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ABC Digital Business Commissioning and Building Apps An Entertainment Category Checklist

Commissioning Apps - An Entertainment Category Checklist

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Australian Broadcasting Corporation's Digital Business shares insights into commissioning apps to support TV brands.

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Page 1: Commissioning Apps - An Entertainment Category Checklist

ABC Digital Business

Commissioning and Building Apps An Entertainment Category Checklist

Page 2: Commissioning Apps - An Entertainment Category Checklist

ABC’s commercial mobile development

2005 - 2009

ABC For Kids

-World first pre-

school mobile

channel on

3 Mobile

2010 2011 2012

News, kids and

entertainment

content

syndicated to

multiple telco,

media, and retail

partners

iOS:

Beached Az

ABC For Kids

iOS:

Phillippa Finch

Spicks Quiz

Angry Boys

Bananas in Pyjamas

iOS:

Bananas in PJs

Randling

Android:

Story Cloud

Page 3: Commissioning Apps - An Entertainment Category Checklist

Source: App Annie 2012

Australia not a small market for apps - 6% of paid market where UK is 8%. Nevertheless, difficult to be profitable.

Page 4: Commissioning Apps - An Entertainment Category Checklist

• Loved and trusted Australian kids brand

• Over 400k accumulated users

• 49,000 uniques per month

• 10% conversion – iTunes click-throughs

Commercial Success

Page 5: Commissioning Apps - An Entertainment Category Checklist

• Huge viral hit

Commercial Success

• Huge viral hit

• Young male audience

• Early technology adopters

• Eps, Game, Sound board

• Inexpensive build

Page 6: Commissioning Apps - An Entertainment Category Checklist

• #1 in Paid Entertainment

• Good engagement:

• 14,000 sessions June

Critical Success

• 14,000 sessions June

• 422 avg daily users

• 10mins avg session

time

• IAP quiz packs very popular

• High dev costs affect

profitability

Page 7: Commissioning Apps - An Entertainment Category Checklist

• FREE at launch

• Over 50k installs in 1st Month

• Simple but feels rich

• Uptick in other Bananas apps

as customers explore

• Better ratings when free –

price big factor in customers’

perceived value equation

Critical Success

Page 8: Commissioning Apps - An Entertainment Category Checklist

App Install Trends

Installs follow very similar trajectory regardless of pricing strategy. Apple promotion creates large spike at launch.

Page 9: Commissioning Apps - An Entertainment Category Checklist

In App Purchase behaviour over same period

Page 10: Commissioning Apps - An Entertainment Category Checklist

The checklist for commissioning apps

Photo credit: Art Alahay

Page 11: Commissioning Apps - An Entertainment Category Checklist

1. Have a clear idea what you want to achieve

• What behaviour do you want your audience to exhibit on encountering your brand in this space?

– Who are they? What will THEY want from your brand?

• Engagement via digital channels?

– Keep it simple

– Consider the app part of your marketing budget and scale – Consider the app part of your marketing budget and scale

development accordingly

– Include snippets of free content

• Brand awareness?

– Choose a cheaper channel

– Where you have more control over findability

• If you do want to generate revenue for the brand, go in with eyes open...

Page 12: Commissioning Apps - An Entertainment Category Checklist

2. Choose a business model that makes sense

for the medium

Page 13: Commissioning Apps - An Entertainment Category Checklist

FREE

• Most popular with

App Store

audiences

• Possibly even more

important than

quality??!

FREEMIUM

• Make sure you have

enough “mium” to go

with the free

• Teaser content drive

to paid content

• In App Purchase

• Run FREE sales

PAID

• Works in some

instances

• Needs a large

addressable audience

(global)

• With the means

to market to them• Run FREE sales

on app and still

monetise

• IAP content

MUST be

meaningful and

desired

• Content owners could

consider global

licensing to 3rd parties

along with other

content

Page 14: Commissioning Apps - An Entertainment Category Checklist

3. Control costs tightly

• Native app dev very expensive compared with the potential for direct revenue

• Look for Minimum Viable Products that will satisfy audienceaudience

• Sacrifice notional equity and partner with your developer for a revenue share

– You can share IP, or retain IP

and split revenue only

• Added advantage -- developer more invested in the product, rather than just the project – can lead to better outcomes

Page 15: Commissioning Apps - An Entertainment Category Checklist

Engaging development partners on

a work for hire basis...

• Dedicate your own product owner or producer to the project

– Give them decision-making authority and responsibility

• Look closely at development partner’s project management processes and practice

– Dedicated producer/PM is critical

• And QA practices • And QA practices

– Ask for detailed test plans as one of the deliverables

– Do they automate testing?

– Use an online tracking tool for bug reporting.

• Agree number of rounds of changes you can have for your budget

• Include analytics implementation as a deliverable

Page 16: Commissioning Apps - An Entertainment Category Checklist

4. Reserve budget for post-release and

measure user behaviour

• Spend time determining the audience behaviour you will measure early on in the build

– Step through your app wireframes to do this

• Implement and test the analytics before release• Implement and test the analytics before release

• Don’t spend all your budget getting to launch – release with an MVP

• Do spend time interpreting the results – you’ll learn where you should be putting the rest of your budget

Page 17: Commissioning Apps - An Entertainment Category Checklist

5. Remember your app is a product, not a project

• Monitor user behaviour

• Optimise the app based on user behaviour and feedback

• Actively manage app pricing and promotions

• Actively use social media

if every app is a startup –if every app is a startup –

viral is your main driver

of growth

Page 18: Commissioning Apps - An Entertainment Category Checklist

The Checklist Recap

1. Have a clear idea what you want to achieve, how you want audiences to act

2. Choose a business model that makes sense for the medium

3. Tightly control the development costs (and/or consider rev share partnerships)

4. Reserve budget for post-release and measure user behaviour

5. Remember your app is not a project, it’s a product. Resource its ongoing management.

Page 19: Commissioning Apps - An Entertainment Category Checklist

Thank you

@mslissa

Melissa Firth

ABC Digital Business