Transcript
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user-generated content

just because you can?

Kyle MacRaeBlether Media

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we like to talk

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we like to talk back

xkcd.com

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and you can’t stop us

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two-way traffic

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if you make friends…

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friends become fans…

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and fans become evangelists

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fluffy upside

• involvement and engagement• trust and loyalty • social buzz• word of mouth marketing

• data capture (if useful)• revenue (maybe)

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plenty of tools

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but it’s not about the tools

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it’s about relationships

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is this part of your mix?

hmm…

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media does ugc because it must

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not because it wants to

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it really doesn’t

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do you?

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sometimes ugc IS the project

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incentive + tools

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incentive + tools

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= engagement

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incentive + tools

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incentive + tools

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but sometimes it’s just daft

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so, you need a ugc strategy

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1 - manage the risks

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does anyone care?

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does anyone like you?

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you can’t control the message

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really, you can’t

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you can try…

…but you can’t

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so they’d better like you!

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2 - engage, encourage, ignore?

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style mile

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hmm…

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oh dear

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but… better in than out

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3 – you need policies

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4 - and an objective

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5 - and resources

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6 - and the right tools

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7 – and the right approach

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8 – and an roi

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or else (at best)

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make it easy

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make it fun

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we love feeling special

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we’re suckers for a gimmick

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we appreciate added value

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track everything…

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and engage

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er, engage!

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that’s better

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what else?

• track, filter and publish the buzz

• capture enthusiasm – interview the audience

• add value – video, pix, livestream, share stories

• extend the experience – what happens next?

• build a community – reward your members

• help people get involved (if they want to)

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and remember to ask…

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and answer…

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what’s in it for them?

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user-generated content

only when you should

Kyle MacRaeBlether Media


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