The integration of
mobile apps and human
lives
30 October 2012
Chiang ka
yi,Wendy
Chung ka
hei,Sarah
Wong yiu
ting,Joyce
Work Flow
Introduction Objective Mind map Survey results Conclusion
The Introduction of Mobile Apps
A mobile application (or mobile app) is a software application designed to run on smartphones, tablet computers and other mobile devices.
They are available through application distribution platforms, which are typically operated by the owner of the mobile operating system, such as the Apple App Store, Google Play, Windows Phone Store and BlackBerry App World.
Some apps are free, while others have a price.
The Introduction of Mobile Apps
The popularity of mobile applications has continued to rise, as their usage has become increasingly prevalent across mobile phone users.
The Introduction of Mobile Apps
Various types of mobile apps - informative/entertaining/communication etc…
Mobile Apps is changing our human lifestyle
- Many people like using apps - 11 billions apps have been downloaded
- People spent 2.7 hours on mobile phone everyday
- A mobile purchase is made every second on eBay
Objective
∵The prevalence of mobile apps
to figure out the influences of mobile apps towards human
to explore mobile apps’ benefits and costs
to see if there is any room of improvements for mobile apps
MIND MAP
The original format:http://www.mindmeister.com/205438575/my-new-mind-map
Survey results
Among 71 respondents in our questionnaire, 6 of them are incomplete. Hence, we are now going to utilize 65 interviewees’ result for analysis.
the use of mobile apps become more prevalent
none 1-5 times 6-10 times 11-20 times >20 times
0%
19% 20%24%
37%
Q2.how often do you use mobile apps everyday?
83%
17%
Q1.do you have a habit of using mobile apps?
yes
no
the significance of mobile apps has risen recently (62%= with implication)
0.106060606060606
0.106060606060606 0.075757575
75757580.060606060
6060606
0.333333333333333
0.318181818181818
Q3.When you are incapable of us-ing mobile apps , will you have
the following conditions?
7% 13%
20%
27%
33%
Q4.To what extent do you think mobile apps af-fect your life? (1 = least affected , 5 = most af-
fected)
1
2
3
4
5
as compared with texting or calling,
communication apps can provide a free-of-
charge opportunity for people to integrate with
the others
93%
7%
Q5.Have you ever used the apps that can link up with or connect
with people? (e.g. Whatsapp, Facebook,Twitter)
Yesno
38%
21%13% 13% 13%
2%
Q6.Hence, what are the reasons for using the apps mentioned
above question?
Communication
with progression of communication skills (owing to the
widely usage of the mobile apps), social network has been
improved as well.
With improvement With regression No change
0.28
0.1
0.62
Q8.Do the above apps cause any influence to your com-
munication skills?
7%13%
20%27%
33%
Q7.Regarding to previous question, to what extent do you think the apps
mentioned in Q5 help you to widen your social network? (1= lowest mark, 5=
highest mark) 12345
Information apps
89%
11%
Q9.Have you ever used in-formative apps?(e.g.Dic-tionary , News , E-book)
yesno
45%
16% 15%24%
Q10.Which of the following are the rationals for you to use information apps? (e.g. Dictionary, Wikipedia,
News, E-book)
Informative apps provide with a number of references
yet, they may not worth referencing due to the
inaccuracy of data
yes no0%
10%20%30%40%50%60%70%
63%
37%
Q11.Have you ever received inaccurate data from infor-
mative apps?
87%
13%
Q12.Through using informative apps, do you think you can re-
ceive multiple information?
yesno
In spite of the convenience of E books, Books still cannot
be replaced due to people’s habits.
E-books Books
28%
72%
Q13.Which one do you pre-fer, E-books or books?
38%
32%
29%2%
Q15.What are the reasons for choosing Books?
HabitsIncrease reading and learning motivationLess harm towards eyesOthers:
Entertainment
87%
13%
Q16.Have you ever used entertaining apps?(e.g.An-
gry birds)
yesno
48%
7%
40%
5%
Q17.Hence , what are the reasons for using entertain-
ing apps?Relax Peer influence(e.g.
herd mentality)Kill time Media
effect(e.g.advertisement)
yes no
40%
60%
Q18.Do entertaining apps bring you any negative im-
plication?
39%
26%16% 19%
Q19.What are the negative ef-fects?
Overall
yes no
83%
17%
Q21.Do you think there is any room of improvement for cur-
rent mobile apps?
33%
43%
24%
Q22.Hence , if yes , what are the reasons?
Quicker loading speedBetter quality(e.g.without bugs)Increase the number of free-of-charge apps
Job divisionSarah Joyce Wendy
1-Mind map
2-Questionaire
3-Data research
4-Graphic interpretation
5-Questionaire analysis
6-Powerpoint
7-Speech
References
http://hk.image.search.yahoo.com/images
http://www.youtube.com/watch?v=_yqHj1WXIHk
http://en.wikipedia.org/wiki/Mobile_apps
-END