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V-MUST.NET Uros Damnjanovic The Cyprus Institute [email protected] V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.

V-MUST.NET Uros Damnjanovic The Cyprus Institute [email protected]

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V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404. V-MUST.NET Uros Damnjanovic The Cyprus Institute [email protected]. V-MUST.NET. V irtual MUS eum T ransnational NET work A network dedicated to Virtual Museums - PowerPoint PPT Presentation

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Page 1: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

V-MUST.NET

Uros Damnjanovic The Cyprus Institute

[email protected]

V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.

Page 2: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

V-MUST.NET

Virtual MUSeum Transnational NETwork

A network dedicated to Virtual Museums

It is a Network of Excellence financed by the FP7

4 years: February 2011 – February 2015

18 Partners coming from 13 countries

Page 3: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Partners geographical distribution

Page 4: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Partners

CNR - Consiglio Nazionale delle Ricerche (ITABC – ISTI – ITD)

APRE: Agenzia Per La Promozione Della Ricerca Europea

King’s College London, Centre for Computing in the Humanities, King’s Visualisation Lab

University of Sarajevo, Dept. Computer Science

Institut National de Recherche en Informatique et Automatique (INRIA-IPARLA Joint Research Team)

Lund University, Department of Design Sciences

STARC, Cyprus Institute

CINECA

Foundation of the Hellenic World

Allard Pirson Museum, University of Amsterdam

Center for Documentation of Cultural and Natural Heritage

Comune di Roma, Sovraintendenza ai Beni Culturali, Museo dei Fori Imperiali

Fraunhofer Institute für Graphische Datenverarbeitung

Virtualware

Visual Dimension

Sociedad Española de Arqueología Virtual

Noho LTD

University of Brighton, University of Brighton’s Business School

Italy

Italy

UK

Bosnia-Herzegovina

France

Sweden

Cyprus

ItalyGreece

Netherlands

Egypt

Italy

Germany

Spain

Belgium

Spain

Ireland

UK

Page 5: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Associate MembersBologna Archaeological Museum

Museo Civico del Risorgimento/Certosa, Bologna

Music Museum, Bologna

Polo Museale Fiorentino, Galleria dell’ Accademia

Provincia di Napoli, Direzione Cultura

Roman National Museum,

Terme di Diocleziano museum

Teramo Archaeological Museum

Exposición Galiciadixital

Ayuntamiento de la Rinconada

Museo de Artes Tradiciones Populares, Madrid

Fundación Atapuerca

Fundación Marq-Museo Arqueológico Provincial de Alicante

Museo y Parque Arqueológico Cueva Pintada

Museums and Visitor Centers

Cyprus Department of Antiquities

Muzej Hercegovine

Muzej Sarajeva

Zemaljski muzej Bosne i Hercegovine

Nubian Museum, Aswan

Waterford Museum of Treasures, Dublinia and the Viking World

Museum Victoria, Melbourne

Historiska Museet Lund

Kulturen (Kulturhistoriska foreningen for sodra Sverige)

Page 6: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Associate MembersCompanies

CadLand s.r.l.

MakeBelieve design & consulting

Playable Fiction

Zero Creative

Industry

HP Italy

NVIDIA South Europe

International Institutions

UNESCO

ICOM

Applied Laboratory of Interactive Visualization and Embodiment, Hong Kong

CNR ISTC, Rome

CNR IBAM, Lecce

TU Delft (Technical University Delft)

University of Padova, Dept. Archaeology

University of California, Merced

Research Institutions

Page 7: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Map of Virtual Museums Network

Page 8: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Virtual Museums

Virtual Museums are a new model of communication aimed at creating a personalized, immersive, interactive way to enhance the understanding of our Cultural Heritage.

Virtual Museum is a “short-cut” commonly used to identify different digital creations (i.e. VR applications, CG animations, multimedia, web-based presentations, etc.). VMs, as formulated at the beginning of the 90s, are aimed at creating a bridge to the remains of our past and their knowledge.

A fundamental requirement is therefore the focus VM should have on users.

Page 9: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Virtual Museum: expectations

Creation of a personalized, immersive, interactive way to enhance our understanding of our Cultural Heritage.

Identify different potential “realities” of the information, reaching to a cognitive increment of the heritage.

”Experience” is therefore the key word: interaction, immersion, narration

Research in virtual heritage move from visual oriented towards cybernetic-oriented (multi-user shared interaction)

Page 10: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Time for a Network of Excellence

Will study and assess the current technologies and methodologies for VMs future preservation and the impact on the lifecycle of VMs, trying to bring digital preservation to a more practical level and fostering the adoption of these technologies in this specific domain.

The main expectation is to create a wide consensus, that will be a “stimulus” for the creation of the next generation Virtual Museum. It will be based on sharing a common language and a common practical experience, acquired “on the ground” during a challenging 4-years experiment (Interactive Lab). The next generation Virtual Museum will be more communicative and effective, more sustainable (re-usable, exchangeable), more accessible and visible.

Page 11: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Requirements

• Identify needs, problems and requirements of VM domain, through surveys and debates.

• Specific objectives are:

• Specification of a VM common language

• Identification of needs, expectations and problems/gaps in the different research areas and also with regard to end-user integration;

• Identification of interconnections among different researches, with respect to methodologies and re-usability procedures

• Identification of new researches needed by VM domain

Page 12: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Conceptual framework of a virtual museum

Defining the conceptual framework of activities of a “virtual museum”, by understanding the nature of relationships between user – narrative – technology in given contexts.

Designing the optimal methodology for VMs and their related ontology, for optimal operation in collaborative environments, relation with Europeana and maximum exploitation of stored data.

Defining a “theory of virtual museum”, a common glossary – taxonomy, an ontology for interaction with contents.

Formulate “hypothesis” of a virtual museum and predictions upon functionalities

Page 13: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Service platform

Identifying a service platform with its infrastructural components to be used by V-MusT.net partners and in the future to be expanded, adapted and used by a broader VM community.

Creation of the V-Must Development Camp, launching a call for the selection and integration in the platform of external applications/tools/services, in order to extend the numbers of tools and functionalities available to V-MusT.net

The major characteristics of such a platform is the flexibility and openness in order to respond to the evolving needs of both end user as well as stakeholders of Virtual Museums.

Page 14: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Visual Presentation and Interaction Technologies

Research on a new scalable framework which is being designed for:

• research efforts to enable a seamless integration, composition and of 3D content

• enhancing the users level of experience

• new forms of interaction with virtual objects

• reflecting cognitive and perceptive capabilities of the users and enhancing the level of experience of the VH

• an integration of new mixed reality interfaces

• a wider dissemination of VH objects,

• introducing pro-active user interfaces and its methodologies instead of symbolic/iconic systems

Page 15: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

Opportunities for young researchers

V-MusTer Class Training program

V-MusT.net Development Camp: The Development Camp is conceived as an instrument that will allow the consortium to stay open to new ideas, technologies or requirements that could emerge during the lifetime of the project; it will be an instrument oriented to both the project partners and to the contribution and inclusion of the external world.

V-Move program (intern-ship)

Calls for micro-projects

Page 16: V-MUST.NET Uros Damnjanovic The Cyprus Institute  u.damnjanovic@cyi.ac.cy

THANK YOU