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This article presents the concept and first experiences with a new interdisciplinary course on Urban Health Games at Technische Universität Darmstadt, in which students of architecture, psychology, and computer science develop location-based games for health. The course aims to meet the growing demand for interdisciplinary collaboration to critically investigate and improve the quality of life in cities. The authors present the course format along with first experiences with a prototype for a context-sensitive exergames, in which users learn to balance their heart rate in response to the game’s storytelling and their movement in real world locations. Preliminary tests underline the potential of integrating contextual information on users’ psychophysiological state and the urban environment. They show good results in increasing sensibility towards environmental stressors and health outcomes. Reflecting on the first research outcomes and students’ evaluation, this article identifies challenges of the format in optimizing interdisciplinary exchange among students and researchers. It concludes with an outline of how to further develop the course format.
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© author(s) of these slides including research results from the KOM research network and TU Darmstadt; otherwise it is specified at the respective slideApr 12, 2023
Tim DutzStefan Göbel
Sandro HardyMichael Gutjahr
Johannes KonertKOM - Multimedia Communications Lab
Developing Urban Health GamesAn Interdisciplinary Approach
Workshop on Smart City Learning atEC-TEL 2014 in Graz, Austria
16.September 2014
(Arch)Martin KnöllAnnette Rudolph-Cleff
(Psy)Katrin NeuheuserJoachim Vogt
KOM – Multimedia Communications Lab 2
Research on Urban Health Games – An Interdisciplinary Approach
KOM – Multimedia Communications Lab 3
Implementation
Research on Urban Health Games – An Interdisciplinary Approach
1st two weeks 2nd month 3rd month 4th month 5th month 6th month
Course Structure (per term)
Full-day course Introduction, 2x Playtesting
and final presentations
Lecture seriesassociated material and guests
Project workstudent teams
Advisorsin all three faculties
Sum of effort: about 240h (8CP)
Archi-tecture
ET / IT Psycho-logy
KOM – Multimedia Communications Lab 4
Use patterns Transport systems
Urban Design Characteristics as - imageability- enclosure- scale- transparency- Complexity
Diversity and transition
Approach: Urban Design stimulates “walkability”
Image courtesy of: Active Design: Sidewalk Experience:2013.
KOM – Multimedia Communications Lab 5
RESULTING PROTOTYPE(S)www.urbanhealthgames.de
KOM – Multimedia Communications Lab 6
Interval Training (based on biofeedback + game design + urban planning)
Urban Design Analysis of activating and relaxing areas Aim: Actively influence
the perception of city environments for health training
Targeting: office workers Detective story approach, dynamic way-planning Contributes to walkability and habit changes
fRUNkfurt – a storytelling-based pervasive activity game
KOM – Multimedia Communications Lab 7
Criteria
Criteria: Room for relaxing
Size/transparency: narrow-wideProtection: unprotected-protectedNoise: loud-quietTraffic: crowded – calmAestehtics: shabby-cultivatedGreen: seldom-broadComfort/Furnishing: few-many
Criteria: Room for physical activity
Size/transparency: narrow-wideProtection: unprotected-protectedExercise space: limited use – plentyWorkout possibilities: few bases – good baseFurnishing for activity: few-many
KOM – Multimedia Communications Lab 8
Map of analyzed POIs
Picture courtesy of TicTrac, iTunes / Google Play, 2013 / Connected Aps
KOM – Multimedia Communications Lab 9
Mapping area and POI order to interval training
KOM – Multimedia Communications Lab 10
Exemplary route
KOM – Multimedia Communications Lab 11
Train station areaSmartphone connects
excercise to story
„To gain the trust of your informant solve the quest“
Activating POIs
Picture courtesy of TicTrac, iTunes / Google Play, 2013 / Connected Aps
KOM – Multimedia Communications Lab 12
Activating POIs
Picture courtesy of TicTrac, iTunes / Google Play, 2013 / Connected Aps
KOM – Multimedia Communications Lab 13
Ferdinand Happ Street (Counting)
Inner courtyard (Quiz)
Relaxing POIs (and “brain”work)
Picture courtesy of TicTrac, iTunes / Google Play, 2013 / Connected Aps
KOM – Multimedia Communications Lab 14
Riverside of „Main“(Yoga exercises for
breathing with closed eyes)
Example of one user‘s heartrate curve
Relaxing POIs
KOM – Multimedia Communications Lab 15
Course format demands strong coordination of aims/guidelines establishment of common vocabulary professional support for hardware and schedule
fRUNkfurt (and other prototypes) Data collection can be used for further urban planning Assess design elements of digital games
for urban health games
Preliminary Results
Archi-tecture
ET / IT Psycho-logy
KOM – Multimedia Communications Lab 16
Thank you
Dipl.-Inform. Johannes Konert
Thank you for your Attention, Questions, Answers and Feedback.
Thank you for your interest, questions and hints.