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Community-based immersive 3D-video learning games in Streetview Dr. Roland Klemke

StreetLearn: Community-based immersive 3D-video

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Page 1: StreetLearn: Community-based immersive 3D-video

Community-based immersive 3D-video

learning games in Streetview

Dr. Roland Klemke

Page 2: StreetLearn: Community-based immersive 3D-video

StreetLearn - The Idea

StreetLearn

Open Educational Resources

Game based Learning

Mobile Learning

Page 3: StreetLearn: Community-based immersive 3D-video

Background

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Open Educational Resourcese.g. MACE Project

Quelle: http://www.mace-project.eu

Situation:Contents available, but:- What is the learning scenario?- How to involve learners?

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Game-based Learning

Quelle: Nadolski 2010

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Game-based Learning

Immersive learning, buthigh modelling costs for - 3d environemnts- Game logic- Learning content

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Authentic learning situations, but- Effort for mobile field trips- Limited application scenario- Not all players can be outside

Mobile Learning / Augmented Reality

Quelle: Specht 2009

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The Concept

Use Google Streetview and the real world as a playground for interacting with virtual items in location-based games

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Features

• Based on Google StreetView– Streetview widget – Streetview API

• Interoperability with published google maps

• Switch between street and map view

Basic game engine• Walking • Finding• Content access• Taking / dropping• Conditional activities• Quizzes• Persistent actions• Player interactions

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Benenefits

• Low modelling costs due to existing environment

• Open API for content andapplication logic

• Integration with the real environment

• Easy to handle for teachers and students

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Thank you!Dr. Roland Klemke

Center of Learning Sciences and Technology

Open Universiteit Nederland

[email protected]