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    Computerspielemuseum / Nimrod game playing computer,

    arcade game ComputerSpace The world's largest video game museum was opened early this year in Berlin. The Computerspielemuseum (Computer Game

    Museum), located on Karl-Marx-Allee, unveiled a new permanent exhibition, Computer Games: Evolution of a Medium. Previously,

    the museum had only temporary displays while the bulk of the museum's collection was dedicated to several touring exhibits.

    Over 300 video and computer systems and stand-alone games dating from 1951 until the present obtained from around the world

    are on display at Computerspielemuseum, many of which are playable.

    Among the products on display are the Nimrod--an incredibly rare game-playing computer from 1951, the first ever arcade game,

    1971's ComputerSpace which guests can play, Cold War-era strategy game Balance of Power and numerous rare video games

    from the former Eastern Bloc.

    Video game systems on display include the first commercial video game system, the Magnavox Odyssey (1972), the Milton Bradley

    Microvision, a hand-held game console from 1978 and the BSS-01, an ultra-rare East Germany video game console from 1980.

    Guests also have the opportunity to try out a rare 1994-vintage virtual-reality gaming system alongside more conventional options

    such as the Nintendo Entertainment System and the various members of the Playstation family

    Guests at the museum have their choice of several original installations. A Jumbo Joystick is based on rare 1977 Atari plans for ahuman-sized joystick that, in reality, needs two people to operate. According to the museum, The huge Atari Jumbo Joystick, which

    was made in 1977, depends on the employment of the entire body and, ideally, good interaction between two players for its

    operation, as it is almost impossible for one player to use the joystick and control buttons at the same time.

    Another original and interesting installation is PainStation. The game is an adaptation of the classic "Pong". If the player misses a

    ball, he or she will be subjected to one of three physical penalties (heat, electric shock, whipping), depending on which symbol the

    ball hits. Instead of hitting the ball in order to attain the highest score, the player has to avoid missing the ball in order to avoid being

    penalised. Physical punishment is an integral part of the game. The player loses as soon as he or she removes his or her left hand

    from the related surface. The game, which was created by German artists Tilman Reiff and Volker Morawe, was originally

    developed in 2001 with the motto no game, no pain

    f you thought theVideo Card Museum of Kharkovwas a geek paradise, than the Video Game Museum in Berlin is really gonna blow your

    mind. It features vintage hardware, interactive installations, and over 300 video games, including the first ever arcade game, Computer

    Space, released in 1971, which by the way was a total commercial failure.

    The Video Game Museum was first opened for a brief period at the end of the 1990s, but was eventually closed down in 2000. The new

    museum opened in January 2011 and is located in an east Berlin building formerly occupied by Cafe Warsaw. The exhibits in thisgeeky

    museumaim to document all the aspects of video games, including graphics, hardware, music, storylines, etc, since 1951 to current day.

    Apart from tracking the evolution of video games, the museum also explores the effects gaming has had on modern society, from positive

    ones like social networking to negative, like addiction and video-game-inspired violence.

    One of the museum walls is covered with over 50 handheld and home video-game consoles, dating back to 1951. Gaming enthusiasts will

    recognize the Commodore 64, the Game Boy, and the 1990s popular Super Nintendo, displayed in neon green cases. It also features the

    worlds first home video-game console, invented by a Ralph Baer, during the 1960s. It was called the Brown Box, and it was the prototype

    for the home gaming system known as the Magnavox Odyssey console. Baer, who is now the patron of the Video Game Museum, thinks

    http://www.computerspielemuseum.de/http://www.odditycentral.com/pics/video-card-museum-opens-in-kharkov-ukraine.htmlhttp://www.odditycentral.com/pics/video-card-museum-opens-in-kharkov-ukraine.htmlhttp://www.odditycentral.com/pics/video-card-museum-opens-in-kharkov-ukraine.htmlhttp://www.odditycentral.com/pics/makeshift-mario-museum-in-new-york.htmlhttp://www.odditycentral.com/pics/makeshift-mario-museum-in-new-york.htmlhttp://www.odditycentral.com/pics/makeshift-mario-museum-in-new-york.htmlhttp://www.odditycentral.com/pics/makeshift-mario-museum-in-new-york.htmlhttp://www.odditycentral.com/pics/makeshift-mario-museum-in-new-york.htmlhttp://www.odditycentral.com/pics/makeshift-mario-museum-in-new-york.htmlhttp://www.odditycentral.com/pics/video-card-museum-opens-in-kharkov-ukraine.htmlhttp://www.computerspielemuseum.de/
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    kids nowadays with their PSPs, Xbox 360s and PS3 consoles take modern games for granted and need to know how gaming began and

    how far it has come since the days of Ataris legendary Pong.

    In another part of the museum we find the Wall of Game Milestones, with over 50 extraordinary games that have influenced the industry with

    their graphics, music, or genre. Among these are the legendary Pac-Man, Street Fighter 2 or Sonic the Hedgehog, but also more obscure

    video games like Balance of Power, released in 1985, which was included because it was the worlds first ever video game with a political

    theme.

    So if youve always wanted to know things like who invented the Commodore 64, who did the music on Donkey Kong, or who develo ped

    some of the games that marked your childhood, head over to the Video Game Museum of Berlin for an eye-opening experience and a trip

    down memory lane.

    Alongside epochal games likePong,Super Mario Brothers and World of Warcraft, the

    Computerspielemuseum's exhibition includes some extremely interesting rarities. Among the products on

    display are the Nimrod--an incredibly rare game-playing computer from 1951, the first ever arcade game,1971's ComputerSpace which guests can play), Cold War-era strategy gameBalance of Power and numerous

    rare video games from the former Eastern Bloc.

    Meanwhile, guests at the museum have their choice of several original installations. A Jumbo Joystick is

    based on rare 1977 Atari plans for a human-sized joystick that, in reality, needs two people to operate.

    According to the museum, The huge Atari Jumbo Joystick, which was made in 1977, depends on the

    employment of the entire body and, ideally, good interaction between two players for its operation, as it is

    almost impossible for one player to use the joystick and control buttons at the same time.

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