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@ARSHourabi
�@ALMgames�@Faranesh (@KSNA)�@Hamsaa�@Fanap�@IGA : Iran Gamification Association�@Roshdino : Growth Hacking event
What is Gamification?
The Process of Game Design-Thinking and game Mechanics ToEngage users and Solve Problems.
Gamification is …
�Learning from games and their abilities to connect withpeople.
�Using game elements while knowing that a game is a lotmore.
�Thinking like a game designer.�Having objectives other than winning in the game.
Prof. Kevin Werbach : A design framework
�1. DEFINE business objectives�2. DELINEATE target behaviors�3. DESCRIBE your players�4. DEVISE activity loops�5. DON’T forget the fun!�6. DEPLOY the appropriate tools
4 Dominant Applications of Gamification
�Product Gamification�Workplace Gamification�Marketing Gamification�Lifestyle Gamification
Gamification of Lifestyle
�Can you treat everything like a game?�Gamification is great at motivating people �Motivate yourself �Daily habits and activities
Branches - Samples
�Career �Health �Productivity �Education �Growth
�To-do list �Exercising �Waking up on time �learning a new language �Thinker-Observer
What can You do?
�Find your matching game(s)�Analyze your situation and metrics�Create the tree of skills�Surround yourself with like-minded ones�Set Missions and Challenges�Win
Let’s do a Sample : Reading Books
� Activity : Read more (Not in the career related categories)
� Discipline : Get help (Reminder / To-do list Apps) + dear Excel
� Add Fun :� Book selection : favorite categories , random , curiosity
� Rewards : buying more books , buying stationary , buying games
� Calculation base :� Quality : ?
� Quantity : minutes , books , pages
Your Sample : (Do it Now)
�Select an actual activity you want to run�How would you manage to track the progress ?�How would you reward the progress ?�How would you measure the progress ?
Reading Books
� Started with 10 min per day!
� Adding 5 mins per day for every week till 1 hour per day!
� Buy a book if the week is perfect.
� Buy a game if a book is finished.
� Buy a stationary if the month is perfect.
Let’s think … Gamifying tutors in Faranesh
� Let’s give them 1% more income for every 2 hr. content created in the month up to 10%
� Let’s give them 1% more income for every 10 sales of a course in the month up to 10%