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© author(s) of these slides including research results from the KOM research network and TU Darmstadt; otherwise it is specified at the respective slide 7/3/22 Tim Dutz Stefan Göbel Sandro Hardy Michael Gutjahr Johannes Konert KOM - Multimedia Communications Lab Developing Urban Health Games An Interdisciplinary Approach Workshop on Smart City Learning at EC-TEL 2014 in Graz, Austria 16.September 2014 (Arch) Martin Knöll Annette Rudolph- Cleff (Psy) Katrin Neuheuser Joachim Vogt

Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

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This article presents the concept and first experiences with a new interdisciplinary course on Urban Health Games at Technische Universität Darmstadt, in which students of architecture, psychology, and computer science develop location-based games for health. The course aims to meet the growing demand for interdisciplinary collaboration to critically investigate and improve the quality of life in cities. The authors present the course format along with first experiences with a prototype for a context-sensitive exergames, in which users learn to balance their heart rate in response to the game’s storytelling and their movement in real world locations. Preliminary tests underline the potential of integrating contextual information on users’ psychophysiological state and the urban environment. They show good results in increasing sensibility towards environmental stressors and health outcomes. Reflecting on the first research outcomes and students’ evaluation, this article identifies challenges of the format in optimizing interdisciplinary exchange among students and researchers. It concludes with an outline of how to further develop the course format.

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Page 1: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

© author(s) of these slides including research results from the KOM research network and TU Darmstadt; otherwise it is specified at the respective slideApr 12, 2023

Tim DutzStefan Göbel

Sandro HardyMichael Gutjahr

Johannes KonertKOM - Multimedia Communications Lab

Developing Urban Health GamesAn Interdisciplinary Approach

Workshop on Smart City Learning atEC-TEL 2014 in Graz, Austria

16.September 2014

(Arch)Martin KnöllAnnette Rudolph-Cleff

(Psy)Katrin NeuheuserJoachim Vogt

Page 2: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

KOM – Multimedia Communications Lab 2

Research on Urban Health Games – An Interdisciplinary Approach

Page 3: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

KOM – Multimedia Communications Lab 3

Implementation

Research on Urban Health Games – An Interdisciplinary Approach

1st two weeks 2nd month 3rd month 4th month 5th month 6th month

Course Structure (per term)

Full-day course Introduction, 2x Playtesting

and final presentations

Lecture seriesassociated material and guests

Project workstudent teams

Advisorsin all three faculties

Sum of effort: about 240h (8CP)

Archi-tecture

ET / IT Psycho-logy

Page 4: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

KOM – Multimedia Communications Lab 4

Use patterns Transport systems

Urban Design Characteristics as - imageability- enclosure- scale- transparency- Complexity

Diversity and transition

Approach: Urban Design stimulates “walkability”

Image courtesy of: Active Design: Sidewalk Experience:2013.

Page 5: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

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RESULTING PROTOTYPE(S)www.urbanhealthgames.de

Page 6: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

KOM – Multimedia Communications Lab 6

Interval Training (based on biofeedback + game design + urban planning)

Urban Design Analysis of activating and relaxing areas Aim: Actively influence

the perception of city environments for health training

Targeting: office workers Detective story approach, dynamic way-planning Contributes to walkability and habit changes

fRUNkfurt – a storytelling-based pervasive activity game

Page 7: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

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Criteria

Criteria: Room for relaxing

Size/transparency: narrow-wideProtection: unprotected-protectedNoise: loud-quietTraffic: crowded – calmAestehtics: shabby-cultivatedGreen: seldom-broadComfort/Furnishing: few-many

Criteria: Room for physical activity

Size/transparency: narrow-wideProtection: unprotected-protectedExercise space: limited use – plentyWorkout possibilities: few bases – good baseFurnishing for activity: few-many

Page 8: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

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Map of analyzed POIs

Picture courtesy of TicTrac, iTunes / Google Play, 2013 / Connected Aps

Page 9: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

KOM – Multimedia Communications Lab 9

Mapping area and POI order to interval training

Page 10: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

KOM – Multimedia Communications Lab 10

Exemplary route

Page 11: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

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Train station areaSmartphone connects

excercise to story

„To gain the trust of your informant solve the quest“

Activating POIs

Picture courtesy of TicTrac, iTunes / Google Play, 2013 / Connected Aps

Page 12: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

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Activating POIs

Picture courtesy of TicTrac, iTunes / Google Play, 2013 / Connected Aps

Page 13: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

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Ferdinand Happ Street (Counting)

Inner courtyard (Quiz)

Relaxing POIs (and “brain”work)

Picture courtesy of TicTrac, iTunes / Google Play, 2013 / Connected Aps

Page 14: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

KOM – Multimedia Communications Lab 14

Riverside of „Main“(Yoga exercises for

breathing with closed eyes)

Example of one user‘s heartrate curve

Relaxing POIs

Page 15: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

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Course format demands strong coordination of aims/guidelines establishment of common vocabulary professional support for hardware and schedule

fRUNkfurt (and other prototypes) Data collection can be used for further urban planning Assess design elements of digital games

for urban health games

Preliminary Results

Archi-tecture

ET / IT Psycho-logy

Page 16: Interdisciplinary Course on Urban Health Games (EC-TEL2014 WS SCL) - Concept and first results of a new interdisciplinary course on location-based games for health

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Thank you

Dipl.-Inform. Johannes Konert

Thank you for your Attention, Questions, Answers and Feedback.

Thank you for your interest, questions and hints.