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Presented by Nancy J. Sattler [email protected] Terra Community College

Recreational mathematics for MichMATYC 10 10

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Page 1: Recreational mathematics for MichMATYC 10 10

Presented by

Nancy J. Sattler [email protected]

Terra Community College

Page 2: Recreational mathematics for MichMATYC 10 10
Page 3: Recreational mathematics for MichMATYC 10 10

How can Mathematics be Recreational?

Think Big!

How can you cut a 3x5 card so that you can walk

through it?

Page 4: Recreational mathematics for MichMATYC 10 10

Why Recreational Mathematics?

Historically many important mathematical concepts arose

from problems mathematical in origin.

Ideal for introducing topics covered in liberal arts

mathematics courses.

Something a bit different to do on a day when students

need something a bit different to do!

Page 5: Recreational mathematics for MichMATYC 10 10

Types of Recreational Mathematics

Puzzles

Games

Others

Page 6: Recreational mathematics for MichMATYC 10 10

Puzzles Puzzles require mathematics in order to solve them.

They have specific rules, but mathematical puzzles

don't usually involve competition between two or more

players. Instead, in order to solve the puzzle, the solver

must find a solution that satisfies the given conditions.

Logic puzzles fall into this category.

Page 7: Recreational mathematics for MichMATYC 10 10

Games Rules, strategies, and outcomes can be studied and

explained by mathematics although players may not

use mathematics in order to play the game.

Page 8: Recreational mathematics for MichMATYC 10 10

Others Curiosities and pastimes of non-trivial mathematical

interest

Optical Illusions

Videos

Brain Teasers

Cat's cradle and other string figures

Origami (many mathematical results, some deep)

Page 9: Recreational mathematics for MichMATYC 10 10
Page 10: Recreational mathematics for MichMATYC 10 10

Tower of Hanoihttp://www.mazeworks.com/hanoi/index.htm

Game consists of three rods, and a number of disks of different sizes which can slide onto any rod. The puzzle starts with the disks in a neat stack in ascending order of size on one rod, the smallest at the top, thus making a conical shape.

The objective of the puzzle is to move the entire stack to another rod, obeying the following rules:

Only one disk may be moved at a time. Each move consists of taking the upper disk from one of the rods

and sliding it onto another rod, on top of the other disks that may already be present on that rod.

No disk may be placed on top of a smaller disk.

Page 11: Recreational mathematics for MichMATYC 10 10

TangramsThe aim of the puzzle is to seamlessly arrange all the geometric pieces to form

problem figures. It is said that the Pythagorean theorem was discovered in the Orient with help of Tangram pieces...

The 7 polygons or 'tans' that form the Tangram are:• 5 right triangles: 2 small (hypotenuse of n/2 and sides of n/2√2); 1

medium (hypotenuse of n/√2 and sides of n/2); 2 large (hypotenuse of n and sides of n/√2). The large triangle is 4 times the size of the small triangle, but curiously its perimeter is only 2 times as big!

• 1 square (side of n/2√2).• 1 parallelogram/rhomboid (sides of n/2 and n/2√2).

Of these 7 pieces, the parallelogram (or rhomboid) is the only piece that may need to be flipped when forming certain shapes; in fact, it has no reflection symmetry but only rotational symmetry, and so its mirror image can only be obtained by flipping it over.

Page 12: Recreational mathematics for MichMATYC 10 10

An Even Hundred Can you insert addition or subtraction signs among

the following digits to get an expression equal to 100?

123456789

Page 13: Recreational mathematics for MichMATYC 10 10

An Even Hundred Solution

There are many are possible solutions

123 – 4 – 5 – 6 – 7 + 8 – 9 = 100

123 – 45 – 67 + 89 = 100

Page 14: Recreational mathematics for MichMATYC 10 10

Make a Thousand

Try making 1000 with

Eight 8’s

Seven 7’s

Six 6’s

Page 15: Recreational mathematics for MichMATYC 10 10

Make a Thousand Solution

888 + 88 + 8 + 8 + 8 = 1000

777/.7 – 77/.7 = 1000

666/.666 = 1000

Page 16: Recreational mathematics for MichMATYC 10 10

7 pairs; 7 sums Using the numbers 1-6, create a three by two grid

where the seven pairs of adjacent squares have seven

different sums

Page 17: Recreational mathematics for MichMATYC 10 10

3 8

4

5 11

7

610

1 3 2 6 4

Solution

Page 18: Recreational mathematics for MichMATYC 10 10

CongruencyHow many different

ways can you cut a grid

4x4 in half along the

grid lines? Six different

polygonal shapes are

possible from the halves.

Page 19: Recreational mathematics for MichMATYC 10 10

The Simple Solution . . .

Page 20: Recreational mathematics for MichMATYC 10 10

Another solution . . .

Page 21: Recreational mathematics for MichMATYC 10 10

Another solution . . .

Page 22: Recreational mathematics for MichMATYC 10 10

Another solution . . .

Page 23: Recreational mathematics for MichMATYC 10 10

Another solution . . .

Page 24: Recreational mathematics for MichMATYC 10 10

Another solution . . .

Page 25: Recreational mathematics for MichMATYC 10 10

Logic Puzzles Printable logic puzzles in pdf format found at

http://www.logic-puzzles.org/

Monthly Logic Puzzles that to not need to be printed

found at

http://www.puzzlersparadise.com/page1034.html

Page 26: Recreational mathematics for MichMATYC 10 10
Page 27: Recreational mathematics for MichMATYC 10 10

Strategy Games A strategy is a rule or decision making formula that

tells the player which choice to make at each turn.

Winning strategy – Strategy enables the player to win

no matter what moves his or her opponent makes.

Drawing strategy – Strategy does not guarantee a win

for a particular player but does guarantee that he or

she does not lose. The game can end in a draw.

Page 28: Recreational mathematics for MichMATYC 10 10

Strategy Games What are the rules?

What constitutes a win or a loss?

What is a move?

Is it advantageous to go first?

What should be the opening move?

Page 29: Recreational mathematics for MichMATYC 10 10

Types of Games Chance – The player’s fortune depends on roll of the

dice or the deal of the cards.

Chance-Free – Each player at each turn is free to choose any legal moves. Decisions are not made by chance.

Perfect Information- Each player is aware at all times of all aspects of the structure of the game.

Finite- The game must necessarily end or terminate in a finite number of moves.

Bounded – If there is a number “n” such that the game cannot last for more than “n” moves.

Page 30: Recreational mathematics for MichMATYC 10 10

Nim Game of Nim, said to have originated in China

http://education.jlab.org/nim/index.html

The "classical" Nim game is a game by two players. It

consists of 16 matches. Two players alternately pick a

certain number of matches and the one, who takes the

last match, loses.

Page 31: Recreational mathematics for MichMATYC 10 10

9 Cell Tic Tac Toe Directions: Each player has three markers. Alternate

turns putting own marker on any cell. When all six

markers have been placed on the board, players

alternate moving their own marker into an empty

adjacent cell either horizontally or vertically. The first

player to get three in a row is a winner.

Page 32: Recreational mathematics for MichMATYC 10 10

Split, Strategy Game Game for two players

Play begins with a pile of 32 matchsticks or checkers.

Each player must separate any existing pile into two

unequal piles. For example, 4 chips must be split into

a pile of 3 and 1, not two and two. A pile of two can

never be separated. The first player who cannot make

a move is the loser.

Page 33: Recreational mathematics for MichMATYC 10 10

Other Games Jeopardy

http://www.jmu.edu/madison/teacher/jeopardy/

jeopardy.htm

Other Power Point Games (Who Wants to be a

Millionaire, etc.)

http://teach.fcps.net/trt10/PowerPoint.htm

Page 34: Recreational mathematics for MichMATYC 10 10
Page 35: Recreational mathematics for MichMATYC 10 10

Optical Illusions . . . Escher

Page 37: Recreational mathematics for MichMATYC 10 10

Brain Teasers Puzzles, games (speed games, memory games, problem solving

games), illusions, and logic games. You will need to create a free

account found at http://www.brainbashers.com/

Make your own puzzles (Pencil puzzle, Letter puzzles & Others)

found at http://www.creatievepuzzels.com/spel/speel1/sites.htm

Collection of brain teasers, and puzzles found at

http://www.internet4classrooms.com/brain_teasers.htm

Page 38: Recreational mathematics for MichMATYC 10 10

String Games, Cats Cradlehttp://www.ifyoulovetoread.com/book/chten_cats1105.htm

Page 39: Recreational mathematics for MichMATYC 10 10

Origami Wolfram Mathworld Origami found at

http://mathworld.wolfram.com/Origami.html

Using Origami to Teach Mathematics – Math on the

Street found at

http://math.serenevy.net/?page=Origami-

TeachingLinks

Page 40: Recreational mathematics for MichMATYC 10 10

What have are you doing for FUN

in your classroom?