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Daylighting Modeling Technique in Built-environment Study
Dr. Ernest K W TSANGSustainability Consultant
AGENDAWhy Daylighting
Assessments / Terms
Common Global Illumination Program
RADIANCE System
Common Parameters
Common Misunderstanding in Global Illumination
Why Daylight?
Enhances the Phase Synchronising Ability of LightImproves Circadian Photobiological ActivationHas Positive Effects on Sociability and Hormone PatternsPrevents Sick Building SyndromeProvides Energy Saving Opportunities
Assessments and Terms
Sun and SkyDiffuse illuminance (Evd)
also called Skylight - Solar Radiation reaches the Earth as a Result of Scattering in the Atmosphere
Direct illuminance (Evs)also called sunlight - Solar Radiation reaches the Earth’s Surface as Parallel Rays, directly from the Sun’s Disc, after Selective Attenuation by the Atmosphere
Global Illuminance (Evg)Evg = Evd + Evs
CIE Standard Overcast Sky
Completely Overcast SkySky being 3 times Brighter Overhead than Horizon
Daylight Factor (DF)
Illuminance received at a Point Indoors, expressed as a Percentage of Evd from an UNOBSTRUCTED sky. Containing Sky Component (SC), Externally Reflected Component (ERC) and the Internally Reflected Component (IRC)
Vertical Daylight Factor (VDF)
Illuminance received at a Point on a VERTICAL OUTDOOR Surface, expressed as a Percentage of Evd from an UNOBSTRUCTED sky. Containing SC and ERC.Applied in PNAP APP-130 Lighting and Ventilation Requirements – Performance-based Approach
Daylight Glare Index (DGI)
Glare from Windows can arise from Excessive Contrast between the Luminance of the Visible Sky and the Luminance of the Internal Surfaces within the Field of View.
Daylight Autonomy
“The % of Aggregate Floor Area of Regularly Occupied Spaces which achieves a minimum highly Illuminance value of 300 lux at Task Level for at least 50% of the hours between 8am to 6pm, Local Clock Time, after accounting for Typical Weather Conditions, Exterior Obstructions, Attached Furniture Systems and after Blinds have been operated Hourly to block Direct Sun predicted to enter the Space that would fall on more than 2% of the Calculation Grid.” LEED 2012 Draft 3
Maxwell’s Electromagnetic wave equationRadiosityRay-tracing
Global Illumination
Maxwell’s Electromagnetic wave equation
Treating Light as EM WaveCould model the behaviours (Reflection, Refraction, Diffraction, Interference) of LightUncommon neither in Daylighting Research or Design
Radiosity
Originally developed for Energy Calculation (Energy Balance for a set of Surfaces exchanging Radiant Energy)Surfaces must be subdivided into Finite ElementsAll elements are assumed to be Perfectly DiffuseView IndependentPre-eminence of major light sources
RaytracingDetermine the Visibility of Surfaces by Tracing Imaginary Rays of Light from Viewer’s eye.Account for every Optical Phenomenon that can Analytically expressed by Physical EquationCan consider specular material
RADIANCEIntroduction of a Simulation
Package
What RADIANCE is?Collection of 50+ programsRun Under UNIX SystemProvide Correct Numerical Result and Renderings that are Indistinguishable from PhotographAble to Predict RealityLatest Version 4.1
Overview of RADIANCE
Sky Description
Material DescriptionLight-emitting material Non light-emitting
material Virtual material
Light Mirror Mist
Illum Prism AntimatterGlow Plastic
Spotlight MetalTrans
DielectricGlass
Interface
Material Reflection
Material Descriptions
Transmission Characteristic for Transparent Surface
Geometry
Polygon Ring Cylinder
Tube Cone Cup
Sphere Bubble
Geometry Descriptions
Lighting
Descriptions similar to that for Other MaterialBuilt-in an ies2rad Program to assist Designers converting IES File (IESNA) to RADIANCE Description File
Examples of RADIANCE Output
Physically-based Rendering, False Colour Diagram, Sunpath Diagram
Physically-based Rendering
Falsecolour Presentation
Glare and Sunpath Analysis
Common ParametersSky, Ambient Settings
Sky ModelA simple program gensky is included in Radiance. This program can create a sky description file for the following sky:CIE overcast skyUniform skyCIE clear sky (1973)CIE clear turbid sky
CIE Standard General Skies
5 Clear, 5 Intermediate and 5 Overcast Sky Types Any Standard Sky can be considered as combining the Gradation function φ(Z) and Indicatrix Function f(χ)
Gradation Function
The Standard Gradation Equation relates Sky Luminance to the Angular Distance from the Zenith
Scattering Indicatrix
The Relative Scattering Indicatrix Function models Sky Luminance with Angular Distance from the Sun.
CIE Standard General Skies
No Type of sky
1 Overcast with the steep gradation and azimuthal uniform
2 Overcast with a steep gradation and slight brightening toward sun,
3 Overcast moderately gradated, azimuthal uniformity
4 Overcast moderately gradated and slightly brighteningtoward sun
5 Overcast or cloudy with overall uniformity
CIE Standard General Skies
No Type of sky
6 Partly cloudy with a uniform gradation and slightbrightening toward sun
7 Partly cloudy with a brighter circumsolar effect anduniform gradation
8 Partly cloudy, rather uniform with a clear solar corona
9 Partly cloudy with a shaded sun position
10 Partly cloudy with brighter circumsolar effect
CIE Standard General Skies
No Type of sky
11 White – blue sky with a clear solar corona
12 Very clear / unturbid with a clear solar corona
13 Cloudless polluted with a broader solar corona
14 Cloudless turbid with a broader solar corona
15White – blue sky, turbid with a wide solar corona effect
Sky Luminance Distribution
Ambient Bounces (-ab)
Control the number of Bounce (Reflection)Zero implies no Indirect CalculationDoubling -ab doubles the Rendering Time
Effect of -ab
Ambient Divisions (-ad) and Ambient Super-samples (-as)
To reduce the Errors in Monte Carlo Calculation of Indirect IlluminanceError reduce in a Inversely Proportional to the Square Root of this ValueAddition Sampling will be done if -ad shows a significant ChangeDoubling this value doubles the Rendering Time
Effects of -adand -as
Incorrect -ad Setting
Ambient Accuracy (-aa) and Ambient Resolution (-ar)
-aa controls the Error from Indirect Illuminance Calculation-ar determines the Maximum Density of Ambient Values used in Interpolation. The Maximum Ambient Value Density is the Scene Size times -aa divided by -ar.Doubling these Two Values quadruples the Time for Rendering
Effect of -arand -aa
Incorrect -ar Setting
Common Misunderstandings in Global Illumination
Use Large Surface as Possible
YES.... but also NORecall the Definitions of -aa and -arThe -ar Setting is proportional to Minimum/Average SizeAn Oversize Surface in the Scene, -ar need to be increased. And Sometimes it requires a very large -ar.
Using a single Surface for Multiple Surfaces
Sure!
Using a single Surface for Multiple Surfaces
How about these?
Luminance Variation on a Non-flatted Surface
ConclusionsReview Major Simulation Technique involved in Global Illuminance
Introduces RADIANCE System includes the inputs and outputs
Review the Parameters and Items affecting the Accurcy of simulation
Introduces two of the Major Misunderstanding in Global Illumination
Q&AThank you!