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Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Ratchet & Clank 2: Going Commando https://www.youtube.com/watch?v=hcFf5hrK_n0 Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The two main characters have completed a task and retrieve a gift from a friend and then get shown an incoming global message for the workers from the boss which seems like an protagonist. The music is used to lead the viewer into thinking that this is a menacing setting, but then changes because the game is meant to be a children’s comedy with wacky characters. Mood Comedic, despite the villain seeming evil but then the mood changes as the viewer realises that the boss is a bit soft and goofy. The music is used to set a menacing mood. This lasts up until the point where the Thugs 4 Less boss something funny then the tone changes to set the mood to be more upbeat. The sounds were most likely made with an orchestra under studio

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Page 1: Ratchetandclank2goingcommondoneedsediting liam the king

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games

Game Title Ratchet & Clank 2: Going Commando https://www.youtube.com/watch?v=hcFf5hrK_n0

Provide detailed descriptions from chosen examples of sounds that establish…

Clearly state what production technique(s) you think have been used to create specific soundtrack elements

Setting The two main characters have completed a task and retrieve a gift from a friend and then get shown an incoming global message for the workers from the boss which seems like an protagonist.

The music is used to lead the viewer into thinking that this is a menacing setting, but then changes because the game is meant to be a children’s comedy with wacky characters.

Mood Comedic, despite the villain seeming evil but then the mood changes as the viewer realises that the boss is a bit soft and goofy.

The music is used to set a menacing mood. This lasts up until the point where the Thugs 4 Less boss something funny then the tone changes to set the mood to be more upbeat.

The sounds were most likely made with an orchestra under studio conditions.

Game genre Action, Adventure, Platformer As a Sci-fi action based, adventure/plat former. This game is full of spacey sound effects ranging from space ships to futuristic weaponry.

A lot of the sounds have to be produced artificially or via a Foley artist within a studio.

Narrative Ratchet has just won a hover bike race against Thugs 4 Less employee. As a result he has agreed to show Ratchet a recording of his boss’ employee announcement

During the employee announcement, the Thugs 4 Less boss speaks. This recording will have been

Page 2: Ratchetandclank2goingcommondoneedsediting liam the king

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games

revealing storyline. produced by a voice actor within a voice recording studio. The recording was most likely altered later.