Transcript
Page 1: ASL Rally Morale Check Flowchart

No Yes

Battle

Hardening/

Berserk Other Result

Yes

No

Breaks

Yes

Yes

Yes

Yes

Yes

No

No

No

No

2 12

3-11

No

No

No

Yes

Yes

Morale Check Flowchart A10.1 W. Kohler

Version 1.0

13 July 2006 Morale Check DR

Was

broken?

Pass MC?

ELR

Failure?

Quality

Reduction

Already

broken?

Hero?

Highest

possible

roll?

End

Pinned

[EXC: Hero]

Breaks

ELR

Failure? End Quality Reduction

Eliminated

Leader?

End

LLMC

HoB

End

Hero?

Yes

No Leader?

LLTC*

Casualty Reduction

Yes

No Leader

eliminated?

End

LLMC Yes

No Leader?

LLTC

* - LLTC will

not occur if the

CR eliminates

the leader.

Morale Checks

Leaders 1st, best morale

leaders 1st. Leadership

DRMs only help leaders

with a lower morale.

Pinned leaders cannot

apply leadership DRMs

(even for MCs caused by

the attack which pins

them). If a leader

breaks/pins/dies, his

leadership DRM doesn't

affect others in the stack

[EXC: LLTC/LLMC].

Casualty Reduction

Squads � HS.

HS/Crew � eliminated.

Leader/Hero � wounded (severity check).

Wounded Hero � eliminated (unless caused

by 12 Rally attempt).

Quality Reduction

Is replaced by a lower class.

FP/Range/Morale/Leadership DRM may not

increase. If has underlined Morale: a squad is

replaced with 2 broken HS; a HS is

Disrupted. If no reduction is possible, it is

Disrupted instead [EXC: a failed Commissar

rally: squads CR; others are eliminated].

HoB

Unarmed, Cavalry, PRC,

Heroes, Crews, Human

Wave, Berserk, climbers,

swimmers, waders, boaters,

Self-Rallies and units on-

parachutes are immune.

Page 2: ASL Rally Morale Check Flowchart

No

Yes

No

Yes

No Rally

Yes

No No

2 12

3-11

Rally Flowchart A10.6 W. Kohler

Version 1.0

13 July 2006 Rally DR

Rallies?

Rallies and

Leader Creation

Casualty

Reduction

Rally

Yes

No Commissar

led?

Remove DM

Quality Reduction

HoB

Leader

Self Rally?

1st MMC

Self Rally?

Rally Attempt DRM

Self-Rally: +1

DM: +4 (unless Commissar led)

Rally Terrain: -1 (building, woods, Trench, Pillbox)

Leadership DRM: +/- #

Leader Creation

Roll on the Leader Creation table.

+1 drm if was broken.

Disrupted Units

No Self-Rally.

Likelier to surrender in the RtPh. Will not Low Crawl.

Enemies can move into its Location (it will immediately surrender).

Remains Disrupted until rallied or captured.

Commissars

Russian 9-0 and 10-0 leaders.

Take IFT-dictated MCs 1st. Are immune to LLMC/LLTC, and cause LLMC/LLTC to all other leaders in their location.

Increase Morale of non-Commissars in Location by 1; no other leadership DRMs may affect morale activities.

Broken Commissars always attempt Self-Rally.

Commissars never receive leadership DRMs, never undergo Unit Substitution, must attempt to rally broken units in their

Location (DM does not apply to Commissar rally attempts [EXC: Self-Rally], and any unit failing a rally attempt is Quality

Reduced (if unable to, then squads � HS, and anything else is eliminated)).

If a Commissar goes berserk, all friendly Infantry in the Location do also.


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