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Welcome to this Immersive Technology Strategies Newsletter. Contained in this newsletter :-
Adaptive Learning Simulations
Immersive Technologies for Culture Heritage and Tourism
Singapore Social Media and Gaming Conference
Games for Health Europe 2012
Upcoming Conferences
Adaptive Learning Simulations: Augmented virtuality gets real!
ImREAL Screenshot
Training needs more and more tools and applications that are able to adapt, not only to the user, but also to the context. Both can
change rapidly and being able to design an instrument that follows these changes in a short timeframe represents an investment
that can save time and resources. Using standard methods that are detached from users’ personal experiences and from the
working context are not only obsolete but also ineffective. The ImREAL project (www.imreal-project.eu) is studying how to create
services that are simulator-independent (so that theoretically any simulator could add these) in order to a) exploit activity theory
to be able to update contents with changing reality really quickly b) add affective-metacognitive scaffolding to support learning
and reflection and c) to extend learner modeling with information coming from the web 2.0. Follow @imreal project and join
conversation on LinkedIn (in the ImREAL group).
Immersive Technologies for Culture, Heritage and Tourism
3D Visualisation of Rosslyn Chapel by Students at De Montfort University The use of high-fidelity interactive 3D environments is no longer the sole domain of games consoles and high specification desktop computers. With the rapid development of high quality graphic capabilities on portable devices like the iPad and the embedding of sensor technologies, come massive opportunities for rich interactive multimedia experience in culture, heritage and tourism applications. Six students at De Montfort University used the Unity games engine to develop an accurate interactive model of Rosslyn Chapel for use at the heritage centre, complete with the ability to navigate freely around the chapel and explore artefacts with pop-up textual information. If you are interested in sponsoring further development or would like more information on this and/or any other 3D visualisation work from the Game Art Design Course at De Montfort University, contact Michael Powell – [email protected]
Virtual Roman Leicester in 210 AD Another project which has been ongoing at De Montfort University for some time is the visualisation of Roman Leicester and its overlay onto modern day Google maps with access to interactive 3D visualisations of artefacts dating from the same period, geo-locating them on map overlays. The use of GPS enabled augmented reality on portable devices will enable tourists to gain a richer insight into the city’s cultural heritage. For more details of this project contact Professor Martin Rieser – [email protected]
Singapore Social Media and Gaming Conference
The Serious Gaming and Social Connect 2012 Conference is an international platform for serious games developers, government agencies and more important for individuals keen in maximising the applications of serious in their daily lives. This conference was developed with the intention to share serious games applications with educators, corporate HR practitioners and medical healthcare practitioners. It will showcase the trends and applications of games in the area of education, patient rehabilitation, advertising media, adult learning and assessment
Visit http://www.gaming-socialmedia.com/ for more details and to register
Games for Health Europe 2012 – Amsterdam November 5th – 6th
Games for Health Europe 2012 is the second annual conference that will make the gamers work hard for their HP and the doctors
to gain some extra XP! The conference’s aim is bringing together medical professionals, game designers, business executive,
angels, visionaries and dreamers under one roof. GFH Europe is the official sister organization of Boston’s Games for Health
conference, which celebrated its 8th anniversary this year.
This year’s focus is on emerging new technologies, especially the proliferation of mobile devices and gamification methodologies.
Among the first confirmed keynotes speakers are:
- Bill Crounse, MD, Senior Director, Worldwide Health Microsoft Corporation
- Martin De Ronde, Vanguard Games, Co-Founder Guerrilla Games (Killzone)
- Ben Sawyer, Co-Founder of the Serious Games initiative and Games for Health Boston.
See http://www.gamesforhealtheurope.org/program for more details
Upcoming Conferences Below is a list of forthcoming conferences – also accessible at http://www.davidwortley.com/events.html
Date Event Name / Description Location Web URL
Sept 20 Climate Change and Web 3.0 Vienna,
Austria
http://www.clubofrome.at/
Sept 25 LUDUS 3rd Serious Games Conference and
Workshop
TBA Contact Gregor Erznožnik [gregor.erznoznik@bsc-
kranj.si]
Sept 26-
28
WSIE - World Summit on Innovation and
Entrepreneurship
Boston,
USA
http://www.thewsie.org/prologue.html
Oct 2-3 DNA US Conference 2012 : New Interactive
Frontiers in Leisure Facilities Innovative
Digital Interactive Experiences - In
Amusement Parks, Video Arcades, Location-
Based Entertainment Centers, Movie
Theaters, Museums, Hotels, Nightclubs,
Shopping Malls, Stores, Restaurants, Bars,
and many other venues!
Los
Angeles,
California,
USA
http://www.thestingerreport.com/us-
conference.html
Oct 4-6 Serious Gaming and Social Connect 2012
Conference is an international platform for
serious games developers, government
agencies and more important for individuals
keen in maximising the applications of
serious in their daily lives. This conference
Singapore http://www.gaming-socialmedia.com/
was developed with the intention to share
serious games applications with educators,
corporate HR practitioners and medical
healthcare practitioners. It will showcase the
trends and applications of games in the area
of education, patient rehabilitation,
advertising media, adult learning and
assessment
Oct 5-6 SEGAMED Serious Games Conference Nice, France http://segamed2012.fr-aim.org/
Oct 9 -
10
Edutech 2012 - is one of the leading events
in Russia and CIS dedicated to educational
technologies which attracts over 70
educational suppliers and around 2 000
visitors from Russia & CIS and abroad.
Moscow,
Russia
http://www.en.edu-tech.ru/conference
Oct 16-
18
NEM Summit - The NEM Summit, organised
every year since 2008 by the NEM Initiative
in close cooperation with leading industrial
and academic players worldwide, is the “not-
to-be-missed” annual event for all those
interested in Future Internet developments
and in the fast paced evolution of the
networked and electronic media industry.
Istanbul,
Turkey
http://nem-summit.eu/
Oct 22-
24
ESM'2012 (The 26th annual European
Simulation and Modelling Conference)
Essen,
Germany
http://www.eurosis.org/cms/?q=node/1872
Oct 29-
31
VS-Games 2012 - 4th International
Conference on Games and Virtual Worlds for
Serious Applications
Genoa, Italy http://www.vs-games2012.org/
Nov 5-6 European Serious Games for Health
Conference
Amsterdam,
Netherlands
http://www.gamesforhealtheurope.org/
Nov 14-
16
European GAMEON Conference 2012 on AI
and Computer Games
Malaga,
Spain
http://www.eurosis.org/cms/?q=taxonomy/term/325
Nov 15-
16
ASPIS International Conference on
Sustainable Public Spaces
Ghent,
Belgium
www.aspis-learn.eu
Nov 20-
21
3D Experience Forum by Dassault Systemes -
The 3DEXPERIENCE FORUM Europe will
enable you to experience first-hand how 3DS
is leading the way businesses; research,
education, and society cross boundaries and
connect to invent tomorrow
Brussels,
Belgium
http://www.3ds.com/company/events/3dexperience-
forum-europe/home
Dec 10-
12
Eurosis Gameon ARABIA 2012 - The 3rd
annual Pan-Arabic Simulation and AI in
Computer Games Conference Arab Open
University
Muscat,
Oman
http://www.eurosis.org/cms/?q=node/2218
Jan 13-
14
2013 Technology, Knowledge, and Society
Conference.
Vancouver,
Canada
http://techandsoc.com/conference-2013/register/
Jan 15-
16
3rd International Conference on Applied
Social Science (ICASS 2013)
Taipei,
Taiwan
http://www.icass-conf.org
Feb 2-3 BVIMR's 6th International Conference on
"Innovative Ways of Managing Business in
the Post Globalised Era
Pune, India http://www.bvimr.com
March 6-
8
Association for Business Simulation and
Experiential Learning (ABSEL) 40th Annual
Conference
Oklahoma
City, USA
http://www.absel.org/
Mar 22-
25
CAA 2013 - CAA (Computer Applications and
Quantitative Methods in Archaeology) is the
premier international conference for all
aspects of computing, quantitative methods
and digital applications in Archaeology
Perth,
Australia
http://caa2013.org
June 5-7 ACCESS 2013 International Congress on Advances in Citizen, Cyberspace and Environment Safety
& Security
Singapore http://www.accesscongress.org/
Future Newsletter Articles If you would like any event to be included in future newsletters or on my web site – www.davidwortley.com please email me at [email protected] I hope you find the contents of interest and value. Should you not wish to receive these monthly newsletters, please simply reply to this email with the word UNSUBSCRIBE Best Regards David Wortley FRSA Founder of Immersive Technology Strategies Email : mailto:[email protected]?subject=General Enquiry Skype: davidwortley Second Life : Hobson Hoggard Web: http://www.davidwortley.com New Book: www.gadgetstogodbook.com If you no longer wish to receive these newsletters, simply reply with the word UNSUBSCRIBE and I will remove you from the mailing list.