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Women, Sports & Videogames Mia Consalvo, PhD Concordia University @miaC

Women, sports and videogames

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Page 1: Women, sports and videogames

Women, Sports & Videogames

Mia Consalvo, PhDConcordia University

@miaC

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Women, Sports & Videogames

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The Commodity Audience

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Gendering the Audience

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women and sports

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Passage of Title 9 in the USA

• 1971-72 2007-08 – 940% increase in female athletes in HS– 19% increase in male athletes in HS

– 456% increase in female athletes in NCAA– 31% increase in male athletes in NCAA

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Salary Comparisons

• NBA 2008-09– $442,114 minimum

salary– $13,758,000 maximum

salary

• WNBA 2009– $35,190 minimum salary– $99,500 top salary

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Highest Paid Athletes 2011

• Maria Sharapova - $25 million

• Caroline Wozniacki - $12.5 million

• Danica Patrick - $12 million

• Venus Williams - $11.5 million

• Kim Clijsters - $11 million

• Tiger Woods - $75 million

• Kobe Bryant - $53 million

• LeBron James - $38 million

• Roger Federer - $37 million

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media coverage of women’s sports

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Coverage of women’s sports

• Sports Illustrated covers 1997-2008– N=676 issues– 5.62% (38) had a woman

on the cover– Of the 38, 12 were

models for swimsuit edition

– 6 were part of a larger story such as the cost of college sports

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SportsCenter on ESPN• 115 million monthly viewers• In a 30-day period, 778 stories featured male

athletes• 16 stories about female athletes• 13 about men and women

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SportsCenter & Network Affiliates

• Network affiliates– 96.3% of time for men’s

sports– 1.6% for women’s sports– 2.1% for gender neutral

topics

• SportsCenter programs– 100% of programs led

with a men’s sports story

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Why?

• Survey of newspaper editors– 24% felt that ‘women

are naturally less athletic than are men’

– 31% agreed that ‘women are naturally less interested in sports than are men’

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What does this have to do with women in sports videogames?

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PETER MOORE, PRESIDENT OF EA SPORTS, LOOKS AT “ADDRESSABLE MARKET SIZE; HOW MANY PLAYERS, HOW MANY FANS WHO HAVE INDICATED THROUGH RESEARCH THAT THEY WOULD BUY A GAME”

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But women don’t play videogames!

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(you know they do)

• ESAC: 38% of gamers are female

• 60%of mobile game market is female

• >50% of Nintendo DS and Wii users are female

• In EQ2, top 10% of male players played 49 hrs/wk; females 56 hrs/wk

• FS players 93% female; 51% play >2hrs/session; 78% play daily

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Playable characters in games

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Where can you find female images now?

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Casual/Social & Fitness/Dance

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Week of Jan 12, 2012

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• According to NPD, “nearly 8 out of every 10 players of dance games are female” and “the majority of players are teens or younger”

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Jane Fonda-esque

• Majesco’s Zumba Fitness Video Game– “feel the rush” – “dance your way to a

sexy six pack with Zumba fitness core”

– “party your abs off”

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Women in sports videogames?

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Top 10 best selling sports games

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Golf?

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Skateboarding & Wrestling

• Tony Hawk branded titles (1999-2012)• 6 of 51 characters across 12 games were

female– 1 was an NPC– 1 was a snowboarder

• WWE franchise regularly includes “Divas”– 2006 Day of Reckoning title offers “Bra and

Panties” matches

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What about Olympics titles?

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Roller Derby!

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NHL 2k12

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What about indie games?

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What about mods?

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Who Cares?

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Thanks!

@miaC