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Consumers, Collaborators, & Creators in a Mobile World Jennifer Gingerich Educational Technology Trainer & Coach Providing Dynamic Staff Development [email protected] Resources and links available at https://sites.google.com/site/edtechsimple

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Page 1: Consumers, Collaborators & Creators in a Mobile World

Consumers, Collaborators, & Creators

in a Mobile WorldJennifer GingerichEducational Technology Trainer & CoachProviding Dynamic Staff [email protected]

Resources and links available athttps://sites.google.com/site/edtechsimple

Page 2: Consumers, Collaborators & Creators in a Mobile World

Objectives• Think critically about the effective integration of

iproducts into the instructional process.

• Examine the roles students play as consumers, collaborators and producers while using iproducts.

• Demonstrate a variety of creative and collaborative uses for iproducts.

• Be able to identify and evaluate apps for possible use as a creativity and/or collaborative tool.

Page 3: Consumers, Collaborators & Creators in a Mobile World

SocrativeTeacher has account which allows

them to ask questions, create quizzes, or administer an exit ticket

for instant feedback.

Students join teacher's class, when enabled by teacher, to take quiz,

answer questions, or complete an exit ticket.

Download student app or go to website:

m.socrative.com

Join my class when prompted

7396

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Think Pair Share

How can I ensure that students are engaged in learning and understanding

content when using mobile devices?

How do I effectively integrate these devices into the entire instructional

process to support the curriculum and standards?

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Use this app

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Math Lesson - Take 1• Teacher finds an app that

matches the learning goal

• Teacher delivers lesson

• Students complete an assignment

• When finished students use iProduct to practice independently

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Math Lesson - Take 2 • Find an app that matches

learning goal and use it to deliver lesson and model your thinking

• Collaborate on app using driver/navigator or tapper/talker strategy

• Create a product (camera) to demonstrate learning

• Take a quiz (socrative) to assess understanding of content.

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Consumers

Creators

Collaborators

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Bloom's

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SocrativeTeacher has account which allows

them to ask questions, create quizzes, or administer an exit ticket

for instant feedback.

Students join teacher's class, when enabled by teacher, to take quiz,

answer questions, or complete an exit ticket.

Download student app or go to website:

m.socrative.com

Join my class when prompted

7396

Page 14: Consumers, Collaborators & Creators in a Mobile World

Talking Sticks

How does the learning experience differ as a consumer, collaborator, and a creator?

In what ways can you plan for mobile learning experiences that allow students to be consumers,

collaborators, and creators?

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Assign concept to explain

Students write script

Create paper slides

PRACTICE!

Take Video

Collect, share,use to review

Paper Slide Videos

http://bit.ly/nJpcQ4

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Finding Apps• Start with your standard or

learning goals

• Many ways to find an app - itunes store

• Check out my list of lists: http://tinyurl.com/iproductsJG

• Identify 3-10 apps, combination of content based and creation apps

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Using Apps• Best instructional practices• Gradual release of responsibility...

I do, We do, You do• Integrate throughout lesson• Utilize Driver/Navigator roles• Scaffold use of app• Repeat use of app• Reevaluate app after using with

students• Share your finds and experiences

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Meeting Modalities

How can we provide for a variety of learning styles with ipads?

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Use this simple app

in any subject area

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Be creative...Combine text, photos, drawing, and narration

• Language  Arts  -­‐  Write  Poetry,  Retell  Story,  Prac8ce  Spelling

• Social  Studies  -­‐  Use  Vocabulary,  Create  Timeline,  Tell  the  Story

• Math  -­‐  Explain  Concepts,  Show  your  work,  Solve  a  Problem

• Science  -­‐Document  an  Experiment,  Analyze  the  Results,  Explain  Cycles

My Published Story

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Language Arts Lesson• Create a simple story,

poem, vocabulary card, book report, grammar examples

• Focus on literary device

• Use preloaded photos as writing prompts

• Record voice to to tell story or poem

You Tube Example

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Math Lesson• Use drawing tools to

show arrays, geometry

• Take picture of math manipulatives

• Use text to label

• Record voice to explain

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Social Studies Lesson

• Find pictures on Safari and save image

• Use draw tools to show connections

• Add text and voice to explain your understanding

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Science Lesson• Take photos of

experiments

• Take screen shots using power + home buttons

• Use text or voice to provide details

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5 Ways to get Photos/Images on your iProduct

1. Take a picture with the built in camera

2. Upload into iPhoto and sync

3. Find image on Safari. Press and hold to save image into camera roll

4. Take a screen shot by pushing Home and Power buttons at the same time

5. Navigate to an online collection of photos (flickr, picassa, pics4learning, etc..)

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Try these Apps for Creating

Haiku Deck

free, simple, and cross curricular

Popplet

Educreations

Pic Collage

Edmodo Create a graphic

organizer with text, pics, and drawing

Create a poster

with text, pics, and stickers

Create astunning

presentation with text

and built in image search

Create a space for

class discussion,

assignments, quizzes and

more

Create a movie of

your screen with

voiceover, text, pics, and

drawing

Create a book with text, voice, pics, and drawing

*iPad only

*iPad only

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Creation Stations• Travel in pairs or individually

• Scan the QR code to bring up the direction sheet and read through to get an understanding of the app.

• Download the suggested app

• Follow directions/suggestions to go through app and create a sample curricular product

• Post a description and sample on our Padlet Wall by taking a screen shot.

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Take a screen shot and upload to a new note on our wall. Describe your creation.

Share Your Creations

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Reflect & Connect

With Answer Garden

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with Google Forms

Reflect & Connect