10 t ips to gamify anyth ing
Dr. Richard Harmer Ideapreneur
www.r ichardharmer.com
( inc luding the exper ience of change)
So what?
Gaming [the exper ience of ]
change
Current Game
Different Game
Game Attr ibute #1:
Goals
Game Attr ibute #2:
Ru les
Game Attr ibute #3:
R isk
Game Attr ibute #4:
Reward
Game Attr ibute #5:
Feedback
Game Attr ibute #6:
Socia l Shar ing
Game Attr ibute #7:
Momentum
Game Attr ibute #8:
Chal lenge
Game Attr ibute #9:
Choice (Voluntary Part ic ipat ion)
Game Attr ibute #10:
Fun
Now what?
1. Def ine the game’s pr imary goal
2. Decide the rules for p lay ing the game
3. Conf i rm your r isk to lerance
4. Create mot ivat ing rewards
5. Establ ish feedback loops
6. Engage in social sharing
7. Mainta in momentum
8. Moni tor the game’s challenge
9. Acknowledge your choice to p lay
10. Ampl i fy FUN !
Play A Di fferent Game
Dr. Richard Harmer Ideapreneur