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• IDC (International Data Corporation) estimates that the number of 'mobile'
workers would reach 1.3 billion by 2015.
• Morgan Stanley predicts that more users connect to the Internet
via mobile devices than desktop PCs, by the end of 2014.
• Forrester reported that 55% of organizations
stated that supporting a larger number of
smartphones was a high or critical priority.
Instructional Design
can MAKE or BREAK your
mobile learning course.
1. Instructional Design
Make or Break
1. Instructional Design
Analyze your learners,
their training needs
and the learning content.
Analysis
The quantum of travel involved in
the learners’ jobs
1. Instructional Design
Staff members such as
field sales personnel and service
technicians seldom spend time
at their desks.
Mobile learning is ideal for these employees
1. Instructional Design
The place and time at which your people
access/need mobile learning courses
Learners may access a
course while travelling. Or,
they may use it to obtain
Just-in-Time support.
Support
The different ways in which the learning content can be delivered effectively
on mobile devices. Mobile learning can be used in conjunction with
classroom training. Some companies use this medium to assess their
learners And or reinforce the learning.
1. Instructional Design
Mobile learning
Keeping
these things
in mind
1. Instructional Design
Keep
ing these t
hin
gs in m
ind
Formulate the right
instructional strategyKeepin
g these thin
gs in m
ind
Kee
pin
g t
hese th
ings in
min
d
Kee
pin
g t
hese thin
gs in m
ind
Important
Tips
• Keep your mobile learning modules
short (not more than 5 minutes)
1. Instructional Design
2 • Use interactivities sparingly, keeping
in view the small size of screens
Don’t clutter the screen. See that users can navigate with
their fingers, easily.
2. Visual Design
Keep the GUI to a minimum
2. Visual Design
Keep the GUI to a minimum
Don’t clutter the screen. See that users can navigate with
their fingers, easily.
You may use the vertical scroll bar.
But,
AVOID using the horizontal scroll bar.
Remember that your course may be accessed on devices having diverse
screen sizes. SVGs ensure optimal viewing experiences on all devices.
2. Visual Design
Use scalable vector graphics (SVGs)
2. Visual Design
Use simple photographs and info-graphics.
This can be
very frustrating.
High resolution
Visuals may not load quickly.
Using ‘fonts could at timesbe irritating.
2. Visual Design
Make sure that the text is clearly visible.
fancy
podcasts,
discussions
or Interviews.
3. Audio
Exclusive audio learning resources can be in the form of
Avoid
background
music
It can be distracting and may slow down the
course, especially when the processing speed
of the device is low.
3. Audio
Be mindful of the resolution and frame rate.
We recommend
320x240
Be mindful of the resolution and frame
rate.
Be mindful of the resolution and frame rate.
Be mindful of the resolution and frame rate.
Be mindful of the resolution and frame rate.
Be mindful of the resolution and frame rate.
320x2
40
Be mindful of the resolution and frame rate.
4. Multi media
a resolution of
See that the content in the eBooks is chunked and presented in a
easy-to-understand format.
Structure
and layout needs to be
adapted for the
mobile
screen
4. Multi media
Audio versions
of the eBook can
be made available if the
content is suitable
for such delivery.
4. Multi media
It is better if the
assessments are packaged
as a part of the learning content
and reside locally
on the device.
5. Assess ments
Make c
ours
es re
sponsiv
e
Responsive eLearning courses can be accessed on all
devices and platforms, providing unparalleled flexibility.
6. Tech nology
Make c
ours
es re
sponsiv
e
Make c
ours
es re
sponsiv
e
Make c
ours
es re
sponsiv
e
Make c
ours
es re
sponsiv
e
apps
• Native apps: Native apps are platform
specific. These apps are very fast as
an internet connection is not always
necessary and they ‘reside on’ the
device.
• Web apps: These apps access
information from a server located on
the Internet through browsers installed
on mobile devices.
6. Tech nology
There are
Kinds of2
Native apps are ideal if you provide devices of the same kind to your learners.
6. Tech nology
Bu
t,
if you follow the Bring Your Own Device (BYOD),it’s better to go in for web apps.
You need to publish your courses to
HTML5
6. Tech nology
to make them compatible on all mobile devices.
6. Tech nology
Courses can be easily tracked and evaluated easily on the Learning Management System (LMS) when
published to HTML5
Developing mobile learning has been considerably
simplified with rapid authoring tools
7. Authoring Software
7. Authoring Software
3 rapid authoring tools are very popular
among mobile learning developers.
Articulate Storyline 2
Adobe Captivate 8
Lectora Inspire 11
7. Authoring Software
Articulate Storyline 2 allows you to:
a. Publish to Articulate Mobile Player,
native iOS app. Articulate Mobile
Player is also available as
an android version
7. Authoring Software
a. Publish to Articulate Mobile
Player, native iOS app. Articulate
Mobile Player is also available as
an android version
b. Publish to HTML5 and Flash
Articulate Storyline 2 allows you to:
7. Authoring Software
a. Publish to Articulate Mobile Player,
native iOS app. Articulate Mobile
Player is also available as an android
version
b. Publish to HTML5 and Flash
c. Create highly engaging mobile
learning courses
Articulate Storyline 2 allows you to:
Adobe Captivate 8 enables you to:
7. Authoring Software
a. Develop excellent responsive
online courses
7. Authoring Software
a. Develop excellent responsive
online courses
b. Create responsive screen
captures
Adobe Captivate 8 enables you to:
7. Authoring Software
Adobe Captivate 8 enables you to:
a. Develop excellent responsive
online courses
b. Create responsive screen
captures
c. Utilize the geo-location
feature
Lectora Inspire 11 helps :
7. Authoring Software
a. Convert text heavy content into engaging mobile
learning courses
7. Authoring Software
Lectora Inspire 11 helps :
a. Convert text heavy content into engaging mobile
learning courses
b. Develop courses in multiple languages easily
7. Authoring Software
Lectora Inspire 11 helps :
a. Convert text heavy content into engaging mobile
learning courses
b. Develop courses in multiple languages easily
c. Create highly customized content
2. Visual Design1. Instructional Design
3. Audio4. Multimedia5. Assessments
7. Technology6. Authoring Software
have seen the key aspects of
mobile learning development We