scenario Simulator STATUS QUO NEW INSIGHTS Same Crisis/Multiple Instantiations Identify Actor Emergence & Action Likelihood Build Models models are closed worlds, limited, rational Rely on experts Susceptible to biases and group think Result: Actor Changes Go Undetected, Actions Forecast Poorly Utilize Interface Advances Better understanding of human terrain Influence adversaries to adopt peaceful means Identify micros-trends and shifts in national sentiment before they manifest 50% increase in forecasting accuracy and action range for implemented crisis arenas 25% Increase in Action Range / New Intel 50% Increase in Accuracy Vs. Models Self-Sustaining/Less Setup for New Crisis

Massively Parallel Online Scenario Simulator

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Massively parallel, user-extensible, user-participatory online scenario simulator: Uses automated trend analysis to increase the range of possibilities examined in international crisis, better understand human terrain and foreign cultures, and influence adversaries to adopt peaceful means.

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Page 1: Massively Parallel Online Scenario Simulator

• Aggregated human role-playing behavior is more accurate than expert predictions

• Algorithms for Automated Trend Analysis – early warning

• Developing world moving online via portable computing at exponential rate

Humans are creative & open-ended

Harness the power-of-many for intelligence gathering, crisis analysis and forecasting

Access to critical understanding of a wider range of possibilities for int’l Crisis Analysis

MAIN ACHIEVEMENT:

• Automated Trend Analysis of accumulating data from ongoing concurrent simulator instantiations will identify micro-trends and highlight cause-and-effect conclusions for immediate and near-term crisis analysis

HOW IT WORKS:

• Role-playing world simulator – thousands of parallel instantiations (simulated environment but human partners & adversaries)

• Open ended – actions and actors are user extensible – no attempt to anticipate all possible actions and their consequences

• Automated Trend Analysis – ML algorithms pore over aggregated actions and commonly occurring actors to detect action consequences, likely reprisals & emergence of new politically significant actors

ASSUMPTIONS AND LIMITATIONS:

• Initial scaffolding will be based on Open Source platforms

• Simulation ends when equilibrium reached (e.g. military defeat, commodity shortages & economic collapse, nuclear annihilation, genocide)

• Process and Machine Learning implementations will be separate from continuing advances in simulation interfaces and the spread of ubiquitous computing; over time volume and accuracy will increase

massively parallel, user-extensible

online scenario simulator and

automated trend analysis

Phase I / End-of Year 3 Goals

Release Beta environment for user-extensible massively parallel online simulator with self-perpetuating user-developed content.

QU

AN

TITA

TIV

E IM

PA

CT

E

ND

-O

F-P

HA

SE

G

OA

L

Learning from Massively Parallel Online Scenario Simulator

STA

TU

S Q

UO

N

EW

IN

SIG

HT

S

Same Crisis/Multiple Instantiations

Identify Actor Emergence & Action Likelihood

• Build Models – models are closed

worlds, limited, rational

• Rely on experts – Susceptible to

biases and group think

• Result: Actor Changes Go

Undetected, Actions Forecast Poorly

Utilize Interface Advances • Better understanding of human terrain

• Influence adversaries to adopt peaceful

means

• Identify micros-trends and shifts in

national sentiment before they manifest

• 50% increase in forecasting accuracy

and action range for implemented crisis

arenas

25% Increase in Action Range / New Intel

50% Increase in Accuracy Vs. Models

Self-Sustaining/Less Setup for New Crisis