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Copyright© 2012 TerraSim, Inc. Serious Terrain TM for Serious Games TerraTools TerraTools ® ® Support for VBS2 1.60 Support for VBS2 1.60 TerraTools 4.0 VBS2 exporter in 6 th major release VBS2 exporter ensures correlation across multiple visual, constructive and serious game runtimes. Exporter supports Urban Details™ processing Parametric building exterior generation Building interior generation from blueprints Urban clutter generation Users can modify default behaviors using Tcl scripting New capabilities in VBS2 1.60 supported in TerraTools: Large area multi-map generation in rugged terrain Import of complex models from COLLADA and 3DS MAX Underground structure generation and placement Ocean (bathymetry) and stream flow models.

TerraTools® Support for VBS2 1

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Page 1: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

TerraToolsTerraTools®® Support for VBS2 1.60Support for VBS2 1.60

• TerraTools 4.0 VBS2 exporter in 6th major release • VBS2 exporter ensures correlation across multiple

visual, constructive and serious game runtimes. • Exporter supports Urban Details™ processing

– Parametric building exterior generation – Building interior generation from blueprints – Urban clutter generation – Users can modify default behaviors using Tcl scripting

• New capabilities in VBS2 1.60 supported in TerraTools:– Large area multi-map generation in rugged terrain– Import of complex models from COLLADA and 3DS MAX– Underground structure generation and placement– Ocean (bathymetry) and stream flow models.

Page 2: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

TerraTools Support for VBS2 1.60

Automatic walls and animated gates Underground structure generation

Page 3: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

TerraTools Support for VBS2 1.60

3rd party model placement MultiMap for complex urban terrain

Page 4: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

TerraTools Support for VBS2 1.60

Artifact-free rugged terrain Littoral zone with bathymetry

Page 5: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Detailed Terrain using VBS2 Multi-Map

VBS2 1.60 at 10 meter post spacing VBS2 1.60 at 1 meter post spacing

Page 6: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Camp LeJeune Littorial Zone

Page 7: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Disembarking from Zodiac

VBS2 1.60 new water system

Page 8: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Going for a Swim

VBS2 1.60 new water system

Page 9: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Generation of Underground Structures

Page 10: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Bunker Model in TerraTools

Page 11: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Bunker Entrance

Bunker Entrance in VBS2Bunker Entrance in TerraTools Blueprint

Page 12: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Underground Bunker Model (exported)

Bunker in VBS2 Oxygen Bunker in 3DSMAX

Page 13: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Annotated Urban Environments

• Working with SimCentric and Bohemia Interactive• VBS2 1.60 with SimCentric Urban Ambience “add-ons”• Use TerraTools 4.0 to generate correlated:

– VBS2 maps and multi-tile .pbo– POL annotated utdata layers

• POL data layers are loaded into Urban Ambience• Current default behaviors include:

– Limiting walking to sidewalks and avoid street areas– Crossing roads within crosswalk areas– Entering and exiting buildings are door locations.– Milling activity within defined park and open areas

Page 14: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Road T-Junction Annotated Environment

Page 15: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Road T-Junction Annotated Environment

Page 16: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Road T-Junction in VBS2

Page 17: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Entity Routing Without Annotated Environment

Page 18: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Entity Routing Without Annotated Environment

Page 19: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Entity Routing With SimCentric “Urban Ambience”

Page 20: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

Entity Routing With SimCentric “Urban Ambience”

Page 21: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

SimCentric UPOL Editor (Office Buildings - Blue)

Page 22: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

SimCentric UPOL Editor (Restaurants - Purple)

Page 23: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

SimCentric UPOL Editor (Residential - Pink)

Page 24: TerraTools® Support for VBS2 1

Copyright© 2012 TerraSim, Inc. Serious TerrainTM for Serious Games

TerraToolsTerraTools®® Support for VBS2 2.0Support for VBS2 2.0

• TerraSim is committed to support VBS2 2.X• We have supported all VBS2 runtimes since V1.23• Our exporter produces intermediate representations which

decouple VBS2 runtime changes.• Expected exporter improvements include:

– Updates to support automated AI path generation– Updates to improved parametric building destruction– Updates to support improvements in surface materials specification– Improved work-flow for large area multi-map construction– New capability for annotated environments for pattern of life (POL)