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Advanced Squad Leader flow chart for game
Citation preview
No Yes
Battle
Hardening/
Berserk Other Result
Yes
No
Breaks
Yes
Yes
Yes
Yes
Yes
No
No
No
No
2 12
3-11
No
No
No
Yes
Yes
Morale Check Flowchart A10.1 W. Kohler
Version 1.0
13 July 2006 Morale Check DR
Was
broken?
Pass MC?
ELR
Failure?
Quality
Reduction
Already
broken?
Hero?
Highest
possible
roll?
End
Pinned
[EXC: Hero]
Breaks
ELR
Failure? End Quality Reduction
Eliminated
Leader?
End
LLMC
HoB
End
Hero?
Yes
No Leader?
LLTC*
Casualty Reduction
Yes
No Leader
eliminated?
End
LLMC Yes
No Leader?
LLTC
* - LLTC will
not occur if the
CR eliminates
the leader.
Morale Checks
Leaders 1st, best morale
leaders 1st. Leadership
DRMs only help leaders
with a lower morale.
Pinned leaders cannot
apply leadership DRMs
(even for MCs caused by
the attack which pins
them). If a leader
breaks/pins/dies, his
leadership DRM doesn't
affect others in the stack
[EXC: LLTC/LLMC].
Casualty Reduction
Squads � HS.
HS/Crew � eliminated.
Leader/Hero � wounded (severity check).
Wounded Hero � eliminated (unless caused
by 12 Rally attempt).
Quality Reduction
Is replaced by a lower class.
FP/Range/Morale/Leadership DRM may not
increase. If has underlined Morale: a squad is
replaced with 2 broken HS; a HS is
Disrupted. If no reduction is possible, it is
Disrupted instead [EXC: a failed Commissar
rally: squads CR; others are eliminated].
HoB
Unarmed, Cavalry, PRC,
Heroes, Crews, Human
Wave, Berserk, climbers,
swimmers, waders, boaters,
Self-Rallies and units on-
parachutes are immune.
No
Yes
No
Yes
No Rally
Yes
No No
2 12
3-11
Rally Flowchart A10.6 W. Kohler
Version 1.0
13 July 2006 Rally DR
Rallies?
Rallies and
Leader Creation
Casualty
Reduction
Rally
Yes
No Commissar
led?
Remove DM
Quality Reduction
HoB
Leader
Self Rally?
1st MMC
Self Rally?
Rally Attempt DRM
Self-Rally: +1
DM: +4 (unless Commissar led)
Rally Terrain: -1 (building, woods, Trench, Pillbox)
Leadership DRM: +/- #
Leader Creation
Roll on the Leader Creation table.
+1 drm if was broken.
Disrupted Units
No Self-Rally.
Likelier to surrender in the RtPh. Will not Low Crawl.
Enemies can move into its Location (it will immediately surrender).
Remains Disrupted until rallied or captured.
Commissars
Russian 9-0 and 10-0 leaders.
Take IFT-dictated MCs 1st. Are immune to LLMC/LLTC, and cause LLMC/LLTC to all other leaders in their location.
Increase Morale of non-Commissars in Location by 1; no other leadership DRMs may affect morale activities.
Broken Commissars always attempt Self-Rally.
Commissars never receive leadership DRMs, never undergo Unit Substitution, must attempt to rally broken units in their
Location (DM does not apply to Commissar rally attempts [EXC: Self-Rally], and any unit failing a rally attempt is Quality
Reduced (if unable to, then squads � HS, and anything else is eliminated)).
If a Commissar goes berserk, all friendly Infantry in the Location do also.