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The Games Jihadists Play: Extremism, Recruitment and Gamification Alix Levine Director of Research, Cronus Global [email protected] www.alixlevine.com Twitter: @alixlevine I Facebook

Alix Levine - "The Games Jihadis Play: Extremism, Recruitment and Gamification"

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Alix Levine, Director of Research at Cronus Global, examines the development and structure of online extremist communities. Many of today’s extremists interact within a subculture supported by online forums and bulletin boards. Many of these communities have begun to use gamified techniques to submerge visitors in the community, often with the goal of indoctrination. Alix Levine shares a few lessons in power of gamification as a tool, and the importance of open and ethical use of these powerful techniques.

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Page 1: Alix Levine - "The Games Jihadis Play: Extremism, Recruitment and Gamification"

The Games Jihadists Play: Extremism, Recruitment and Gamification

Alix LevineDirector of Research, Cronus Global

[email protected]: @alixlevine

I Facebook

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Meet AbuMubarak

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Do these game mechanics actually engage its users?

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Becoming your avatar

Jarret M. Brachman and Alix N. Levine, “You Too Can Be Awlaki!,” Fletcher Forum of World Affairs, Winter 2011

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Contact:

Alix LevineDirector of Research, Cronus Global

[email protected]: @alixlevine