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PROJECT-BASED LEARNING AND MULTIMED IA : WHAT IT IS ?

Lesson 15 Project based learning and multimedia

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BACKGROUND INFORMATION

Project-based learning is not a new educational method.

The use of multimedia is a dynamic new form of communication.

The merging of project-based learning and multimedia represents an extra ordinary teaching strategy that we call project-based multimedia learning.

Guidelines for implementing and developing your own units based on this strategy.

By project-based learning, we mean a teaching method in which students acquire new knowledge and skills in the course of designing, planning, and producing some product or performance.

By multimedia, we mean the integration of media objects such as text, graphics, video, animation, and sound to represent and convey information. Thus, our definition is:

Project-based multimedia learning is a method of teaching in which students acquire new knowledge and skills in the course of designing, planning, and producing a multimedia

product.

students' multimedia products will be technology-based presentations, such as a computerized slide show, a Web site, or a video. These presentations will include evidence that your students have mastered key concepts and processes.

DIMENSIONS OF PROJECT-BASED MULTIMEDIA LEARNING

Core CurriculumReal-world ConnectionExtended Time FrameStudent Decision MakingCollaborationAssessmentMultimedia

 At the foundation of any unit of this type is a clear set of learning goals Core Curriculum drawn from whatever curriculum or set of standards is in use.Core emphasizes that project-based multimedia learning should address the basic knowledge and skills all students are expected to acquireThese projects lend themselves well to multidisciplinary or cross- Multimedia Multidisciplinary curricular approaches.

CORE CURRICULUM

Core Curriculum

multimedia

multidisciplinary

REAL-WORLD CONNECTION

 project-based multimedia learning strives to be real. It seeks to connect students' work in school with the wider world in which students live. You may design this feature into a project by means of the content chosen, the types of activities, the types of products, or in other ways. What is critical is that the students—not only the teacher—perceive what is real about the project.

EXTENDED TIME FRAME

A good project is not a one-shot lesson;

It extends over a significant period of time.

The actual length of a project may vary with the age of the

students and the nature of the project.

It may be days, weeks, or months.

What's important is that students experience a succession of

challenges that culminates in a substantial final product from

which they can derive pride and a clear sense of

accomplishment.

STUDENT DECISION MAKING

Students have an opinion.Divide them into “teachers” and “students” based on a clear rationale (decisions)Example: A teacher might limit students to a single authoring program to minimize complicationsThe teacher can allow students to determine what substantive content would be included in their projects. Students can make decisions about the form and content of their final products, as well as the process for producing them.

COLLABORATION

We define collaboration as working together jointly to accomplish a common intellectual purpose in a manner superior to what might have been accomplished working alone.

Students may work in pairs or in teams of as many as five or six. Whole-class collaborations are also possible. 

ASSESSMENT Regardless of the teaching method used, data must be gathered on what students have learned.

When using project-based multimedia learning, teachers face additional assessment challenges because multimedia products by themselves do not represent a full picture of student learning.

Students are gaining content information, becoming better team members, solving problems, and making choices about what new information to show in their presentations.

ASSESSMENT HAVE THREE DIFFERENT ROLES IN THE

PROJECT-BASED MULTIMEDIA CONTEXT:

Activities for developing expectations;

Activities for improving the media products; and

Activities for compiling and disseminating evidence of learning.

MULTIMEDIAIn multimedia projects, students do not learn simply by "using” multimedia produced by others; they learn by creating it themselves.

As students design and research their projects, instead of gathering only written notes, they also gather—and create—pictures, video clips, recordings, and other media objects that will later serve as the raw material for their final product.

WHY USE PROJECT-BASED LEARNING?

Identifying, organizing, planning, and allocating time, money, materials, and workers.Negotiating, exercising leadership, working with diversity, teaching others new skills, serving clients and customers, and participating as a team member.Selecting technology, applying technology to a task, and maintaining and troubleshooting technology.

T E A C H I N G T H E N E W B A S I C S K I L L S , R I C H A R D MU R N A N E A N D F R A N K L E VY ( 1 9 9 6 ) D E S C R I B E

T H R E E S K I L L S E T S S T U D E N T S N E E D T O B E C O M P E T I T I V E F O R T O D AY ' S J O B S :

 Hard skills (math, reading, and problem-solving skills

mastered at a much higher level than previously expected of high school graduates);

Soft skills (for example, the ability to work in a group and to make effective oral and written presentations); and

The ability to use a personal computer to carry out routine tasks (for example, word processing, data management, and creating multimedia presentations).

SUMMARY

Project-based multimedia learning is one instructional strategy that you can use in a school year that may also include non-technical projects, lecture and note-taking, rote practice, writing, and artistic or creative work.

What they will be doing includes: Planning and organizational skillsLearning to present information in compelling ways.Synthesizing and analyzing complex content and data.

Practicing research and technical skills.

Learning how academic subject matter applies to the real world.

RELATED URLS TO PBL: http://www.edutopia.org /project-based-learning http://www.rmcdenver.com/useguide/p http://www.rmcdenver.com/useguide/

END... Thank You!!!!And God bless.☺

Prepared by:

Marissa C. RoccoReynaldo Z. Tubieron

Ma. Arcel VictorGen.ed 2a