e-Participation: Social Media and Public Space

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  • 1. e-Participation: Social Mediaand the Public Space Gilberto Corso Pereira 1Federal University of Bahia, Salvador, BrazilMaria Clia Furtado RochaPRODEB, Salvador, Brazil Alenka PoplinHafenCity University Hamburg, GermanySalvador, June 19 2012 ICCSA 2012 - Cities, Technologies and Planning

2. NETWORK IS GLOBALInternet allows connection for various networked local events occur in different parts of the worldIn digital culture, the distance is measured differentlyNew geographies are formed exploding contextual limits and boundaries between localities and previous hierarchies of scale 3. PLACE MATTERS?Most of the urban politics are concrete, focused on the local issues and lead by the local peoplePublic space accommodates a wide range of political activities, many of them visible on the streetsTheir visibility can be amplified by the digital media circulating in local and global networks 4. PUBLIC SPHERE/SPACECultural/informational repository for ideas and projects that feed the public debate, where the interaction between citizens, civil society and the state happens (Castells, 2008)Public space provides the expanse that allows the public sphere to convene, but it does not guarantee a healthy public sphere (Papacharissi, 2008) 5. GLOBAL PUBLIC SPHEREIn the globalized world, a global civil society emerges There is a shift of public spheres territoriallylimited to a public sphere formed by systems ofmediaMass self-communication (web 2.0, 3G, 4G) Networks of communication that relate many-to-many in a multimodal form of communicationthat bypasses mass media and often escapesgovernment control (Castells, 2009) 6. NETWORKED PUBLIC SPHERECellphones provide movements that are born and flow into physical encounters, spreading information and feelings exponentially, a kind of effect from small worldsNetworks of trust are formed instantly as the person who receives the message identifies its source and starts to distribute it based on its own address book 7. HYBRID PUBLIC SPHERESocial networks are now the space in which people connect, communicate, exhibit themselves, interact, and invite other to flock to the streets, squares, every public or almost-public spacesThe public sphere has become hybrid it incorporates virtual and geographicalspaces and traditional and social media no separations between digital/virtual andphysical/real as the citizens use these twosocial environments simultaneously 8. SPACES FORCOLLABORATION/CITIZENSHIPDigital serious games can add new dimensions in the representation of the reality, and aim to educate and support learning about the environment and urban planning initiativesParticipants take on different roles, can be immersed in the system and suddenly part of the digital reality in a completely new way 9. SPACES FOR COLLABORATION/CITIZENSHIPDigital representation of the world is now available on handheld devices that can be carried in the pocket and accessed (almost) anywhere providing easy collaborative mapping andcrowdsourcing, use of geographical and social networkingapplications on mobile devices applications of Augmented Reality 10. https://www.fairelections.eu/ 11. webstreets 12. SOME COMMENTSDespite the lack of transparency andcontrol over the code embedded in thecommercial software, people are stillpopulating the cyberspace and creatingcivic spaces online spaces that support the usersmotivation to speak and collaborate withher community or with a wider publicspace with which he/she identifieshim/herself 13. SOME COMMENTSEven e-Participation platforms that are simplemurals of complaints may turn into civicspacescreative spaces of shared practices can become aplace for the open knowledge construction anddemocratic improvementInitiatives that consider the differences in theperception and interests among differentgroups may accommodate various subjectivedimensions and establish a new publicspace/sphere multifaceted 14. SOME COMMENTSInternet is not only a support element and technological mediation. It also works as an environment for information, communication and action within multiple and heterogeneous systemsPlanners must recognize that now the citizensurban experience is not only influenced by urban form but by different media and forms of communication with which they interact daily 15. SOME COMMENTSGeographical space was not replaced bycyberspace. Dichotomy between thevirtual/digital x real/physical are beingsurpassed by the overlap or convergencebetween physical and digital environmentsBesides the use of technologies forcommunication and social interaction weface the emergence of what some authorscall "urban computing" or "everyware"(Greenfield, 2006; Dodge & Kitchin, 2011) 16. Visual explorations of urban mobility SENSEable City Lab - MIT 17. VIRTUAL/REAL Yu Zheng, Urban Computing with Taxicabs,Beijing, 2011 18. THE BORDER IS EVERYWHEREIndividual and collective, micro and macroactions became visible showing how theworld behaves at a certain timesLocal interactions can influence the overallnetwork (Latour, 2011). Many people are ableto choose ideas coming from differentcultures and take what they find mostappropriate for each situation 19. Tweets after the earthquake in Virginia 20. FINALLY...Knowledge produced in a new way pervasive, contextualized and unplanned gives an opportunity to a higher level ofpublic participationIn this way we might experience acitizenship model where local governmentand public administration represent justnodes in a decentralized network whosetopology responds to demands for greaterpublic participation and democracy 21. e-Participation: Social Media and the Public Space Gilberto Corso Pereira1 corso@ufba.brMaria Clia Furtado Rochamariacelia.rocha@prodeb.ba.gov.br Alenka Poplin alenka.poplin@hcu-hamburg.deSalvador, June 19 2012 ICCSA 2012 - Cities, Technologies and Planning