6
Initial Plans Fraser Hardwick

1. initial plans(2)

Embed Size (px)

Citation preview

Page 1: 1. initial plans(2)

Initial Plans

Fraser Hardwick

Page 2: 1. initial plans(2)

Mind Map

Shooter:• Big selection of weapons• 1st or 3rd person• Modern day, past, future• Get to top of

leaderboard• Take out enemy's to

score points• Extra points for team

play• Specialist equipment for

each class.• Competitive side to it

RPG:• open world• Leveling system• Unique storyline• Different

weapons • Enemy's get

harder.• Can pick your

story• Unique armor

sets and weapons per group

Sandbox MMO:• People build city's/

buildings and battle out for land

• Resources are on your piece of land and everyone starts off with the same

• Can team up with friends and build together

• You pay people in online coin to fight for you.

Page 3: 1. initial plans(2)

Mind Map

RPG

Page 4: 1. initial plans(2)

Mood Board

Page 5: 1. initial plans(2)

Mood board

Page 6: 1. initial plans(2)

Mood Board AnalysisThe images used were all different so I could get a clean view on what type of characters I want for my project, creating scenes and characters that have depth instead of them being another character in a big game. These images are from the game I'm basing It off therefore these are the best images to set the scene as well as use for reference for the project. I will use the dark tone and theme of colour in my project to give it a post apocalyptic look. How will your mood board influence your final product?It will help me in concept art and the making of the place the story begins as well as what type of characters you encounter in the game. I will keep most of the classic weapons from the previous games but have variations on them for each faction. For example a raiders Chinese assault rifle will be broken and rusted unlike a mercenary's that is clean and in very good condition. Colours will be dark brown and black due to the idea of it being over 200years and a post apocalypse therefor lots have waired away and rusted. But you will start with diffrect types per faction for example a vault wanderer with have a bright blue jumpsuit. While a raider will have dark ripped clothing.