24
Design Principles Graphic design principles are ways in which elements are used together. There are six principles that include an interesting design. • Balance •Movement • Rhythm • Emphasis • Proportion and Scale • Unity

Design principles

Embed Size (px)

DESCRIPTION

 

Citation preview

Page 1: Design principles

Design PrinciplesGraphic design principles are ways in which elements are used together.

There are six principles that include an interesting design.

• Balance

•Movement

• Rhythm

• Emphasis

• Proportion and Scale

• Unity

Page 2: Design principles

Balance

Parts of the design are equally distributed to create a sense of stability.

There can be physical as well as visual balance.

Types•Symmetrical or Formal Balance•Asymmetrical or Informal Balance•Radial Balance•Vertical Balance•Horizontal Balance

Page 3: Design principles

BalanceSymmetrical or Formal Balance

The elements within the design are identical in relation to a centerline or axis.

Page 4: Design principles

4

Symmetrical balance

Page 5: Design principles

5

Examples of symmetrical balance

Page 6: Design principles

BalanceAsymmetrical or Informal Balance

Parts of the design are not identical but are equal in visual weight.

Page 7: Design principles

7

Examples of asymmetrical balance

Page 8: Design principles

BalanceRadial Balance

Design Elements radiateoutward from the center.

Page 9: Design principles

9

Examples of radial balance

Page 10: Design principles

BalanceVertical Balance

The top and bottom parts are equal.

Page 11: Design principles

BalanceHorizontal Balance

The left and right

parts are equal.

Page 12: Design principles

12

Movement• Movement is the use of lines, colour, and

repetition to create the illusion of motion.– Curved forms or lines – Repetition of geometric forms – Fuzzy lines or outlines

Page 13: Design principles

Rhythm

Repeated use of line, shape, color, texture or pattern.

Types

•Regular rhythm

•Graduated rhythm

•Random rhythm

•Gradated rhythm

Page 14: Design principles

RhythmRegular Rhythm

A element is repeated at the same repetition each time.

Page 15: Design principles

RhythmGraduated Rhythm

The beats of the element become closer or further apart as they move.

Page 16: Design principles

RhythmRandom Rhythm

The beats of the element are random or are at irregular intervals.

Page 17: Design principles

RhythmGradated Rhythm

The repeated element is identical with the

exception of one detail increasing or decreasing

gradually with each repetition.

Page 18: Design principles

Emphasis

•Points of attention in a design.

•The feature in a design that attracts one’s eye.

•The focal point.

•Emphasis can be achieved through size, placement, color and use of lines.

•The most personal aspect of a design.

Page 19: Design principles

Emphasis by placement

Emphasis by isolation

Page 20: Design principles

Proportion and Scale•Comparative relationships between elements in a design with respect to size.

•3:5 ratio is known as the Golden Mean.

•Scale

•The proportions or size of one part of the image in relationship to the other.

Page 21: Design principles
Page 22: Design principles

Unity• Unity is applying consistent use of lines, color and

texture within a design.• To be harmonious.

Page 23: Design principles

Unity can be achieved through the use of similar shapes.

Unity can be achieved through the use of a common pattern.

Page 24: Design principles

Unity