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The 3D Production Pipeline
What is it?
A 3D production pipeline describes the order of steps taken in any given context to create 3D content. No two production companies will likely ever have duplicate pipelines. Though pipelines do vary in the way theyre organized and executed, theyre all roughly the same on a macro level.
Dreamworks (macro level) Pipeline
Development
Script Storyboards Visual Development Casting
Pre-Production
Modeling Rigging Basic Surface Layout
Production
Character Animation Effects/Lighting
Post Production
Gas Powered Games (macro level) PipelinePre-Production
Story Concept Drawing (mostly environments) Storyboards
Character Development
Character Concepts Character Modeling Character Rigging Character Texturing
Character Animation Environment Development
Environment Modeling Environment Texturing
Coding the Engine
Collisions and Physics
A smaller studios pipeline
Great example available online for the short movie Meet Meline (2009)
Official Website: http://www.meetmeline.com/ Trailer: http://www.vimeo.com/3872070 Making Of: http://www.vimeo.com/7708580
CG Talk Profile: http://forums.cgsociety.org/showthread.php?
Pipeline Chart for Meet Meline
Pre-Production Art for 3D
Concepts
Environments Interiors Characters Props
Storyboards Turnarounds
Environment Concepts
Interior Concepts
Character Concepts
Vehicle and Prop Concepts
Storyboards
Turnarounds
To Take Home
3D Production Pipeline
What is it, and what are their similarities? What differentiates the various forms, and what are they used for?
Pre-Production Art