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Working in a Team of 3 NSWRRA 2011

Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

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Page 1: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Working in a Team of 3NSWRRA 2011

Page 2: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Team of Three – Assistant Refereeing

•Covering this now since last meeting before finals is too late!

•ARU developed core competencies for ARs

•In 2009 we developed a document for ARs at Shute Shield

•This presentation is a combination of the above

•This presentation designed to cover rugby with no communications gear

Page 3: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Big Picture

•The feeling is that we do not work as a team as much as we could at all levels

•Focus for 2011 is teamwork

•Co-ordinate a chat before the game (2nd Grade ref this means before your kickoff)

•Refs try and put the ARs at ease – involve them, use them and back them

•ARs remember that if the ref does not act on any of your advice, this is not disrespect – keep assisting

Page 4: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

In-goal

•Get into in-goal – last pass is ref’s problem

•Try in corner – cut and dried try away from corner post

– Signals (eg. thumbs up) if you have eye contact with ref are OK

•Try in corner – close thing, knock on or corner post decision

– Avoid signals to avoid confusion – ref should come over and chat

•Importance of pre-game chat in case ref wants something different

Page 5: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

AR report on Foul play

•If referee has seen something, he should lead the discussion

•AR to explain the facts – accurate, brief and clear

•Referee should then either ask for a recommendation or give his planned sanction

•If AR disagrees with sanction, this is your opportunity to restate things (don’t just contradict the ref)

•Work hard to get a number. If you don’t have one there should be a REALLY good reason.

•Role Play

Page 6: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Quick Throw and Lineout

•Referee watches line to check when lineout is formed

•AR watches same ball, not touched, right place

•AR to manage non-throwing hooker

•If Ref requests it, subtle signal for not 5m or not straight

•AR to watch for obstruction in maul formation – advise referee next opportunity

Page 7: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

General Play

•Forward pass and knock-on, subtle signal if referee looks for you (with comms – clear and obvious only)

•Go to 10m line quickly at PK/FK manage (not with foul play signal!)

•Far-side AR must provide marks for downtown kicks that could go out on full or dead

•Far‐side AR to assist where possible with marks for where the ball landed after potential late hits

Page 8: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

General advice

•At down time, provide assistance on any of the following

•General offsides

•Pillars

•Trends – eg attacking players off feet

•If escalation might be needed (be sure of this!)

Page 9: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Scrums

•Watch and at down-time try to assist with the following

•Loose forwards unbinding

•Causes of collapse if 100% certain, ie binding

•Flanker becoming 4th front-rower

•Positioning as per following slide

Page 10: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

5 M

15

M5

M15

M

NS

FS

5m

Page 11: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Positioning

•Kick-off – 10m and 22m

•Leading (near-side AR) and Trailing (far-side AR) is best practice

•An exception: more focus on pillars if a ruck close to the touchline

Page 12: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Conclusion

•Remember the focus is on improving teamwork

•Always have the pre-match to see if ref wants something specific or different from what’s here

•Your job as an AR is to make the ref look good!

Page 13: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Ref Coaches Focus Areas

Page 14: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

The Big 5

•Focus on:

– Focus on the tackler (tackle assist / off feet)

– Control of scrum engagement

– Maul set up

– Kick chase space

– Pillars at ruck

Page 15: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Tackle

•The aim is to achieve continuity – ie. quick ball – by focussing on:

•Tackler on ground to roll away “Roll away”

•Tackle assist to release “Let him go!”

•Attacking on their feet

•Gate arriving players

Page 16: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Tackle

•Positioning

•Communication

•Checklist

•Transition

Page 17: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Scenario 1

•Tackler rolling through the tackle and impeding ball release

•We are seeing too much of the tackler on the "wrong side”

•This slows down the ability of the #9 or player waiting to play the ball at the back at the tackle, from clearing the ball

•Solution - players roll sideways out of the tackle

•Referees return to being tough on players slowing the ball down!

Page 18: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Scenario 2

•Arriving player defender (jackal)

•This player needs to maintain his body weight (staying on feet)

•We are seeing more pictures now of players with their hands/shoulders on the ground past the ball!  

•Referees are preventing this player from winning the ball, by calling "hands out" after the ruck forms – when this Jackal has clearly beaten the ruck

Page 19: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Scenario 2

•Solution – referee must accurately rule on this player

•1) is he supporting his own body weight?

•2) has he beaten the ruck - therefore he should win the ball!

Page 20: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Scenario 3

•Attacking arriving player

•Slightly late to the ball carrier, sealing off by landing on the ball carrier on the ground, or cleaning out from the side, to prevent the turnover

•Solution - referees need to get tougher on this picture, when the defending team deserved the possession!

•Trigger – identify who is the player under threat?

Page 21: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Scenario 4

•Player in ruck picking up ball inside ruck

•When a player is "part of the ruck" (generally past the last foot), he is not entitled to then pick up a ball which is inside the ruck

•Often the ball is behind his feet or body.

Page 22: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Kicks

•Don't back down from last year's approach

•Don't ball watch

•Communication to offside players - "Stop" or "Get out of the 10”

•Look back/scan both directions at kick

•Type of kick - short or high kick not much management possible

•Be aware of game scenarios where offside is likely (team inside their 22mpassing back for clearing kick)

Page 23: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Scrum

•Engagement process - CONTROLLED

•It will be slower, but the focus is on getting each stage right

•Not a slow sequence for being slowʼs sake

Page 24: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Scrum

•Crouch - height, angle, alignment

•Touch - touch on shoulders, release, timely

•Pause - steady - No. 8 slingshot

•Engage - ref's timing (backrowers not pushing in first)

•Square steady stable before ball

•Tight head lead - solution for immediate wheel on engage

•Maintaining binds LH+TH

Page 25: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Pillars

•These are players standing beyond the offside line in close (not bound)

•Communication to them - "Get back" with wave/signal

•Positioning – A-line

•(Entry in the side - call them out or PK)

Page 26: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Obstruction at maul

•Defender must have access to ball carrier on formation

•Triggers: lineout / kickoff – it is the supporting player who does the blocking

•Don't ball watch

Page 27: Working in a Team of 3 NSWRRA 2011. Team of Three – Assistant Refereeing Covering this now since last meeting before finals is too late! ARU developed

Scenario 5

•Grappling around the neck

•We have seen an increase in the amount of players "grabbing a player around the neck" and dragging them out of either the maul, or in some cases the ruck phase?

•We need to get rid of this, as it is both illegal and also creates a "flash point" for possible retaliation.