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Utilizing Kinect control for a more immersive interaction with 3D environments Supervised by Dr. Ammar Joukhadar Dr. Noor Shaker Eng. Mohammad Shaker Designed, Implemented and Tested by Mohammed Saed Haj Ali Marah Halawa Kinda Tarboush F.I.T.E of Damascus, Syria – AI Department 2014

Immersive 3D Environment Using Kinect and Voice Commands

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Page 1: Immersive 3D Environment Using Kinect and Voice Commands

Utilizing Kinect control for a more immersive interaction

with 3D environments

Supervised byDr. Ammar Joukhadar Dr. Noor Shaker Eng. Mohammad Shaker

Designed, Implemented and Tested byMohammed Saed Haj Ali Marah Halawa Kinda Tarboush

F.I.T.E of Damascus, Syria – AI Department 2014

Page 2: Immersive 3D Environment Using Kinect and Voice Commands

Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

Page 3: Immersive 3D Environment Using Kinect and Voice Commands

Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

Page 4: Immersive 3D Environment Using Kinect and Voice Commands

“Why using astylus when Godgave us tenfingers!” Steve Jobs when

introducingthe first iPhone, 2010

Page 5: Immersive 3D Environment Using Kinect and Voice Commands
Page 6: Immersive 3D Environment Using Kinect and Voice Commands

Good design looks great, yes,

Page 7: Immersive 3D Environment Using Kinect and Voice Commands

Good design looks great, yes, but

Page 8: Immersive 3D Environment Using Kinect and Voice Commands

smell great and sound great?

Good design looks great, yes, but

why shouldn't it also feel great,

Page 9: Immersive 3D Environment Using Kinect and Voice Commands

smell great and sound great?

Good design looks great, yes, but

why shouldn't it also feel great,

Page 10: Immersive 3D Environment Using Kinect and Voice Commands

Jinsop Lee

“Design for all 5 senses”

The Concept of

Page 11: Immersive 3D Environment Using Kinect and Voice Commands

Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

Page 12: Immersive 3D Environment Using Kinect and Voice Commands

The player mostly has only one method to interact with the game (most games has the

same playing peripherals) like joystick or mouse

Page 13: Immersive 3D Environment Using Kinect and Voice Commands

Most games don’t let the player to create their own content\ worlds and share it with others.

Page 14: Immersive 3D Environment Using Kinect and Voice Commands

For most games there’s no direct interaction between the game and the player (only one way

from the player to the game)

Page 15: Immersive 3D Environment Using Kinect and Voice Commands

For most games there’s no direct interaction between the game and the player (only one way

from the player to the game)

Page 16: Immersive 3D Environment Using Kinect and Voice Commands

A Game For You to Use Your

Senses

Page 17: Immersive 3D Environment Using Kinect and Voice Commands

Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

Page 18: Immersive 3D Environment Using Kinect and Voice Commands

Sketching a Level

Sketch Your Level

Page 19: Immersive 3D Environment Using Kinect and Voice Commands

Using Kinect

Page 20: Immersive 3D Environment Using Kinect and Voice Commands

Interaction with the environment

Hand Gesture

Page 21: Immersive 3D Environment Using Kinect and Voice Commands

Interaction with the environment

Voice Command

Page 22: Immersive 3D Environment Using Kinect and Voice Commands

Our Game

Put here a picture or a short video of the game. Just so that people know what are you talking about

Page 23: Immersive 3D Environment Using Kinect and Voice Commands

The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

Page 24: Immersive 3D Environment Using Kinect and Voice Commands

The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

Page 25: Immersive 3D Environment Using Kinect and Voice Commands

The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

Page 26: Immersive 3D Environment Using Kinect and Voice Commands

Sketching a Level

Put here a picture of a sketch and a picture of the height map of the same sketch

Page 27: Immersive 3D Environment Using Kinect and Voice Commands

The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

Page 28: Immersive 3D Environment Using Kinect and Voice Commands

Sketch to Level Conversion

Talk about the conversion from sketch to level and the cuboid algorithm you did (with picture)

Page 29: Immersive 3D Environment Using Kinect and Voice Commands

The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

Page 30: Immersive 3D Environment Using Kinect and Voice Commands

Hand Gesture

Interaction with

Dynamic Hand

Gesture

Interaction with

Static Hand

Gesture

Page 31: Immersive 3D Environment Using Kinect and Voice Commands

Dynamic Hand Gesture

• Animated gestures

Page 32: Immersive 3D Environment Using Kinect and Voice Commands

Static Hand Gesture

• Comparison with reference images• Using machine learning• Rule based system

Page 33: Immersive 3D Environment Using Kinect and Voice Commands

SelectRotateDelete Move

The gestures that we will

use

Page 34: Immersive 3D Environment Using Kinect and Voice Commands

Hand gesture in our application

Dynamic Hand

Gesture

Static Hand

Gesture

Page 35: Immersive 3D Environment Using Kinect and Voice Commands

Hand gesture in our application

Dynamic Hand Gesture

Discrete Markov

Processes

Static Hand Gesture

Rule based system

Page 36: Immersive 3D Environment Using Kinect and Voice Commands

Hand gesture in our application

Page 37: Immersive 3D Environment Using Kinect and Voice Commands

Interaction via Voice Commands

Page 38: Immersive 3D Environment Using Kinect and Voice Commands

Voice Command

• Audio to text conversion

Page 39: Immersive 3D Environment Using Kinect and Voice Commands

Voice Command

• Speech Recognition Hidden Markov Model

Page 40: Immersive 3D Environment Using Kinect and Voice Commands

Voice Command

• Words Meaning Conceptual Grammar

Page 41: Immersive 3D Environment Using Kinect and Voice Commands

Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

Page 42: Immersive 3D Environment Using Kinect and Voice Commands

Our Application

Generate 3D environment and edit it using most of your senses!

Page 43: Immersive 3D Environment Using Kinect and Voice Commands

Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

Page 44: Immersive 3D Environment Using Kinect and Voice Commands

Future Perspective

• Enhance the social aspect of the game• Multiple player playing at the same time at

the same level

• Assess the game immersions metrics

• Allow for more immersive and enhanced gestures

• Analyze the applicability of the approach on other hardware (like Oculus Rift)

• Analyze the applicability of the approach on other game genres

Page 45: Immersive 3D Environment Using Kinect and Voice Commands

Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

Page 46: Immersive 3D Environment Using Kinect and Voice Commands

Thanx for listening!