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GAME DEVELOPEMENT PROCESS BY ARIF YASSINE

Game dev process

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Page 1: Game dev process

GAME DEVELOPEMENT PROCESS BY ARIF YASSINE

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Summary

• Game developement introduction• Video game industry

• Roles Departement – Publisher & Developers– Team developement

• Developement process– Conception– Pre Production– Production– Debug

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Introduction

• Video game development is the process of creating a video game. Development is undertaken by a game developer, which may range from a single person to a large business…

• Game development is the software development process by which a video game is produced. Games are developed as a creative outlet and to generate profit

Wikipedia

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GAME DEVELOPEMENT INDUSTRY

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Who’s playing today ?

53%47%

Genra

Male Women

32%

31%

37%

Age of game playersUnder 18 years 18 -35 years 36+ years

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Sales growth• PC/PS3/Xbox360/Wii/Wii U => PS4• Portable consoles: 3DS, PSVita• Hardcore/Casual Gamers• Physical / Digital destribution • Mobile games, IOS/Android• Online games• Free2play• DLC• Social Games • Virtual goods• Facebook• Cloud Gaming • …

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The market today• PC/PS3/Xbox360/Wii/Wii U => PS4• Portable consoles: 3DS, PSVita• Hardcore/Casual Gamers• Physical / Digital destribution • Mobile games, IOS/Android• Online games• Free2play• DLC• Social Games • Virtual goods• Facebook• Cloud Gaming • …

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ROLES AND DEPARTEMENT

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Publisher & Developers

• A video game publisher is a company who publish video games developed internally or by other Game developers studio

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Publisher & Developers

• video game developer is a software developer business or individual which creates video games. A developer may specialize in a certain video game console (such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3), or may develop for a number of systems (including personal computers)

Developers

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Publisher & Developers

http://www.gamedevmap.com/

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Teams Development

Design Artist

Level Design

Game Design

Graphist 2D/3D

Animator

Programmer

Game Engine Programers

Gameplay Programers

Sound Engineers

Sound Designers

Composer

Creative directors Producer

Tester

Quality ensurance

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Roles definitions• Producer: Development is overseen by internal and external producers. The

producer working for the developer is known as the internal producer and manages the development team, schedules, reports progress, hires and assigns staff, and so on

• Creative Director: creative director in a videogame company is usually responsible for product development across a number of titles and is generally regarded as the prime design authority across the company's product range

• Game Design : A game designer is a person who designs gameplay, conceiving and designing the rules and structure of a game

• Level Design: A level designer is a person who creates levels, challenges or missions for computer and/or video games using a specific set of programs

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Roles definitions• Artist: A game artist is a visual artist who creates video game art. The art

production is usually overseen by an art director or art lead, making sure their vision is followed.

• Programmer: A game programmer is a software engineer who primarily develops video games or related software (such as game development tools). The game's codebase development is handled by programmers.

• Sound engineers: are technical professionals responsible for sound effects and sound positioning. They sometimes oversee voice acting and other sound asset creation. Composers who create a game's musical score also comprise a game's sound team, though often this work is outsourced.

• Tester: The quality assurance is carried out by game testers. A game tester analyzes video games to document software defects as part of a quality control.

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Teams Development

Design

Artist

Programmer

Sound Engineers

Creative directors Producer

TesterGame

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GAME DEV PROCESS

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Game Dev Process

Conception Launch

Duration: 1 to 3 months

Duration: 3 to 6 month

Duration: 6 months to 2 years

Duration: 3 to 8 months

Pré-production Production Debug

- Pitch

- High Level Concept

- Identify Contraints

- Define Technology platform

- Production Plan

- FPP: First Playable prototype

- Implementation of Gameplay, Code source, Assets, levels etc

- Test & identifyBugs

Code Freeze

Deployment

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Contact

• Arif Yassine– Game Designer at Ubisoft Casablanca– Co-founder at Moroccan Game Developers– Tel: + 212 6 44 65 64 87 – Mail: [email protected]

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Chokran