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Why eSports means Business eSports is a phenomenon of the masses. Millions of gamers play and watch games online. Some countries are setting the visa status of gamers equal to athletes. Professional leagues organize an ever growing business. Gaming gets serious and no one should ignore this trend. 01 Gamers watch less TV 58% playing board games 49% watching TV 47% going to the movies 44% watching movies at home Gamers who are playing video games are spending less time: 02 Gamers watch eSports broadcasts eSports events are consumed worldwide via streaming. They are amongst the most popular online broadcastings. League of Legends Season 3 World Championship 8,5m Felix Baumgartner’s jump from the edge of space 8m CBS’ Super Bowl XLVIII 1,1m Dota 2 tournament — The International 3 1m Coca Cola ‘Polar Bowl‘ second screen campaign 2012 600k Stream of the 2012 Olympics 500k The British royal wedding 2011 300k WCS Season 2 finals 100k Peak Concurrent viewers in stream Gamers are influencers 03 ? One Gaming Enthusiast influences an average of four people’s tech choices among his friends and family. The average Competitive Gamer is ... student or early in their career active, social, communicative technology-oriented multiplier, innovator, early-adaptor • very strong buying influencer the social media generation Professional Gamers earn serious money 04 Top 10 highest Prize Pools in 2013 $2.874.407 $2.050.000 $1.000.000 $300.000 $250.000 $250.000 $243.265 $239.425 $237.974 $236.341 The International 2013 LOL Season Three World Championship Call of Duty Championship 2013 Halo 4 Global Championship DreamHack Winter 2013 (CS:GO) WCS 2013 Global Finals OnGameNet The Champions Summer 2013 OnGameNet The Champions Spring 2013 LPL Summer 2013 LPL Spring 2013 International brands are already involved in eSports 05 Do you want to know how eSports can leverage your Brand? Professional Sports Average Annual Salary 2013 (excluding Sponsoring Deals) $5.2M National Basketball League (NBA) $2.5M Major League Baseball (MLB) $2.05M Bundesliga $1.9M Premier League $1.75M National Football League (NFL) $0.26M Men’s Tennis $0.08M Professional Gamer $0.16M Women’s Golf $317,990.26 Best earning Gamer 2013 Gustav “s4” Magnusson www.euroforum.de/esports 16-26 years old 85% male

Infographic: Why eSports means business?

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eSports is a phenomenon of the masses. Millions of gamers play and watch games online. Some countries are setting the visa status of gamers equal to athletes. Professional leagues organize an ever growing business. Competitive Gaming gets serious and no company should ignore this trend. With our infographic we want to visualize some facts to explain, why brands should consider eSports as an opportunity.

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Page 1: Infographic: Why eSports means business?

Why eSports means Business

eSports is a phenomenon of the masses. Millions of gamers play and watch games online. Some countries are setting the visa status of gamers equal to athletes.

Professional leagues organize an ever growing business. Gaming gets serious and no one should ignore this trend.

01 Gamers watch less TV

58%playing board

games

49%watching

TV

47%going to the

movies

44%watching movies

at home

Gamers who are playing video games are spending less time:

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02 Gamers watch eSports broadcasts

eSports events are consumed worldwide via streaming. They are amongst the most popular online broadcastings.

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Peak Concurrent viewers in stream

Gamers are infl uencers03

� � � ��

� � ?One Gaming Enthusiast infl uences an average of four people’s tech choices

among his friends and family.

The average Competitive Gamer is ...

• student or early in their career

• active, social, communicative

• technology-oriented

• multiplier, innovator, early-adaptor

• very strong buying infl uencer

• the social media generation

Professional Gamers earn serious money04

Top 10 highest Prize Pools in 2013

$2.874.407

$2.050.000

$1.000.000

$300.000

$250.000

$250.000

$243.265

$239.425

$237.974

$236.341

The International 2013

LOL Season Three World Championship

Call of Duty Championship 2013

Halo 4 Global Championship

DreamHack Winter 2013 (CS:GO)

WCS 2013 Global Finals

OnGameNet The Champions Summer 2013

OnGameNet The Champions Spring 2013

LPL Summer 2013

LPL Spring 2013

International brands are already involved in eSports05

Do you want to know how eSports can leverage your Brand?

Professional Sports Average Annual Salary 2013(excluding Sponsoring Deals)

$5.2M National Basketball League (NBA)

$2.5M Major League Baseball (MLB)

$2.05M Bundesliga

$1.9M Premier League

$1.75M National Football League (NFL)

$0.26M Men’s Tennis

$0.08M Professional Gamer

$0.16M Women’s Golf

$317,990.26

Best earning Gamer 2013Gustav “s4” Magnusson

www.euroforum.de/esports

16-26 years old

85%male