Apps are destroyed
in these ways…
“Every mobile application development idea can be
a breakthrough, however the way it’s implemented,
decides its success or failure. Beyond coding and
creating stunning graphics, mobile application
development is an art of understanding what people
really want in an app. And those who fail to
understand this art do also fail in meeting success
for their apps” Rapidsoft Technologies.
Here are some app destroyers –
DESTROYER NO.1
No thought of a special platform. Any one
will work.
Haven’t you considered about which platform will
best fit your app idea before starting the app
development project? If you have done this,
consider you have taken the first step towards
destroying the whole project. Many mobile
application development experts consider iOS first
for any project they begin. Of course iOS is the
biggest monetization hub but that doesn’t mean to
be a universal truth. Other platforms are too rising
for monetization related matters.
DESTROYER NO.2
Thinking that websites or apps are used
in same way. This doesn’t happen.
A mobile application development is rather different
than a web development. Not only do platforms are
different but also, functions, scopes and sizes of
apps vary platform to platform. It will of course be a
mistake to measure the experience, usefulness and
productivity of a mobile app with the indicators used
for websites. If a mobile application development is
progressing with the same thought, it’s progressing
towards a failure.
Mobile apps are supposed to have power of being
used anytime, anywhere. Unlike PC apps, that
require a proper setup, mobile apps are ready to
work in 2-3 taps only. No long category >
subcategory > sub sub-category type navigation is
recommended for mobile apps. Also, an app should
productively use various hardware of the device it is
installed in order to deliver interactive user
experience.
DESTROYER NO.3
Any monetization method will succeed
to pull a good number of users.
There are different ways an app can be monetized.
Often time it’s hard to differentiate one from others.
Choosing a subscription model requires greatest
meticulousness. In mobile application development,
wrong decision with respect to choosing
monetization model results in failure. Different
models like in-app advertisement, in-app purchase,
freemium and paid apply to different app sorts.
DESTROYER NO.4
Thinking that creating app is only thing
to do. Launching an app without any
marketing strategy is a sin!
There are more than a million individual apps on
both iOS app store and Google Play store and many
mobile application development expert think that
there apps will be visible without any marketing. This
may often be a case with new developers. Even for
single genre of apps, there may be thousands of
counterparts already available. An app without or
with improper marketing plan will hardly have
chances of getting succeed.
DESTROYER NO.5
Trying to test the app on your own but
can one swallow makes a summer?
It’s really funny that you have tested the beta version
of your app on your own and thought that it is ready.
Beta testers offer valuable prospective on mobile
application development. They let developers meet
with issues that go unnoticed even
after checking the app hundreds of time. If you have
tested an app on your own and launched it officially,
consider you have launched a product that will keep
meeting errors in future.
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