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04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
1
Chapter 1
INTRODUCTION
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
2WHAT IS A COMPUTER
SYSTEM?
A computer is an electronic machine that can accept, process, and produce results of information.
A computer is a system because it is made up of parts where each has an assigned function to do yet it works together as one together with the other parts.
A computer system includes not only the computer, but also any software and peripheral devices that are necessary to make the computer function.
A computer system both hardware and software components.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
3HARDWARE AND
SOFTWARE
The HARDWARE components of a computer system are the electronic and mechanical parts.
Example are: processor, main memory, secondary memory, input devices, output devices
The SOFTWARE components are the intangible parts: the data and the computer programs.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
4 INPUT UNITS
An input device is any peripheral (a piece of computer hardware equipment) used to provide data and control signals to an information processing system.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
5
KEYBOARD
Is the most common input device. Pressing its keys do certain action such as: typing of letters, number, or symbols, and to execute an instruction or command.
A 'keyboard' is a human interface device which is represented as a layout of buttons.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
6
MOUSE
Is the most common pointing input device. Clicking the buttons of the mouse sends signal to the computer and instruct it to do an action.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
7
TRACKBALL
Is like a mouse positioned upside down with larger ball on top of it. Rotating its ball tells the computer to do certain action or command.
The user rolls the ball with the thumb, fingers, or the palm of the hand to move a cursor.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
8
JOYSTICK
Is an input device that allows you to control the objects on the screen by moving its stick or by clicking its buttons.
Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
9
GAME PAD
Is a game controller device that has a programmable buttons used to control the fast movement of picture on the screen.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
10
DIGITIZER OR DIGITIZING TABLET
Is a flat writing device that uses pen or stylus to enter commands into the computer.
The image generally does not appear on the tablet itself but, rather, is displayed on the computer monitor.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
11
MICROPHONE
Is an input voice modulator device.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
12
WEB CAMERA
Takes shots on the viewer to be seen in the other computer.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
13
SCANNER
Used to copy image, or read information or numbers. They read the data by scanning it and send them to the computer.
Kinds of scanners Flatbed scanner
Scans the information printed on a piece of paper then transfers it to the computer.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
14
Bar Code Scanner
Reads the product’s bar code according to the thickness and spacing of the displayed black lines. The signal is sent to the computer which is then translated into a numeric value.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
15
Card reader scanner
Reads the encrypted information of customer’s credit card for verification purposes.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
16 ACTIVITY 1.1
Group yourselves into 2 and select at least 3 input devices and define the importance of each devices to the computer system. Explain it to the class for 10 minutes.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
17 ASSIGNMENT 1.1
Give at least 5 OUTPUT UNITS and define each.
Place in a ½ crosswise of yellow paper.
To be submitted next meeting ( Nov. 12, 2009)
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
18 OUTPUT UNITS
Output devices are peripherals used by the computer to give out the processed data. It could be by displaying the images, hearing the sounds, or printing the information.
Are things we use to get information out of a computer.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
19
CRT(cathode ray tube) MONITOR
Is the most common output device. It displays the text, numbers, and graphics done in the computer.
the CRT monitor contains a large cathode ray tube that uses an electron beam of varying strength to “paint” a picture onto the color phosphorescent dots on the inside of the screen. CRT monitors are heavy and use more electrical power than flat panel displays, but they are preferred by some graphic artists for their accurate color rendition, and preferred by some gamers for faster response to rapidly changing graphics.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
20
FLAT PANEL MONITOR
A flat panel display usually uses an LCD (Liquid Crystal Display) screen to display output from the computer. The LCD consists of several thin layers that polarize the light passing through them. The polarization of one layer, containing long thin molecules called liquid crystals, can be controlled electronically at each pixel, blocking varying amounts of the light to make a pixel lighter or darker. Other types of flat panel technology exist (such as plasma displays) but LCDs are most commonly used in computers, especially laptops.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
21
SPEAKERS and HEADPHONE or EARPHONES
Are output devices used by the computer to hear the sounds from your computer
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
22
PRINTER
Kinds of Printer
Dot Matrix Printer Uses ribbon to print It prints the text and
graphics on the paper by hammering its ends of pins against a ribbon to form dots.
The hammering action of this printer is the reason why it is called an Impact Printer.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
23
Inkjet Printer Uses cartridge or liquid ink It sprays out the ink on the
paper to form the text and graphics
It gives better quality printout than a dot-matrix
The spray-out action of this printer is the reason why it is called a Bubble Printer
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
24
Laser Jet Printer Uses toner cartridge or
powdered ink It has laser emitting diode
(LED) that melts the powdered ink to form refined figure on the paper
Laser printers gives the most quality print out among all printers
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
25INPUT/OUTPUT
DEVICES
Are peripheral devices that do double function. It can be used as an input and as well as an output device.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
26
Headset
Has a microphone as input device to communicate or record voice. At the same time it has a headphone as output device to hear the sound.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
27
Touch Screen
Uses the screen as input device to enter the information and at the same time uses the same screen as output device to show the result of what has been entered.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
28 MEMORY
The memory of a microcomputer is where programs and data are stored when they are currently in active use. We will cover different kinds of memory your microcomputer contains:
RAM
ROM
CMOS
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
29
RAM (Random Access Memory)
RAM is the main memory space of your computer. The term RAM means Random Access Memory, and it comes from the early days of computers when mainframes had two types of memory: Random access, in which any bit of memory could be addressed at any moment; and Sequential memory (such as data stored on tape) where bits could only be accessed in a certain order. All of the memory in your computer is random access, so don’t worry about sequential memory.
The RAM is the workspace of your computer. If your computer has more RAM, it can open more and larger programs and documents simultaneously. It’s like you having a large worktable to spread work papers out on instead of a tiny desk. The documents you are currently editing (and the programs your computer is using to let you do it) are stored in the RAM.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
30
ROM (Read-Only Memory
Microcomputers also have some ROM (Read Only Memory) on the motherboard. ROM does not need power to remember its contents, so this is where a computer stores the programs that are needed to start up (boot up) the computer system. (The instructions can’t be stored in RAM, since RAM loses its contents when the computer is off; and they can’t be kept on the hard disk, since just reading data from a hard disk requires programs.)
When the computer is first turned on, the program stored in the ROM is feed to the processor. This initial program checks to see that everything is in order and looks for storage devices on which it can locate a copy of the operating system; it then loads the first part of the OS into RAM, then hands control over to that program to finish the boot process.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
31
CMOS
The “CMOS memory” of a computer is a small amount of “semi-permanent” storage where changeable data can be stored that needs to remain available while the computer is turned off. A small battery on the motherboard keeps the CMOS ‘alive’ when power is off.
The CMOS memory (called PRAM, or “Parameter RAM” on the Macintosh) can store such information such as what hard drive or copy of the OS you want to boot from, what are your default monitor settings, etc. The BIOS picks up this information and uses it during boot up. The CMOS memory can also hold the time and date so that your computer remembers this even when power its has been off. If your computer can’t remember the proper time, or can’t remember system settings when it’s off, the small battery may need to be replaced.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
32 PROCESSORS
The microprocessor is the component of the personal computer that does the actual processing of data. A microprocessor is a central processing unit (CPU) that fits on one microchip. It is the “brain” of the computer, but that is a rather pretentious term since it it really just a very complex switching circuit that executes simple instructions very rapidly.
The microprocessor integrated circuit package holds a silicon chip that contains millions of transistors and other components fabricated into the silicon. Because the transistors on the chip are very tiny, even a small zap of high voltage current (such as from static electricity) can destroy a chip. This is why all large-scale integrated circuits must be handled in ways that minimize the possibility of static electric discharge.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
33 ACTIVITY 1.2
Group yourselves into 3 and choose one of the following to be discussed in the class. Give your own idea about the topic:
Output unit and input/output devices
Memory
Processor
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
34 ASSIGNMENT 1.2
What are the components of the CPU?
Send your answer to my email add: [email protected] before the end of the day (Nov. 17, 2009)
The best assignment will be uploaded to our website. Use powerpoint for you assignment.
Tips: Include some pictures to make your assignment much informative.
04/10/2023FUNDAMENTALS OF PROGRAMMING BY RMG
35REFERENCES/
SOURCES
Computer Concepts by Ma. Minerva J. Gorres
www.webopedia.com
http://chortle.ccsu.edu
http://en.wikipedia.org
http://www.la.unm.edu