1
Beat Sheet - Snake Escape Level/Environment name Level 1 Time of Day (in context of the game) Night Story elements for level Help Jimmy escape the retile house Progression: gameplay focus of the level Find the key to unlock the door Estimated play time of level 3 – 7 minutes Colour scheme of level/environment Dark, gloomy colours, warm colours for the lantern glow Enemies/bosses introduced and used Moving Snakes Mechanics introduced and used X and Y character movement Hazards introduced and used Poisonous plants Power-ups found in level/environment No power ups in the game New abilities, weapons, or gear introduced/unlocked The key to unlock the door Treasure amount and type the player can find The key is the only “Treasure” that you find in the game Bonus material found in level/environment None Music track(s) to be used in the level/environment Ambient, Dark, Down-tempo, Sound Poetry & Game FX

Beat sheet

Embed Size (px)

Citation preview

Page 1: Beat sheet

Beat Sheet - Snake Escape

Level/Environment name Level 1

Time of Day (in context of the game) Night

Story elements for level Help Jimmy escape the retile house

Progression: gameplay focus of the level

Find the key to unlock the door

Estimated play time of level 3 – 7 minutes

Colour scheme of level/environment Dark, gloomy colours, warm colours for the lantern glow

Enemies/bosses introduced and used Moving Snakes

Mechanics introduced and used X and Y character movement

Hazards introduced and used Poisonous plants

Power-ups found in level/environment No power ups in the game

New abilities, weapons, or gear introduced/unlocked

The key to unlock the door

Treasure amount and type the player can find

The key is the only “Treasure” that you find in the game

Bonus material found in level/environment

None

Music track(s) to be used in the level/environment

Ambient, Dark, Down-tempo, Sound Poetry & Game FX