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POCKET GAMER CONNECT, San Francisco, July 7-8th State of the App Store 2015 @anders_lykke, Head of Talking to People July, 2015 www.prioridata.com Confidential

State of The App Store & Role of Mobile Gaming, 2015

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Page 1: State of The App Store & Role of Mobile Gaming, 2015

POCKET GAMER CONNECT,San Francisco, July 7-8th

State of the App Store 2015

@anders_lykke, Head of Talking to PeopleJuly, 2015

www.prioridata.comConfidential

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Agenda1. Intro2. Role of Games & State of The App Store, 20153. Chance of Success for Gaming Publishers?4. Some Good News5. Questions?

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Talking to People at Priori Data

Nationality: Danish (tiny country, happy people, north of Germany)

Twittering: @anders_lykke & @prioridata

Gamer?: Since the break of dawn. Certaintly spent more time than my mom thought was reasonable playing games.

Before going Tech: I studied opera, did stand-up and had a TV Production Company in Denmark.

Talked to: about 1000 app publishers over the past 2 years

Excited about: The concentration of talent in the mobile space

COMPANY OVERVIEW

Anders LykkeVP OF

TALKING TO PEOPLESales/BD

Ex.

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1.INTRO

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OUR MISSION

Our mission is to crowdsource the world’s largest panel of mobile app data.

We want to deliver reliable statistics on any app, publisher and market trend

WIR SIND WE ANALYSEEIN BERLINER APP STORES

Founded June 2013International team of 18

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Background

Every media era needs to be maken sense of. Priori Data is making sense of the app economy.

INTRO

TV, Radio, Print1950s

Web1990s

Mobile Apps2010s

??

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July 10th, 2008: App Store born with 500 apps availableINTRO

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Today: Apple’s phenomenal Q1

“Highest-ever revenue & earnings drive 48% increase in EPS. Growth led by record revenue from iPhone, Mac & App Store”

INTRO

Apple: http://www.apple.com/pr/library/2015/01/27Apple-Reports-Record-First-Quarter-Results.html)

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2015: The Apple App Store

• 70 million downloads / day!• 1.5 million apps / 480k

Publishers• $1bn paid out to publishers /

month• So… What´s the problem?

INTRO

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NO ONE CAN EVER KNOW!!

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NO ONE CAN EVER KNOW!!

HOW ANY OTHER APP IS DOING

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Collecting public and proprietary data sources to solve the problem

THE SOLUTION

Public Data Obtained

directly from the app stores

Proprietary Data Downloads, Revenue, Usage

shared bypublisher

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Store Feed “Ranks”

Partner Feed“Downloads”

0 50 100 150 200 250

30,000

20,000

10,000

0

Publisher Partner

Data

Curve fitting for download and revenue estimates

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Keeping up with the Kardashians (and other games) in the App Store

DATA FOR EVERY GAME AND APP: WWW.PRIORIDATA.COM

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PRIORI DATA OVERVIEW

Pioneering a Like-for-Like Data Exchange for Mobile App Publishers

15

Partners get free access to data to Priori Data PRO.

Over 500 top Publishers work with Priori Data. Together we are building a better platform for the Mobile App Economy.

www.prioridata.com/for-app-publishers

Some of our partners:

Confidential

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2.

Confidential

STATE OF THE APP STORESupply

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More Apps Across the Board, but with Massive Variance by Category

STATE-OF-THE-TOP CHARTS - SUPPLY

# of Apps Globally Growth in # of Apps (by Category)

5,200

Dec 31, 2014

June 29, 2015

+6%

1.54m1.44m Top 5 Categories +115%

Bottom 5 Categories -24%

But what is driving growth?

(295,445 games)

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Most volatility in games (growth in #apps Jan-July, 2015)STATE-OF-THE-TOP CHARTS - SUPPLY

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2.STATE OF THE APP STOREDemand

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STATE-OF-THE-TOP CHARTS - DEMAND

Late 2014 Marked a Turning Point in the Top Charts....

20

# App Publisher Category

1 Song Yang Action Games

2 Clash of Clans Supercell Strat. Games

3 Despicable Me: Minion Rush Gameloft Action Games

4 GungHo RPG Games

5 Deer Hunter 2014 Glu Sim. Games

6 Lei Qiao Puzzle Games

7 Flight Through – Hardest.. Zhou Qiao Arcade Games

8 Hay Day Supercell Sim. Games

9 LINE Pokopang Naver Action Games

10 Song Yang RPG Games

# App Publisher Category

1 Facebook Facebook Social Netw.

2 Facebook Messenger Facebook Social Netw.

3 Instagram Instagram Photo & Video

4 WhatsApp WhatsApp Social Netw.

5 AliPay Alipay.com Finance

6 YouTube Google Photo & Vid

7 Snapchat Snapchat Photo & Vid

8 腾讯视频 - 电视剧,综艺 .. Tencent Entertainment

9 Taobao for iPhone Taobao Lifestyle

10 Musify – Free Music Dow Alfadevs Music

Top Global Free Apps on iOS(in-month downloads, October 2013)

Top Global Free Apps on iOS(in-month downloads, October

2014)

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STATE-OF-THE-TOP CHARTS - DEMAND

...where Gaming Apps No Longer Dominated...

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Top Global Free Apps on iOS(in-month downloads, October 2013)

Top Global Free Apps on iOS(in-month downloads, October

2014)Category

Action Games

Strat. Games

Action Games

RPG Games

Sim. Games

Puzzle Games

Arcade Games

Sim. Games

Action Games

RPG Games

Category

Social Netw.

Social Netw.

Photo & Video

Social Netw.

Finance

Photo & Vid

Photo & Vid

Entertainment

Lifestyle

Music

10 out of 10

Games

0 out of 10

Games

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STATE-OF-THE-TOP CHARTS - DEMAND

...in 2015 we have (somewhat) Seen a Reversion to Normal

22

Top Global Free Apps on iOS(in-month downloads, April 2015)

# App Publisher Category

1 Facebook Messenger Facebook Social Netw.

2 Facebook Facebook Social Netw.

3 YouTube Google Photo & Vid

4 梦幻西游 -2015 国民手游 人人都玩 不玩才怪

网易移动游戏

Action (Games)

5 WhatsApp Facebook Social Netw.

6 Mortal Kombat X Warner Bros Action (Games)

7 Instagram Facebook Photo & Vid

8 美团团购 - 团购 Sankuai Lifestyle

9 Uber Uber Travel

10 脑力达人 Tencent Puzzle (Games)

• 3 games• 3 China-

based• Facebook,

Google, and (newcomer) Uber

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Year to Date, Download: 38% Gaming / Revenue: 48% Gaming

STATE-OF-THE-TOP CHARTS - DEMAND

Downloads Revenues

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Year to date, download growth: Driven by GamesSTATE-OF-THE-TOP CHARTS - DEMAND

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Year to date, revenue growth: Driven by GamesSTATE-OF-THE-TOP CHARTS - DEMAND

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SUMMING UP & ADDITIONAL PERSPECTIVES

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State of affairs

• Market supply (new apps and publishers) continues to grow, meaning more competition amongst developers/publishers, particularly within gaming.

• Revenue is growing faster than downloads ($20 per 75 installs to $25 per 75 installs in 6 months) in most categories, suggesting better monetization strategies and/or more consumer willingness to pay.

• Growth (downloads and revenues) is driven by emerging markets and shifting trends around gaming categories. Double-digit market growth in established markets appears to be a phenomenon of the past

STATE-OF-THE-TOP CHARTS – SUPPLY & DEMAND

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State of affairs

• Gaming Publishers although fewer in numbers are leading innovation in the App Store

• They are experimenting, publishing new apps and testing new categories much more frequently., but…

What chance does a new game have of achieving success in today’s market environment?

STATE-OF-THE-TOP CHARTS – SUPPLY & DEMAND

http://mobiledevmemo.com/mobile-games-a-flawed-industry-guest-post/

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3.CHANCE OF SUCCESS?

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There is more freshness in the Top Charts than you thinkDaily # of NEW Apps in Top 200 Overall Charts (by country, by chart type, over 2 week period)

TOP CHARTS

100-120 New Apps Achieve a Top 200 Overall Position

Every Day.

Australia #1 test market (58

new games each day)

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Confidential 31Priori Data Chart Freshness Analysis.

Avg. Length of Stay for New Apps% of New Apps Out Within 1 Day

days

days

Arriving in the Top Charts is One Challenge. Staying is Another.

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What we have learned from our data and best Publisher Partners?

• Yes, there are opportunities for new apps to claim the precious space in the Top Charts.

• The core question should not be whether you can land a position in the Top Charts, but for how long you can sustain it?

• Little room for failure: Testing and UA has become more expensive as CPIs continue to go up (FIKSU: $3 per install for free to play games) “…this seems like a flawed industry: You need DATA, DATA, DATA”. Michael Velkes. VP Marketing at Plamee.

• Do the research, set expectations right: A lot of publishers are taken by surprise. They run out of money, or they simply target the wrong market.

• Data alone won’t do it. You need people who can phrase the right questions: What is our optimal rank, where is local demand for our niche game on the rise? What is the necessary budget to reach out goal?

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4.SOME GOOD NEWS!

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Indie App Developers Grow in Numbers and Revenues

In 6 months, nearly 1,000 new developers have entered the >1k/month revenue bracket.# and % Increase of Developers per Income Bracket

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Thank you!

www.prioridata.com/for-app-publishers

[email protected]