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Jyothi Vasala

Expanding the boundaries of blended learning

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Page 1: Expanding the boundaries of blended learning

Jyothi Vasala

Page 2: Expanding the boundaries of blended learning

• Learning Environment

• Training and Performance Technologies

• Instructional Methodologies

• Learning Strategies

• Training Goals

Expanding Boundaries of Learning

Page 3: Expanding the boundaries of blended learning

Is Blended Learning Most Effective?

Page 4: Expanding the boundaries of blended learning

•Real World

•Augment Vision

•Augmented Reality

•Augmented Virtuality

•Virtual Reality

Reality – Virtuality Training Technologies

Page 5: Expanding the boundaries of blended learning

Augmented Vision category in order to illustrate a fuller range of learning approaches

Page 6: Expanding the boundaries of blended learning

Virtual and Mixed reality interfaces for e-Training

Page 7: Expanding the boundaries of blended learning

The Magic Book project at the University

of Washington Human Interface Technology (HIT)

Lab seeks to blend mixed and

virtual reality.

Augmented and Virtual Reality Interface (The Magic Book)

Page 8: Expanding the boundaries of blended learning

• Training Objective

• System Control

• Virtual and Real interactions

• Virtual indoors versus Virtual outdoors

Challenges of Scenario Design in a Mixed-Reality Environment

Page 9: Expanding the boundaries of blended learning

Designing Blended Learning Environments Using Augmented Vision

Page 10: Expanding the boundaries of blended learning

Instructional Activity:•Classroom lecture to introduce concepts

•Practice

•Online collaboration and

chat forum

•Job aid

Instructional Activities For A Mixed Reality Example

Page 11: Expanding the boundaries of blended learning

•Problem - Based Learning

•Case – Based reasoning

Instructional Methodologies

Page 12: Expanding the boundaries of blended learning

Military training is moving to be more

soldier-centric, just-in-time, and embedded

within the equipment that soldiers use.

Problem Based Embedded Training Within the military

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Prototype Future Force Warrior Soldier Uniforms With The Capability To Deliver Mixed And

Virtual Reality

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PBET Instructional Model

3. Implementati

on

1. Mission

4. After-Action Review

2.Action Plan

Page 15: Expanding the boundaries of blended learning

1.Mission (and Training goals)

2.Action plan (Problem solving approach)

3.Implementation

4.After Action Review (AAR)

How mixed reality technologies could be used for PBET types

Page 16: Expanding the boundaries of blended learning

Types of blended training capabilities that can

be used with different embedded training technologies in the future force warrior

Page 17: Expanding the boundaries of blended learning

Following are some challenges that we will face:

•Different types of developers have different goals

•Different types of developers have different vocabularies

•Different development process

•The design process is a very complex

Instructional Design Challenges

Page 18: Expanding the boundaries of blended learning

• It is a research and development project

• Its generating innovative learning methods

• It is designing and producing internet accessible

• Collaborative creative thinking and learning

• Engage learners

• New models of learning

Future Learning Environment

Page 19: Expanding the boundaries of blended learning

•Effective at improving learning

•Beneficial for learning

•Instructional design guidelines

Technological Evolution

Page 20: Expanding the boundaries of blended learning

• Training support Package

• Learning activities

• Scaffolding elements

• Guidelines for trainers

• Methodology instructors

Next Generation Learning technologies

Page 21: Expanding the boundaries of blended learning

Technological

environments

Technology Succession

Page 22: Expanding the boundaries of blended learning

THANK YOU