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Engage on the Go: Mastering Mobile Content Delivery Tuesday May 2, 2012

Engage on the go:Mastering Mobile Content Delivery (presentation at the American Association of Museums in May 2012)

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This session outlined exactly how mobile users want to interact on the go, focusing on the types of ideal content and features to offer and popular tools that make it fast and inexpensive to build and maintain mobile offerings.Speakers:Layla Masri, President, Bean CreativeNancy Proctor, Head of Mobile for the Smithsonian Institution Liz Neely, Director of Digital Information and Access at the Art Institute of Chicago(presentation given at the American Association of Museums in May 2012

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Page 1: Engage on the go:Mastering Mobile Content Delivery (presentation at the American Association of Museums in May 2012)

Engage on the Go:Mastering Mobile Content Delivery

Tuesday May 2, 2012

Page 2: Engage on the go:Mastering Mobile Content Delivery (presentation at the American Association of Museums in May 2012)

Mobile mavens• Layla Masri

PresidentBean Creative Funktional Web & Interactive Design@beancreative

• Liz NeelyDirector of Digital Information and AccessThe Art Institute of Chicago @lili_czarina

• Nancy ProctorHead of Mobile Strategy and InitiativesSmithsonian Institution@nancyproctor

Page 3: Engage on the go:Mastering Mobile Content Delivery (presentation at the American Association of Museums in May 2012)

Maximize mobile

Page 4: Engage on the go:Mastering Mobile Content Delivery (presentation at the American Association of Museums in May 2012)

Know thy audience

Not likely to read your bylaws on her smartphone

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Know thy audience: Pre-visit needs

• Logistics (hours, directions, concessions, parking)

• Exhibits

• Events and ticketing

• Visit tools (schedule, map)

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Know thy audience: During museum visits

• Maps

• Exhibits

• Collections data & interpretation

• Interactive experiences

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Know thy audience: Post-visit needs

• Engagement & interaction

• Feedback

• Interpretation

• Social sharing

• Merchandising

• Membership

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Know thy audience: Define Engagement

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Content counts

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Content counts

Content production is hard…do you have what it takes?

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Content counts

What about user-generated content?

Curate THIS!

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Tech tools

How can you build in a way that doesn’t tax staff?

Popular options: Drupal, Joomla , WordPress, ExpressionEngine

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Tech tools

Set your content free! Create once, deploy everywhere

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@nancyproctor

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Know thyself

What is the museum’s mission?

Why this project, here, now?Archives & Museum Informatics: Museums and the Web 2009: Paper: Samis, P. and S. Pau, After the Heroism, Collaboration: Organizational Learning and the Mobile Space http://www.museumsandtheweb.com/mw2009/papers/samis/samis.html#ixzz1szWkfUih

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Why mobile?

Page 17: Engage on the go:Mastering Mobile Content Delivery (presentation at the American Association of Museums in May 2012)

Mobile is strategic

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“You don’t need a mobile strategy;you need mobile to be part of the strategy.”

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Edward Hoover, 2010, from Flickr.

The museum is a distributed network

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What is mobile, anyway?

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Mobile includes both: Pocketable (phones,

iPods, gaming devices)

Smartphones (apps and mobile

web)

Podcasts (video and audio)

BYOD (bring your own device)

Mobile web sites

& Portable (tablets and eReaders)

& ‘Dumb’ phones (voice calls and txting)

& other downloadable content (PDFs, eBooks)

& mobile devices provided on-site at the museum

& Large-screen websites on mobile devices

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Understanding the mobile behaviors of your audience is the first step in

building a mobile strategy or product.

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What are your audience’s mobile habits?

Inactives 11%

Increasing mobile

sophistication

• Use mobile Internet weekly• Visit social networks weekly• Consume news and information

• Stream music or video• Purchase music tracks• Purchase mobile content

• Send or receive email• Use maps or navigation• Use mobile Internet less than weekly

Mobile Technographics

Entertainers9%

SuperConnecteds20%

Connectors15%

Communicators

21%

Talkers34%

• Use no data service except:─SMS, MMS, or IM─Email less than monthly

• Only use voice

• Do not own a mobile phone

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Why are they visiting?Whom are they visiting with?Are they visiting at all?

CONTEXT:

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Thinking about content:Some approaches to keep in mind:?

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Question mapping in the gallery:

What do visitors want to know?

• Semi-structured interviews• FAQs and comments cards • Questions posed to staff…

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Playing to our “niche” strengths

Image from http://cathexis.typepad.com/cathexis/2006/12/enterprise_20_t.html

Chris Anderson: http://smithsonian20.si.edu/schedule_webcast2.html

Mas

s M

arke

ts

Niche Markets

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Mobile is social media

Halsey Burgund’s ScapesdeCordova Sculpture Park & Museum

http://wiki.museummobile.info/archives/16082

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Crowdsourcing

http://si.edu/mobile

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Wikipedia’s World

http://www.flickr.com/photos/cambodia4kidsorg/4294119350/

400 millionper month

85,000

1,487Wikipedia’s World:

Page 31: Engage on the go:Mastering Mobile Content Delivery (presentation at the American Association of Museums in May 2012)

Wikipedia’s World

http://www.flickr.com/photos/cambodia4kidsorg/4294119350/

30,000

70

Smithsonian Mobile app: 1

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Metrics of success

1. Accessibility

2. Quality

3. Relevance

4. Sustainability

5. Accountability

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The next big mobile technologies?

Lowlands: the Stedelijk Museum’s Artourshttp://www.stedelijk.nl/en/now-at-the-stedelijk/spotlight/artours

Image recognition Augmented Reality

http://mobile.getty.edu/gettygoggles/

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@lili_czarina

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Focused on collections-focused content

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“the master content strategist must work with content from all angles: messaging architecture and messaging platforms; content missions and content management.”

Rachel Lovenger

Content Strategy Director at Razorfish NYCA List Apart, April 24, 2012

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Responsive

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Adaptive

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Make content portable & reusable

Collection Management System• Collection Metadata• Images• Related Media

Web Services• Structured Data -- XML/SOAP Solr Index

Publication Authoring (TAP/Drupal)• Layout data/media specific to installation• Exports TourML – Tour specification

iPad User Interface• Reads TourML – Tour specification

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Future

• Wireless in the galleries• Design more ‘playful’ interactions with

content• Build for different audience• And, have audiences build different

experiences

Page 49: Engage on the go:Mastering Mobile Content Delivery (presentation at the American Association of Museums in May 2012)

@beancreative

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The Children’s Museum of Indianapolis: Mobile Website

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The Children’s Museum of Indianapolis: Mobile Website

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The Children’s Museum of Indianapolis: Mobile Website

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The Children’s Museum of Indianapolis: Mobile Website

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The Children’s Museum of Indianapolis: Mobile Website

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The Children’s Museum of Indianapolis: Mobile Website

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The Children’s Museum of Indianapolis: Mobile Website

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The Children’s Museum of Indianapolis: Mobile Website

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Thanks! Any questions?• Layla Masri

PresidentBean Creative Funktional Web & Interactive Design@beancreative

• Liz NeelyDirector of Digital Information and AccessThe Art Institute of Chicago @lili_czarina

• Nancy ProctorHead of Mobile Strategy and InitiativesSmithsonian Institution@nancyproctor