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Gamifying the library experience

Gamifying the library experience #Ili2014

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Gamifying the library experience - Internet Librarian International - session B106 - Gamification - Tuesday, 21 October 2014

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Gamifying the library experience

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The next 17 minutes:

Hidden treassures – Guldborgsund Public library

Danish examples from Aarhus & Hjørring

World wide examples

Warning: Zombie slide!!

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Gamification

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What is… … Gamification

“Gamification is the concept of applying game mechanics and game design techniques to engage and motivate people to achieve their goals” Gamification.org

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https://www.flickr.com/photos/guldborgsund/9268495872

Hidden Treassures

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Guldborgsund Public LibraryAarhus Public Library

Hjørring Public LibraryDanish Agency for Culture

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Hjørring

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https://flic.kr/p/9y2syy

Aarhus

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Read more at Tame The Web

http://tametheweb.com/2014/09/26/engaging-adventures-with-gamification-a-ttw-guest-post-by-jan-holmquist-mette-rygaard-nielsen/

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https://www.flickr.com/photos/urbanwide/84107876/

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QUESTSingapore

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Moraine Valley Community College LibraryWorld War M: Humans vs Zombies

https://www.flickr.com/photos/kordite/3345389584

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https://www.flickr.com/photos/54459164@N00/7670356328/

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https://www.flickr.com/photos/cyclingforlibraries/9146927932/

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Thank you!

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Jan Holmquist

janholmquist.net

Twitter: @janholmquist

[email protected]

about.me/janholmquist

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